local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 240100003 L1_1 = {} L2_1 = {} L2_1.config_id = 3001 L2_1.monster_id = 20011201 L3_1 = {} L3_1.x = 5.047 L3_1.y = 0.002 L3_1.z = 8.52 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 226.12 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 3002 L3_1.monster_id = 20011201 L4_1 = {} L4_1.x = -6.434 L4_1.y = 0.002 L4_1.z = 7.903 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 135.416 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 3003 L4_1.monster_id = 20011301 L5_1 = {} L5_1.x = -8.392 L5_1.y = 0.002 L5_1.z = -1.953 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 42.087 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 3004 L5_1.monster_id = 20011201 L6_1 = {} L6_1.x = -3.275 L6_1.y = 0.002 L6_1.z = -8.613 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 31.145 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 3005 L6_1.monster_id = 20011301 L7_1 = {} L7_1.x = 6.688 L7_1.y = 0.002 L7_1.z = -1.99 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 300.196 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 3006 L7_1.monster_id = 22010102 L8_1 = {} L8_1.x = -0.193 L8_1.y = 0.246 L8_1.z = -4.398 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 4 L7_1.isElite = true L8_1 = {} L8_1.config_id = 3014 L8_1.monster_id = 20011201 L9_1 = {} L9_1.x = -12.74 L9_1.y = 0.078 L9_1.z = -1.934 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 55.317 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 3015 L9_1.monster_id = 20011201 L10_1 = {} L10_1.x = 10.26 L10_1.y = 0.439 L10_1.z = -4.869 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 284.899 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = {} L10_1.config_id = 3019 L10_1.monster_id = 20011201 L11_1 = {} L11_1.x = -10.822 L11_1.y = 0.078 L11_1.z = 7.134 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 123.775 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L11_1 = {} L11_1.config_id = 3020 L11_1.monster_id = 20011201 L12_1 = {} L12_1.x = 10.43 L12_1.y = 0.078 L12_1.z = 7.03 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 229.461 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 3017 L2_1.gadget_id = 70900205 L3_1 = {} L3_1.x = -0.782 L3_1.y = -0.669 L3_1.z = 8.141 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000003 L2_1.name = "ANY_MONSTER_LIVE_3" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_3" L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_3" L3_1 = {} L3_1.config_id = 1000004 L3_1.name = "CHALLENGE_FAIL_4" L4_1 = EventType L4_1 = L4_1.EVENT_CHALLENGE_FAIL L3_1.event = L4_1 L3_1.source = "1" L3_1.condition = "" L3_1.action = "action_EVENT_CHALLENGE_FAIL_4" L4_1 = {} L4_1.config_id = 1000009 L4_1.name = "MONSTER_TIDE_DIE_9" L5_1 = EventType L5_1 = L5_1.EVENT_MONSTER_TIDE_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_9" L4_1.action = "action_EVENT_MONSTER_TIDE_DIE_9" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "Key" L2_1.value = 0 L2_1.no_refresh = false L3_1 = {} L3_1.configId = 2 L3_1.name = "C1" L3_1.value = 0 L3_1.no_refresh = false L1_1[1] = L2_1 L1_1[2] = L3_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 1 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 3017 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_LIVE_3" L5_1 = "CHALLENGE_FAIL_4" L6_1 = "MONSTER_TIDE_DIE_9" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 3001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_3 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 1 L5_2 = 191 L6_2 = 360 L7_2 = 240100003 L8_2 = 20 L9_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_challenge" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 240100001 L5_2 = 1002 L6_2 = 7 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : del_work_options_by_group_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 240100001 L5_2 = 1002 L6_2 = GadgetState L6_2 = L6_2.GearStop L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_3 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 240100001 L5_2 = 1002 L6_2 = {} L7_2 = 7 L6_2[1] = L7_2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 240100001 L5_2 = 1002 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 240100009 L4_2.suite = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 240100010 L5_2 = 12 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 240100003 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_4 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 15 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_9 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 3006 L4_2.delay_time = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 3014 L4_2.delay_time = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 3015 L4_2.delay_time = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 3019 L4_2.delay_time = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 3020 L4_2.delay_time = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_9 = L1_1