local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 235828003 L1_1 = {} L2_1 = {} L2_1.config_id = 3001 L2_1.monster_id = 21020801 L3_1 = {} L3_1.x = -52.957 L3_1.y = 251.885 L3_1.z = -84.182 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 310.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.disableWander = true L3_1 = {} L3_1.config_id = 3002 L3_1.monster_id = 21010701 L4_1 = {} L4_1.x = -51.012 L4_1.y = 251.901 L4_1.z = -81.464 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 300.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.disableWander = true L4_1 = {} L4_1.config_id = 3003 L4_1.monster_id = 21010701 L5_1 = {} L5_1.x = -55.564 L5_1.y = 251.899 L5_1.z = -86.388 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 320.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.disableWander = true L5_1 = {} L5_1.config_id = 3004 L5_1.monster_id = 21010701 L6_1 = {} L6_1.x = -49.921 L6_1.y = 251.895 L6_1.z = -79.398 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 300.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.disableWander = true L6_1 = {} L6_1.config_id = 3005 L6_1.monster_id = 21010701 L7_1 = {} L7_1.x = -57.344 L7_1.y = 251.924 L7_1.z = -87.607 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 320.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.disableWander = true L7_1 = {} L7_1.config_id = 3006 L7_1.monster_id = 21030101 L8_1 = {} L8_1.x = -49.377 L8_1.y = 251.867 L8_1.z = -77.437 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 290.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.disableWander = true L8_1 = {} L8_1.config_id = 3007 L8_1.monster_id = 21020801 L9_1 = {} L9_1.x = -50.862 L9_1.y = 251.884 L9_1.z = -85.998 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 310.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.disableWander = true L9_1 = {} L9_1.config_id = 3008 L9_1.monster_id = 21030101 L10_1 = {} L10_1.x = -46.69 L10_1.y = 251.706 L10_1.z = -79.9 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 290.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.disableWander = true L10_1 = {} L10_1.config_id = 3009 L10_1.monster_id = 21030101 L11_1 = {} L11_1.x = -56.538 L11_1.y = 251.837 L11_1.z = -91.08 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 330.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.disableWander = true L11_1 = {} L11_1.config_id = 3010 L11_1.monster_id = 21030101 L12_1 = {} L12_1.x = -59.226 L12_1.y = 251.918 L12_1.z = -88.617 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 330.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L11_1.disableWander = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 3012 L2_1.gadget_id = 70290196 L3_1 = {} L3_1.x = -58.437 L3_1.y = 251.916 L3_1.z = -73.014 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1003011 L2_1.name = "ANY_MONSTER_DIE_3011" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3011" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_3011" L3_1 = {} L3_1.config_id = 1003015 L3_1.name = "SPECIFIC_MONSTER_HP_CHANGE_3015" L4_1 = EventType L4_1 = L4_1.EVENT_SPECIFIC_MONSTER_HP_CHANGE L3_1.event = L4_1 L3_1.source = "3001" L3_1.condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_3015" L3_1.action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_3015" L4_1 = {} L4_1.config_id = 1003016 L4_1.name = "ANY_MONSTER_LIVE_3016" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_LIVE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_3016" L4_1.action = "action_EVENT_ANY_MONSTER_LIVE_3016" L5_1 = {} L5_1.config_id = 1003017 L5_1.name = "CHALLENGE_SUCCESS_3017" L6_1 = EventType L6_1 = L6_1.EVENT_CHALLENGE_SUCCESS L5_1.event = L6_1 L5_1.source = "1" L5_1.condition = "" L5_1.action = "" L6_1 = {} L6_1.config_id = 1003018 L6_1.name = "CHALLENGE_FAIL_3018" L7_1 = EventType L7_1 = L7_1.EVENT_CHALLENGE_FAIL L6_1.event = L7_1 L6_1.source = "1" L6_1.condition = "" L6_1.action = "action_EVENT_CHALLENGE_FAIL_3018" L7_1 = {} L7_1.config_id = 1003019 L7_1.name = "DUNGEON_ALL_AVATAR_DIE_3019" L8_1 = EventType L8_1 = L8_1.EVENT_DUNGEON_ALL_AVATAR_DIE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "" L7_1.action = "action_EVENT_DUNGEON_ALL_AVATAR_DIE_3019" L8_1 = {} L8_1.config_id = 1003020 L8_1.name = "SPECIFIC_MONSTER_HP_CHANGE_3020" L9_1 = EventType L9_1 = L9_1.EVENT_SPECIFIC_MONSTER_HP_CHANGE L8_1.event = L9_1 L8_1.source = "3001" L8_1.condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_3020" L8_1.action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_3020" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 3012 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_LIVE_3016" L5_1 = "CHALLENGE_SUCCESS_3017" L6_1 = "CHALLENGE_FAIL_3018" L7_1 = "DUNGEON_ALL_AVATAR_DIE_3019" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 3001 L4_1[1] = L5_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_3011" L6_1 = "SPECIFIC_MONSTER_HP_CHANGE_3015" L7_1 = "SPECIFIC_MONSTER_HP_CHANGE_3020" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 3002 L7_1 = 3003 L8_1 = 3004 L9_1 = 3005 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 3006 L8_1 = 3010 L6_1[1] = L7_1 L6_1[2] = L8_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L8_1 = 3007 L9_1 = 3008 L10_1 = 3009 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L6_1.monsters = L7_1 L7_1 = {} L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L6_1.triggers = L7_1 L6_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 235828003 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_3011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 235828003 L5_2 = 5 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_3011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.type L3_2 = EventType L3_2 = L3_2.EVENT_SPECIFIC_MONSTER_HP_CHANGE if L2_2 == L3_2 then L2_2 = A1_2.param3 if not (65 < L2_2) then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_3015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 235828003 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_3015 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 3001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_3016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 1 L5_2 = 256 L6_2 = 300 L7_2 = 235828003 L8_2 = 10 L9_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_challenge" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_3016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 235828003 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 235828002 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 235828003 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_3018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CauseDungeonFail L3_2 = A0_2 L2_2 = L2_2(L3_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : cause_dungeonfail" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_DUNGEON_ALL_AVATAR_DIE_3019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.type L3_2 = EventType L3_2 = L3_2.EVENT_SPECIFIC_MONSTER_HP_CHANGE if L2_2 == L3_2 then L2_2 = A1_2.param3 if not (35 < L2_2) then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_3020 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 235828003 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_3020 = L1_1 L1_1 = require L2_1 = "V2_4/PotionStage" L1_1(L2_1)