local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1 L0_1 = {} L0_1.group_id = 240009001 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1001 L2_1.gadget_id = 70900037 L3_1 = {} L3_1.x = -62.337 L3_1.y = -8.029 L3_1.z = 96.646 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 180.176 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = GadgetState L3_1 = L3_1.GearStart L2_1.state = L3_1 L3_1 = {} L3_1.config_id = 1002 L3_1.gadget_id = 70900037 L4_1 = {} L4_1.x = -63.942 L4_1.y = -8.02 L4_1.z = 90.39 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 90.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L4_1 = {} L4_1.config_id = 1005 L4_1.gadget_id = 70360020 L5_1 = {} L5_1.x = -64.962 L5_1.y = -1.186 L5_1.z = 90.309 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 85.656 L5_1.y = 180.0 L5_1.z = 87.953 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 1007 L5_1.gadget_id = 70360019 L6_1 = {} L6_1.x = -65.067 L6_1.y = -5.065 L6_1.z = 90.287 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 90.0 L6_1.y = 90.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 1008 L6_1.gadget_id = 70220013 L7_1 = {} L7_1.x = -57.892 L7_1.y = -8.072 L7_1.z = 99.329 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 1009 L7_1.gadget_id = 70220025 L8_1 = {} L8_1.x = -57.941 L8_1.y = -8.07 L8_1.z = 100.217 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 271.025 L8_1.y = 180.0 L8_1.z = 180.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 1010 L8_1.gadget_id = 70220013 L9_1 = {} L9_1.x = -55.703 L9_1.y = -8.111 L9_1.z = 100.868 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 42.338 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 1011 L9_1.gadget_id = 70220014 L10_1 = {} L10_1.x = -58.365 L10_1.y = -8.055 L10_1.z = 101.407 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = {} L10_1.config_id = 1012 L10_1.gadget_id = 70220013 L11_1 = {} L11_1.x = -46.392 L11_1.y = -7.984 L11_1.z = 83.85 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L11_1 = {} L11_1.config_id = 1013 L11_1.gadget_id = 70220014 L12_1 = {} L12_1.x = -46.036 L12_1.y = -7.984 L12_1.z = 85.421 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L12_1 = {} L12_1.config_id = 1014 L12_1.gadget_id = 70220025 L13_1 = {} L13_1.x = -46.423 L13_1.y = -7.984 L13_1.z = 84.004 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 275.558 L13_1.y = 139.394 L13_1.z = 130.739 L12_1.rot = L13_1 L12_1.level = 1 L13_1 = {} L13_1.config_id = 1015 L13_1.gadget_id = 70360016 L14_1 = {} L14_1.x = -64.615 L14_1.y = -3.044 L14_1.z = 90.285 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 0.0 L14_1.z = 278.818 L13_1.rot = L14_1 L13_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1001006 L2_1.name = "GADGET_STATE_CHANGE_1006" L3_1 = EventType L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_1006" L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_1006" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 1001 L5_1 = 1002 L6_1 = 1005 L7_1 = 1007 L8_1 = 1008 L9_1 = 1009 L10_1 = 1010 L11_1 = 1011 L12_1 = 1012 L13_1 = 1013 L14_1 = 1014 L15_1 = 1015 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L3_1[11] = L14_1 L3_1[12] = L15_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GADGET_STATE_CHANGE_1006" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 1005 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStop L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_1006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 1001 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 1002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_1006 = L1_1