local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 240016007 L1_1 = {} L2_1 = {} L2_1.config_id = 7003 L2_1.monster_id = 21020301 L3_1 = {} L3_1.x = -75.675 L3_1.y = 279.334 L3_1.z = -173.602 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 34.827 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.disableWander = true L2_1.pose_id = 401 L3_1 = {} L3_1.config_id = 7004 L3_1.monster_id = 21030301 L4_1 = {} L4_1.x = -76.042 L4_1.y = 279.332 L4_1.z = -170.425 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 119.203 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.disableWander = true L3_1.pose_id = 9012 L4_1 = {} L4_1.config_id = 7005 L4_1.monster_id = 21010701 L5_1 = {} L5_1.x = -67.802 L5_1.y = 279.34 L5_1.z = -168.285 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 356.725 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 7006 L5_1.monster_id = 21010701 L6_1 = {} L6_1.x = -79.119 L6_1.y = 279.332 L6_1.z = -164.061 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 36.29 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.disableWander = true L5_1.pose_id = 9013 L6_1 = {} L6_1.config_id = 7007 L6_1.monster_id = 21011001 L7_1 = {} L7_1.x = -72.245 L7_1.y = 279.336 L7_1.z = -173.442 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 347.38 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.disableWander = true L6_1.pose_id = 9003 L7_1 = {} L7_1.config_id = 7008 L7_1.monster_id = 21011001 L8_1 = {} L8_1.x = -81.046 L8_1.y = 279.33 L8_1.z = -172.349 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 80.97 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.disableWander = true L7_1.pose_id = 9002 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 7001 L2_1.gadget_id = 70690010 L3_1 = {} L3_1.x = -43.174 L3_1.y = 246.63 L3_1.z = -131.431 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 7010 L3_1.gadget_id = 70900201 L4_1 = {} L4_1.x = -56.518 L4_1.y = 279.38 L4_1.z = -148.507 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 7011 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 10 L3_1 = {} L3_1.x = -58.714 L3_1.y = 279.333 L3_1.z = -151.852 L2_1.pos = L3_1 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1007002 L2_1.name = "VARIABLE_CHANGE_7002" L3_1 = EventType L3_1 = L3_1.EVENT_VARIABLE_CHANGE L2_1.event = L3_1 L2_1.source = "count" L2_1.condition = "condition_EVENT_VARIABLE_CHANGE_7002" L2_1.action = "action_EVENT_VARIABLE_CHANGE_7002" L3_1 = {} L3_1.config_id = 1007009 L3_1.name = "ANY_MONSTER_DIE_7009" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_7009" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_7009" L4_1 = {} L4_1.config_id = 1007011 L4_1.name = "ENTER_REGION_7011" L5_1 = EventType L5_1 = L5_1.EVENT_ENTER_REGION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ENTER_REGION_7011" L4_1.action = "action_EVENT_ENTER_REGION_7011" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "count" L2_1.value = 0 L2_1.no_refresh = false L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 7003 L6_1 = 7004 L7_1 = 7005 L8_1 = 7006 L9_1 = 7007 L10_1 = 7008 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 7001 L6_1 = 7010 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 7011 L4_1[1] = L5_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_7009" L6_1 = "ENTER_REGION_7011" L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "VARIABLE_CHANGE_7002" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "count" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_7002 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 240016007 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_7002 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_7009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 240016008 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_7009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 7011 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_7011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 7010 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_7011 = L1_1