local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 240048005 L1_1 = {} L2_1 = {} L2_1.config_id = 5002 L2_1.monster_id = 23050101 L3_1 = {} L3_1.x = -170.928 L3_1.y = 0.428 L3_1.z = -67.528 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 270.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.disableWander = true L3_1 = {} L4_1 = 1007 L3_1[1] = L4_1 L2_1.affix = L3_1 L3_1 = {} L3_1.config_id = 5003 L3_1.monster_id = 25060101 L4_1 = {} L4_1.x = -170.93 L4_1.y = 0.53 L4_1.z = -66.378 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 270.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.disableWander = true L4_1 = {} L5_1 = 1007 L4_1[1] = L5_1 L3_1.affix = L4_1 L4_1 = {} L4_1.config_id = 5004 L4_1.monster_id = 25010601 L5_1 = {} L5_1.x = -163.268 L5_1.y = 0.323 L5_1.z = -75.081 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.disableWander = true L5_1 = {} L6_1 = 1007 L5_1[1] = L6_1 L4_1.affix = L5_1 L5_1 = {} L5_1.config_id = 5005 L5_1.monster_id = 25010601 L6_1 = {} L6_1.x = -162.992 L6_1.y = 0.323 L6_1.z = -58.413 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 180.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.disableWander = true L6_1 = {} L7_1 = 1007 L6_1[1] = L7_1 L5_1.affix = L6_1 L6_1 = {} L6_1.config_id = 5006 L6_1.monster_id = 25010301 L7_1 = {} L7_1.x = -157.804 L7_1.y = 0.323 L7_1.z = -74.723 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.disableWander = true L7_1 = {} L8_1 = 1007 L7_1[1] = L8_1 L6_1.affix = L7_1 L7_1 = {} L7_1.config_id = 5007 L7_1.monster_id = 25010301 L8_1 = {} L8_1.x = -163.489 L8_1.y = 0.323 L8_1.z = -66.927 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 90.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.disableWander = true L8_1 = {} L9_1 = 1007 L8_1[1] = L9_1 L7_1.affix = L8_1 L8_1 = {} L8_1.config_id = 5009 L8_1.monster_id = 25010301 L9_1 = {} L9_1.x = -158.854 L9_1.y = 0.323 L9_1.z = -58.579 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 180.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.disableWander = true L9_1 = {} L10_1 = 1007 L9_1[1] = L10_1 L8_1.affix = L9_1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 5001 L2_1.gadget_id = 70290137 L3_1 = {} L3_1.x = -138.449 L3_1.y = 1.544 L3_1.z = -66.427 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 90.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = GadgetState L3_1 = L3_1.GearStart L2_1.state = L3_1 L3_1 = {} L3_1.config_id = 5013 L3_1.gadget_id = 70211121 L4_1 = {} L4_1.x = -158.958 L4_1.y = 0.408 L4_1.z = -66.719 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 90.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\232\167\163\232\176\156\233\171\152\231\186\167\231\168\187\229\166\187" L3_1.isOneoff = true L3_1.persistent = true L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 5015 L3_1 = RegionShape L3_1 = L3_1.CUBIC L2_1.shape = L3_1 L3_1 = {} L3_1.x = 10.0 L3_1.y = 10.0 L3_1.z = 10.0 L2_1.size = L3_1 L3_1 = {} L3_1.x = -146.572 L3_1.y = 6.872 L3_1.z = -66.233 L2_1.pos = L3_1 L3_1 = {} L3_1.config_id = 5016 L4_1 = RegionShape L4_1 = L4_1.CUBIC L3_1.shape = L4_1 L4_1 = {} L4_1.x = 10.0 L4_1.y = 10.0 L4_1.z = 10.0 L3_1.size = L4_1 L4_1 = {} L4_1.x = -125.883 L4_1.y = 6.292 L4_1.z = -66.233 L3_1.pos = L4_1 L1_1[1] = L2_1 L1_1[2] = L3_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1005008 L2_1.name = "ANY_MONSTER_DIE_5008" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_5008" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_5008" L3_1 = {} L3_1.config_id = 1005012 L3_1.name = "MONSTER_BATTLE_5012" L4_1 = EventType L4_1 = L4_1.EVENT_MONSTER_BATTLE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_MONSTER_BATTLE_5012" L3_1.action = "action_EVENT_MONSTER_BATTLE_5012" L4_1 = {} L4_1.config_id = 1005014 L4_1.name = "CHALLENGE_SUCCESS_5014" L5_1 = EventType L5_1 = L5_1.EVENT_CHALLENGE_SUCCESS L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "" L4_1.action = "action_EVENT_CHALLENGE_SUCCESS_5014" L5_1 = {} L5_1.config_id = 1005015 L5_1.name = "ENTER_REGION_5015" L6_1 = EventType L6_1 = L6_1.EVENT_ENTER_REGION L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ENTER_REGION_5015" L5_1.action = "action_EVENT_ENTER_REGION_5015" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1005016 L6_1.name = "ENTER_REGION_5016" L7_1 = EventType L7_1 = L7_1.EVENT_ENTER_REGION L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ENTER_REGION_5016" L6_1.action = "action_EVENT_ENTER_REGION_5016" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1005017 L7_1.name = "CHALLENGE_FAIL_5017" L8_1 = EventType L8_1 = L8_1.EVENT_CHALLENGE_FAIL L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "" L7_1.action = "action_EVENT_CHALLENGE_FAIL_5017" L8_1 = {} L8_1.config_id = 1005018 L8_1.name = "ANY_MONSTER_DIE_5018" L9_1 = EventType L9_1 = L9_1.EVENT_ANY_MONSTER_DIE L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_ANY_MONSTER_DIE_5018" L8_1.action = "action_EVENT_ANY_MONSTER_DIE_5018" L9_1 = {} L9_1.config_id = 1005019 L9_1.name = "ANY_MONSTER_DIE_5019" L10_1 = EventType L10_1 = L10_1.EVENT_ANY_MONSTER_DIE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_ANY_MONSTER_DIE_5019" L9_1.action = "action_EVENT_ANY_MONSTER_DIE_5019" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "challenge" L2_1.value = 0 L2_1.no_refresh = false L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 5002 L5_1 = 5003 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 5001 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 5015 L5_1 = 5016 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "MONSTER_BATTLE_5012" L5_1 = "CHALLENGE_SUCCESS_5014" L6_1 = "ENTER_REGION_5015" L7_1 = "ENTER_REGION_5016" L8_1 = "CHALLENGE_FAIL_5017" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 5004 L6_1 = 5005 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_5008" L6_1 = "ANY_MONSTER_DIE_5018" L7_1 = "ANY_MONSTER_DIE_5019" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 5005 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_5008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5007 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_5008 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 5002 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_BATTLE_5012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 1 L5_2 = 1 L6_2 = 240048005 L7_2 = 7 L8_2 = 0 L9_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_challenge" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "challenge" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 240048006 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 240048005 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_5012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5013 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_5014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 5015 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "challenge" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_5015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 5001 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_5015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 5016 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "challenge" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_5016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 5001 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_5016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 240048005 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_5017 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 5004 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_5018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5006 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_5018 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 5003 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_5019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5009 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_5019 = L1_1