local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1 L0_1 = {} L0_1.group_id = 240405010 L1_1 = {} L2_1 = {} L2_1.config_id = 10001 L2_1.monster_id = 20010501 L3_1 = {} L3_1.x = -10.551 L3_1.y = 0.168 L3_1.z = -7.435 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 50.4 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L4_1 = 1007 L5_1 = 1010 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.affix = L3_1 L2_1.isElite = true L3_1 = {} L3_1.config_id = 10002 L3_1.monster_id = 20010501 L4_1 = {} L4_1.x = -6.651 L4_1.y = 0.283 L4_1.z = 8.565 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 112.8 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L5_1 = 1007 L6_1 = 1010 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.affix = L4_1 L3_1.isElite = true L4_1 = {} L4_1.config_id = 10003 L4_1.monster_id = 20010601 L5_1 = {} L5_1.x = 6.649 L5_1.y = 0.283 L5_1.z = -7.535 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 325.6 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L6_1 = 1007 L7_1 = 1009 L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.affix = L5_1 L4_1.isElite = true L5_1 = {} L5_1.config_id = 10004 L5_1.monster_id = 20010701 L6_1 = {} L6_1.x = 7.849 L6_1.y = 0.283 L6_1.z = 6.765 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 213.7 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L7_1 = 1007 L8_1 = 1009 L6_1[1] = L7_1 L6_1[2] = L8_1 L5_1.affix = L6_1 L5_1.isElite = true L6_1 = {} L6_1.config_id = 10005 L6_1.monster_id = 20010501 L7_1 = {} L7_1.x = -1.551 L7_1.y = 0.283 L7_1.z = -10.535 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 358.3 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L8_1 = 1007 L9_1 = 1010 L7_1[1] = L8_1 L7_1[2] = L9_1 L6_1.affix = L7_1 L6_1.isElite = true L7_1 = {} L7_1.config_id = 10006 L7_1.monster_id = 20010501 L8_1 = {} L8_1.x = 0.549 L8_1.y = 0.283 L8_1.z = 8.865 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 153.6 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L9_1 = 1007 L10_1 = 1010 L8_1[1] = L9_1 L8_1[2] = L10_1 L7_1.affix = L8_1 L7_1.isElite = true L8_1 = {} L8_1.config_id = 10007 L8_1.monster_id = 20010501 L9_1 = {} L9_1.x = 1.049 L9_1.y = 0.283 L9_1.z = -6.535 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L10_1 = 1007 L11_1 = 1010 L9_1[1] = L10_1 L9_1[2] = L11_1 L8_1.affix = L9_1 L8_1.isElite = true L9_1 = {} L9_1.config_id = 10008 L9_1.monster_id = 20010501 L10_1 = {} L10_1.x = 5.949 L10_1.y = 0.283 L10_1.z = -2.735 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 297.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = {} L11_1 = 1007 L12_1 = 1010 L10_1[1] = L11_1 L10_1[2] = L12_1 L9_1.affix = L10_1 L9_1.isElite = true L10_1 = {} L10_1.config_id = 10009 L10_1.monster_id = 20010701 L11_1 = {} L11_1.x = 6.849 L11_1.y = 0.283 L11_1.z = 6.065 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 249.1 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L11_1 = {} L12_1 = 1007 L11_1[1] = L12_1 L10_1.affix = L11_1 L10_1.isElite = true L11_1 = {} L11_1.config_id = 10010 L11_1.monster_id = 20010501 L12_1 = {} L12_1.x = -5.451 L12_1.y = 0.283 L12_1.z = 2.765 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 95.7 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L12_1 = {} L13_1 = 1007 L14_1 = 1010 L12_1[1] = L13_1 L12_1[2] = L14_1 L11_1.affix = L12_1 L11_1.isElite = true L12_1 = {} L12_1.config_id = 10011 L12_1.monster_id = 20010501 L13_1 = {} L13_1.x = 8.449 L13_1.y = 0.283 L13_1.z = 6.965 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 228.8 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L13_1 = {} L14_1 = 1007 L15_1 = 1010 L13_1[1] = L14_1 L13_1[2] = L15_1 L12_1.affix = L13_1 L12_1.isElite = true L13_1 = {} L13_1.config_id = 10012 L13_1.monster_id = 20010501 L14_1 = {} L14_1.x = 10.249 L14_1.y = 0.018 L14_1.z = -3.135 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 299.8 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L14_1 = {} L15_1 = 1007 L16_1 = 1010 L14_1[1] = L15_1 L14_1[2] = L16_1 L13_1.affix = L14_1 L13_1.isElite = true L14_1 = {} L14_1.config_id = 10013 L14_1.monster_id = 20010501 L15_1 = {} L15_1.x = -9.551 L15_1.y = -0.017 L15_1.z = 2.665 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 95.7 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L15_1 = {} L16_1 = 1007 L17_1 = 1010 L15_1[1] = L16_1 L15_1[2] = L17_1 L14_1.affix = L15_1 L14_1.isElite = true L15_1 = {} L15_1.config_id = 10014 L15_1.monster_id = 20010601 L16_1 = {} L16_1.x = -1.851 L16_1.y = -0.017 L16_1.z = -7.435 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 325.6 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L16_1 = {} L17_1 = 1007 L16_1[1] = L17_1 L15_1.affix = L16_1 L15_1.isElite = true L16_1 = {} L16_1.config_id = 10015 L16_1.monster_id = 20010701 L17_1 = {} L17_1.x = -0.551 L17_1.y = -0.017 L17_1.z = 10.265 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 183.3 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 1 L17_1 = {} L18_1 = 1007 L17_1[1] = L18_1 L16_1.affix = L17_1 L16_1.isElite = true L17_1 = {} L17_1.config_id = 10016 L17_1.monster_id = 23030101 L18_1 = {} L18_1.x = -0.351 L18_1.y = 0.183 L18_1.z = -9.435 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 0.0 L18_1.y = 4.1 L18_1.z = 0.0 L17_1.rot = L18_1 L17_1.level = 1 L18_1 = {} L19_1 = 1007 L20_1 = 9002 L18_1[1] = L19_1 L18_1[2] = L20_1 L17_1.affix = L18_1 L17_1.isElite = true L18_1 = {} L18_1.config_id = 10017 L18_1.monster_id = 21010901 L19_1 = {} L19_1.x = 12.949 L19_1.y = -0.017 L19_1.z = -5.535 L18_1.pos = L19_1 L19_1 = {} L19_1.x = 0.0 L19_1.y = 311.5 L19_1.z = 0.0 L18_1.rot = L19_1 L18_1.level = 1 L18_1.pose_id = 32 L19_1 = {} L19_1.config_id = 10018 L19_1.monster_id = 21010901 L20_1 = {} L20_1.x = -11.551 L20_1.y = 0.168 L20_1.z = -5.135 L19_1.pos = L20_1 L20_1 = {} L20_1.x = 0.0 L20_1.y = 41.9 L20_1.z = 0.0 L19_1.rot = L20_1 L19_1.level = 1 L19_1.isElite = true L19_1.pose_id = 32 L20_1 = {} L20_1.config_id = 10019 L20_1.monster_id = 21010901 L21_1 = {} L21_1.x = 0.549 L21_1.y = -0.017 L21_1.z = 13.165 L20_1.pos = L21_1 L21_1 = {} L21_1.x = 0.0 L21_1.y = 174.5 L21_1.z = 0.0 L20_1.rot = L21_1 L20_1.level = 1 L20_1.isElite = true L20_1.pose_id = 32 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 L1_1[18] = L19_1 L1_1[19] = L20_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 10020 L2_1.gadget_id = 70900205 L3_1 = {} L3_1.x = 9.949 L3_1.y = -1.464 L3_1.z = -3.035 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1010021 L2_1.name = "ANY_MONSTER_LIVE_10021" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_10021" L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_10021" L3_1 = {} L3_1.config_id = 1010022 L3_1.name = "ANY_MONSTER_DIE_10022" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_10022" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_10022" L4_1 = {} L4_1.config_id = 1010023 L4_1.name = "ANY_MONSTER_DIE_10023" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_10023" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_10023" L5_1 = {} L5_1.config_id = 1010024 L5_1.name = "ANY_MONSTER_DIE_10024" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_10024" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_10024" L6_1 = {} L6_1.config_id = 1010025 L6_1.name = "ANY_MONSTER_DIE_10025" L7_1 = EventType L7_1 = L7_1.EVENT_ANY_MONSTER_DIE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ANY_MONSTER_DIE_10025" L6_1.action = "action_EVENT_ANY_MONSTER_DIE_10025" L7_1 = {} L7_1.config_id = 1010026 L7_1.name = "ANY_MONSTER_DIE_10026" L8_1 = EventType L8_1 = L8_1.EVENT_ANY_MONSTER_DIE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_ANY_MONSTER_DIE_10026" L7_1.action = "action_EVENT_ANY_MONSTER_DIE_10026" L8_1 = {} L8_1.config_id = 1010027 L8_1.name = "CHALLENGE_SUCCESS_10027" L9_1 = EventType L9_1 = L9_1.EVENT_CHALLENGE_SUCCESS L8_1.event = L9_1 L8_1.source = "1" L8_1.condition = "" L8_1.action = "action_EVENT_CHALLENGE_SUCCESS_10027" L9_1 = {} L9_1.config_id = 1010028 L9_1.name = "CHALLENGE_FAIL_10028" L10_1 = EventType L10_1 = L10_1.EVENT_CHALLENGE_FAIL L9_1.event = L10_1 L9_1.source = "1" L9_1.condition = "" L9_1.action = "action_EVENT_CHALLENGE_FAIL_10028" L10_1 = {} L10_1.config_id = 1010029 L10_1.name = "ANY_MONSTER_DIE_10029" L11_1 = EventType L11_1 = L11_1.EVENT_ANY_MONSTER_DIE L10_1.event = L11_1 L10_1.source = "" L10_1.condition = "condition_EVENT_ANY_MONSTER_DIE_10029" L10_1.action = "action_EVENT_ANY_MONSTER_DIE_10029" L11_1 = {} L11_1.config_id = 1010030 L11_1.name = "ANY_MONSTER_DIE_10030" L12_1 = EventType L12_1 = L12_1.EVENT_ANY_MONSTER_DIE L11_1.event = L12_1 L11_1.source = "" L11_1.condition = "condition_EVENT_ANY_MONSTER_DIE_10030" L11_1.action = "action_EVENT_ANY_MONSTER_DIE_10030" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "Total" L2_1.value = 0 L2_1.no_refresh = false L3_1 = {} L3_1.configId = 2 L3_1.name = "Key" L3_1.value = 0 L3_1.no_refresh = false L4_1 = {} L4_1.configId = 3 L4_1.name = "C1" L4_1.value = 0 L4_1.no_refresh = false L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 variables = L1_1 L1_1 = {} L1_1.suite = 2 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 10001 L5_1 = 10002 L6_1 = 10003 L7_1 = 10004 L8_1 = 10005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 10020 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_LIVE_10021" L5_1 = "ANY_MONSTER_DIE_10022" L6_1 = "ANY_MONSTER_DIE_10023" L7_1 = "ANY_MONSTER_DIE_10024" L8_1 = "ANY_MONSTER_DIE_10025" L9_1 = "ANY_MONSTER_DIE_10026" L10_1 = "CHALLENGE_SUCCESS_10027" L11_1 = "CHALLENGE_FAIL_10028" L12_1 = "ANY_MONSTER_DIE_10029" L13_1 = "ANY_MONSTER_DIE_10030" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 10020 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 10001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_10021 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 1 L5_2 = 160 L6_2 = 240405010 L7_2 = 19 L8_2 = 70 L9_2 = 10 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_challenge" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 240405011 L5_2 = 11001 L6_2 = 7 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : del_work_options_by_group_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 240405011 L5_2 = 11001 L6_2 = GadgetState L6_2 = L6_2.GearStop L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_10021 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 10001 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_10022 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 10006 L4_2.delay_time = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "C1" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_10022 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 10002 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_10023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 10007 L4_2.delay_time = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "C1" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_10023 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 10003 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_10024 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 10008 L4_2.delay_time = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "C1" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_10024 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 10004 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_10025 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 10009 L4_2.delay_time = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "C1" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_10025 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 10005 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_10026 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 10010 L4_2.delay_time = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "C1" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_10026 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 240405015 L5_2 = 15001 L6_2 = GadgetState L6_2 = L6_2.GearStop L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_10027 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 240405010 L4_2.suite = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 240405011 L5_2 = 11001 L6_2 = {} L7_2 = 7 L6_2[1] = L7_2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 240405011 L5_2 = 11001 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_10028 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 240405010 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Key" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "C1" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 5 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_10029 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 10011 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 10012 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 10013 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 10014 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 10015 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "Key" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_10029 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 240405010 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Key" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_10030 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 10016 L4_2.delay_time = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 10017 L4_2.delay_time = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 10018 L4_2.delay_time = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 10019 L4_2.delay_time = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_10030 = L1_1