local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1 L0_1 = {} L0_1.group_id = 240049001 L1_1 = {} L2_1 = {} L2_1.config_id = 1001 L2_1.monster_id = 22050201 L3_1 = {} L3_1.x = 66.686 L3_1.y = 76.94 L3_1.z = -74.043 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 184.55 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.disableWander = true L2_1.pose_id = 101 L3_1 = {} L3_1.config_id = 1002 L3_1.monster_id = 22040201 L4_1 = {} L4_1.x = 66.036 L4_1.y = 76.941 L4_1.z = -83.174 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 344.096 L4_1.y = 14.157 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.disableWander = true L3_1.pose_id = 101 L4_1 = {} L4_1.config_id = 1003 L4_1.monster_id = 22040201 L5_1 = {} L5_1.x = 66.984 L5_1.y = 76.941 L5_1.z = -84.29 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.disableWander = true L4_1.pose_id = 101 L5_1 = {} L5_1.config_id = 1004 L5_1.monster_id = 22040201 L6_1 = {} L6_1.x = 62.117 L6_1.y = 76.94 L6_1.z = -85.905 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 344.096 L6_1.y = 49.387 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.disableWander = true L5_1.pose_id = 101 L6_1 = {} L6_1.config_id = 1005 L6_1.monster_id = 22040201 L7_1 = {} L7_1.x = 63.003 L7_1.y = 76.942 L7_1.z = -84.279 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 35.23 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.disableWander = true L6_1.pose_id = 101 L7_1 = {} L7_1.config_id = 1006 L7_1.monster_id = 22040101 L8_1 = {} L8_1.x = 63.082 L8_1.y = 76.941 L8_1.z = -77.245 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 140.652 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.disableWander = true L7_1.pose_id = 101 L8_1 = {} L8_1.config_id = 1007 L8_1.monster_id = 22040101 L9_1 = {} L9_1.x = 65.726 L9_1.y = 76.94 L9_1.z = -76.831 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 344.096 L9_1.y = 215.883 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.disableWander = true L8_1.pose_id = 101 L9_1 = {} L9_1.config_id = 1008 L9_1.monster_id = 22040201 L10_1 = {} L10_1.x = 64.537 L10_1.y = 76.941 L10_1.z = -76.298 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 201.725 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.disableWander = true L9_1.pose_id = 101 L10_1 = {} L10_1.config_id = 1009 L10_1.monster_id = 22040101 L11_1 = {} L11_1.x = 65.297 L11_1.y = 76.943 L11_1.z = -75.019 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 344.096 L11_1.y = 215.883 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.disableWander = true L10_1.pose_id = 101 L11_1 = {} L11_1.config_id = 1010 L11_1.monster_id = 22040101 L12_1 = {} L12_1.x = 60.876 L12_1.y = 76.94 L12_1.z = -82.765 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L11_1.disableWander = true L11_1.pose_id = 101 L12_1 = {} L12_1.config_id = 1011 L12_1.monster_id = 22050101 L13_1 = {} L13_1.x = 66.654 L13_1.y = 76.953 L13_1.z = -85.216 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 0.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L12_1.disableWander = true L12_1.pose_id = 101 L13_1 = {} L13_1.config_id = 1012 L13_1.monster_id = 21020301 L14_1 = {} L14_1.x = 69.94 L14_1.y = 76.928 L14_1.z = -77.333 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 273.901 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L13_1.disableWander = true L14_1 = {} L14_1.config_id = 1015 L14_1.monster_id = 22040201 L15_1 = {} L15_1.x = 58.965 L15_1.y = 76.94 L15_1.z = -84.587 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 344.096 L15_1.y = 49.387 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L14_1.disableWander = true L14_1.pose_id = 101 L15_1 = {} L15_1.config_id = 1016 L15_1.monster_id = 22040201 L16_1 = {} L16_1.x = 59.819 L16_1.y = 76.94 L16_1.z = -86.518 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 344.096 L16_1.y = 49.387 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.disableWander = true L15_1.pose_id = 101 L16_1 = {} L16_1.config_id = 1017 L16_1.monster_id = 21020301 L17_1 = {} L17_1.x = 67.924 L17_1.y = 76.928 L17_1.z = -84.834 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 273.901 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 1 L16_1.disableWander = true L17_1 = {} L17_1.config_id = 1018 L17_1.monster_id = 21020201 L18_1 = {} L18_1.x = 67.924 L18_1.y = 76.928 L18_1.z = -77.305 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 0.0 L18_1.y = 273.901 L18_1.z = 0.0 L17_1.rot = L18_1 L17_1.level = 1 L17_1.disableWander = true L18_1 = {} L18_1.config_id = 1024 L18_1.monster_id = 21020201 L19_1 = {} L19_1.x = 69.94 L19_1.y = 76.928 L19_1.z = -85.311 L18_1.pos = L19_1 L19_1 = {} L19_1.x = 0.0 L19_1.y = 273.901 L19_1.z = 0.0 L18_1.rot = L19_1 L18_1.level = 1 L18_1.disableWander = true L19_1 = {} L19_1.config_id = 1025 L19_1.monster_id = 22040201 L20_1 = {} L20_1.x = 66.984 L20_1.y = 76.941 L20_1.z = -86.388 L19_1.pos = L20_1 L20_1 = {} L20_1.x = 0.0 L20_1.y = 0.0 L20_1.z = 0.0 L19_1.rot = L20_1 L19_1.level = 1 L19_1.disableWander = true L19_1.pose_id = 101 L20_1 = {} L20_1.config_id = 1026 L20_1.monster_id = 22040201 L21_1 = {} L21_1.x = 66.036 L21_1.y = 76.941 L21_1.z = -85.272 L20_1.pos = L21_1 L21_1 = {} L21_1.x = 344.096 L21_1.y = 14.157 L21_1.z = 0.0 L20_1.rot = L21_1 L20_1.level = 1 L20_1.disableWander = true L20_1.pose_id = 101 L21_1 = {} L21_1.config_id = 1027 L21_1.monster_id = 22040101 L22_1 = {} L22_1.x = 65.297 L22_1.y = 76.943 L22_1.z = -77.117 L21_1.pos = L22_1 L22_1 = {} L22_1.x = 344.096 L22_1.y = 215.883 L22_1.z = 0.0 L21_1.rot = L22_1 L21_1.level = 1 L21_1.disableWander = true L21_1.pose_id = 101 L22_1 = {} L22_1.config_id = 1037 L22_1.monster_id = 22050101 L23_1 = {} L23_1.x = 69.153 L23_1.y = 76.94 L23_1.z = -78.964 L22_1.pos = L23_1 L23_1 = {} L23_1.x = 0.0 L23_1.y = 270.0 L23_1.z = 0.0 L22_1.rot = L23_1 L22_1.level = 1 L22_1.disableWander = true L22_1.pose_id = 101 L23_1 = {} L23_1.config_id = 1038 L23_1.monster_id = 22050201 L24_1 = {} L24_1.x = 69.277 L24_1.y = 76.94 L24_1.z = -83.077 L23_1.pos = L24_1 L24_1 = {} L24_1.x = 0.0 L24_1.y = 270.0 L24_1.z = 0.0 L23_1.rot = L24_1 L23_1.level = 1 L23_1.disableWander = true L23_1.pose_id = 101 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 L1_1[18] = L19_1 L1_1[19] = L20_1 L1_1[20] = L21_1 L1_1[21] = L22_1 L1_1[22] = L23_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1013 L2_1.gadget_id = 70290140 L3_1 = {} L3_1.x = 26.123 L3_1.y = 77.04 L3_1.z = -80.961 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 270.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 1014 L3_1.gadget_id = 70290145 L4_1 = {} L4_1.x = 26.251 L4_1.y = 83.194 L4_1.z = -81.019 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 90.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 1020 L4_1.gadget_id = 70800082 L5_1 = {} L5_1.x = 58.486 L5_1.y = 76.94 L5_1.z = -80.67 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 1023 L5_1.gadget_id = 70290137 L6_1 = {} L6_1.x = 46.391 L6_1.y = 77.344 L6_1.z = -80.99 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 270.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = GadgetState L6_1 = L6_1.GearStart L5_1.state = L6_1 L6_1 = {} L6_1.config_id = 1035 L6_1.gadget_id = 70211021 L7_1 = {} L7_1.x = 62.039 L7_1.y = 76.94 L7_1.z = -80.801 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 270.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\168\187\229\166\187" L6_1.isOneoff = true L6_1.persistent = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1033 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 50 L3_1 = {} L3_1.x = 61.223 L3_1.y = 76.979 L3_1.z = -80.658 L2_1.pos = L3_1 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1001019 L2_1.name = "ANY_MONSTER_DIE_1019" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_1019" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_1019" L3_1 = {} L3_1.config_id = 1001021 L3_1.name = "ANY_MONSTER_DIE_1021" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_1021" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_1021" L4_1 = {} L4_1.config_id = 1001022 L4_1.name = "ANY_MONSTER_DIE_1022" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_1022" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_1022" L5_1 = {} L5_1.config_id = 1001028 L5_1.name = "ANY_MONSTER_DIE_1028" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_1028" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_1028" L6_1 = {} L6_1.config_id = 1001029 L6_1.name = "ANY_MONSTER_DIE_1029" L7_1 = EventType L7_1 = L7_1.EVENT_ANY_MONSTER_DIE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ANY_MONSTER_DIE_1029" L6_1.action = "action_EVENT_ANY_MONSTER_DIE_1029" L7_1 = {} L7_1.config_id = 1001030 L7_1.name = "ANY_MONSTER_DIE_1030" L8_1 = EventType L8_1 = L8_1.EVENT_ANY_MONSTER_DIE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_ANY_MONSTER_DIE_1030" L7_1.action = "action_EVENT_ANY_MONSTER_DIE_1030" L8_1 = {} L8_1.config_id = 1001031 L8_1.name = "ANY_MONSTER_DIE_1031" L9_1 = EventType L9_1 = L9_1.EVENT_ANY_MONSTER_DIE L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_ANY_MONSTER_DIE_1031" L8_1.action = "action_EVENT_ANY_MONSTER_DIE_1031" L9_1 = {} L9_1.config_id = 1001032 L9_1.name = "ANY_MONSTER_LIVE_1032" L10_1 = EventType L10_1 = L10_1.EVENT_ANY_MONSTER_LIVE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_1032" L9_1.action = "action_EVENT_ANY_MONSTER_LIVE_1032" L10_1 = {} L10_1.config_id = 1001033 L10_1.name = "ENTER_REGION_1033" L11_1 = EventType L11_1 = L11_1.EVENT_ENTER_REGION L10_1.event = L11_1 L10_1.source = "" L10_1.condition = "condition_EVENT_ENTER_REGION_1033" L10_1.action = "action_EVENT_ENTER_REGION_1033" L11_1 = {} L11_1.config_id = 1001034 L11_1.name = "TIMER_EVENT_1034" L12_1 = EventType L12_1 = L12_1.EVENT_TIMER_EVENT L11_1.event = L12_1 L11_1.source = "timer" L11_1.condition = "" L11_1.action = "action_EVENT_TIMER_EVENT_1034" L12_1 = {} L12_1.config_id = 1001036 L12_1.name = "CHALLENGE_SUCCESS_1036" L13_1 = EventType L13_1 = L13_1.EVENT_CHALLENGE_SUCCESS L12_1.event = L13_1 L12_1.source = "" L12_1.condition = "" L12_1.action = "action_EVENT_CHALLENGE_SUCCESS_1036" L13_1 = {} L13_1.config_id = 1001039 L13_1.name = "CHALLENGE_FAIL_1039" L14_1 = EventType L14_1 = L14_1.EVENT_CHALLENGE_FAIL L13_1.event = L14_1 L13_1.source = "" L13_1.condition = "condition_EVENT_CHALLENGE_FAIL_1039" L13_1.action = "action_EVENT_CHALLENGE_FAIL_1039" L14_1 = {} L14_1.config_id = 1001040 L14_1.name = "DUNGEON_SETTLE_1040" L15_1 = EventType L15_1 = L15_1.EVENT_DUNGEON_SETTLE L14_1.event = L15_1 L14_1.source = "" L14_1.condition = "" L14_1.action = "action_EVENT_DUNGEON_SETTLE_1040" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "OneTimeDungeon" L2_1.value = 0 L2_1.no_refresh = false L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 1013 L5_1 = 1014 L6_1 = 1023 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 1033 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_1029" L5_1 = "ANY_MONSTER_LIVE_1032" L6_1 = "ENTER_REGION_1033" L7_1 = "CHALLENGE_SUCCESS_1036" L8_1 = "CHALLENGE_FAIL_1039" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 1001 L4_1[1] = L5_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_1028" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 1011 L5_1[1] = L6_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_1031" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 1012 L8_1 = 1024 L6_1[1] = L7_1 L6_1[2] = L8_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "ANY_MONSTER_DIE_1021" L8_1 = "ANY_MONSTER_DIE_1030" L6_1[1] = L7_1 L6_1[2] = L8_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L8_1 = 1025 L9_1 = 1026 L10_1 = 1027 L11_1 = 1038 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L7_1[4] = L11_1 L6_1.monsters = L7_1 L7_1 = {} L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L6_1.triggers = L7_1 L6_1.rand_weight = 100 L7_1 = {} L8_1 = {} L7_1.monsters = L8_1 L8_1 = {} L7_1.gadgets = L8_1 L8_1 = {} L7_1.regions = L8_1 L8_1 = {} L9_1 = "ANY_MONSTER_DIE_1022" L8_1[1] = L9_1 L7_1.triggers = L8_1 L7_1.rand_weight = 100 L8_1 = {} L9_1 = {} L10_1 = 1017 L11_1 = 1018 L9_1[1] = L10_1 L9_1[2] = L11_1 L8_1.monsters = L9_1 L9_1 = {} L8_1.gadgets = L9_1 L9_1 = {} L8_1.regions = L9_1 L9_1 = {} L10_1 = "ANY_MONSTER_DIE_1019" L9_1[1] = L10_1 L8_1.triggers = L9_1 L8_1.rand_weight = 100 L9_1 = {} L10_1 = {} L11_1 = 1002 L12_1 = 1003 L13_1 = 1009 L14_1 = 1010 L10_1[1] = L11_1 L10_1[2] = L12_1 L10_1[3] = L13_1 L10_1[4] = L14_1 L9_1.monsters = L10_1 L10_1 = {} L9_1.gadgets = L10_1 L10_1 = {} L9_1.regions = L10_1 L10_1 = {} L9_1.triggers = L10_1 L9_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 240049001 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_1019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 240049001 L5_2 = 5 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_1019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 240049001 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_1021 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 240049001 L6_2 = {} L7_2 = 1008 L8_2 = 1015 L9_2 = 1016 L10_2 = 1037 L6_2[1] = L7_2 L6_2[2] = L8_2 L6_2[3] = L9_2 L6_2[4] = L10_2 L7_2 = 4 L8_2 = 3 L9_2 = 3 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_1021 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_1022 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 240049001 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_1022 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_1028 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 240049001 L6_2 = {} L7_2 = 1004 L8_2 = 1005 L9_2 = 1006 L10_2 = 1007 L6_2[1] = L7_2 L6_2[2] = L8_2 L6_2[3] = L9_2 L6_2[4] = L10_2 L7_2 = 4 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_1028 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 240049001 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_1029 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 240049001 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 240049001 L5_2 = 6 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_1029 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 240049001 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_1030 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 240049001 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_1030 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 240049001 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_1031 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 240049001 L5_2 = 7 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_1031 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1002 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_1032 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 1 L5_2 = 1 L6_2 = 240049001 L7_2 = 22 L8_2 = 0 L9_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_challenge" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_1032 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 1033 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_1033 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 240049001 L5_2 = 8 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_1033 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 240049001 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_TIMER_EVENT_1034 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 1035 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 1020 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "OneTimeDungeon" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_1036 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "Settle" L5_2 = 240049002 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_CHALLENGE_FAIL_1039 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 240049001 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_1039 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "challenge" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_DUNGEON_SETTLE_1040 = L1_1