local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1 L0_1 = {} L0_1.group_id = 235825003 L1_1 = {} L2_1 = {} L2_1.config_id = 3001 L2_1.monster_id = 25010401 L3_1 = {} L3_1.x = -155.668 L3_1.y = 21.527 L3_1.z = 43.572 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 270.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.disableWander = true L3_1 = {} L4_1 = 1007 L3_1[1] = L4_1 L2_1.affix = L3_1 L3_1 = {} L3_1.config_id = 3002 L3_1.monster_id = 25010501 L4_1 = {} L4_1.x = -157.363 L4_1.y = 21.552 L4_1.z = 39.282 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.disableWander = true L4_1 = {} L5_1 = 1007 L4_1[1] = L5_1 L3_1.affix = L4_1 L4_1 = {} L4_1.config_id = 3003 L4_1.monster_id = 25010301 L5_1 = {} L5_1.x = -157.606 L5_1.y = 21.543 L5_1.z = 47.633 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 180.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.disableWander = true L5_1 = {} L6_1 = 1007 L5_1[1] = L6_1 L4_1.affix = L5_1 L5_1 = {} L5_1.config_id = 3004 L5_1.monster_id = 25010601 L6_1 = {} L6_1.x = -157.682 L6_1.y = 21.536 L6_1.z = 38.414 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.disableWander = true L6_1 = {} L7_1 = 1007 L6_1[1] = L7_1 L5_1.affix = L6_1 L6_1 = {} L6_1.config_id = 3005 L6_1.monster_id = 25020201 L7_1 = {} L7_1.x = -154.96 L7_1.y = 21.547 L7_1.z = 48.049 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 270.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.disableWander = true L7_1 = {} L8_1 = 1007 L7_1[1] = L8_1 L6_1.affix = L7_1 L7_1 = {} L7_1.config_id = 3006 L7_1.monster_id = 25030301 L8_1 = {} L8_1.x = -154.566 L8_1.y = 21.552 L8_1.z = 38.347 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 270.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.disableWander = true L8_1 = {} L9_1 = 1007 L8_1[1] = L9_1 L7_1.affix = L8_1 L8_1 = {} L8_1.config_id = 3007 L8_1.monster_id = 25020201 L9_1 = {} L9_1.x = -155.554 L9_1.y = 21.546 L9_1.z = 49.652 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 270.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.disableWander = true L9_1 = {} L10_1 = 1007 L9_1[1] = L10_1 L8_1.affix = L9_1 L9_1 = {} L9_1.config_id = 3008 L9_1.monster_id = 25030301 L10_1 = {} L10_1.x = -156.375 L10_1.y = 21.552 L10_1.z = 35.713 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 270.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.disableWander = true L10_1 = {} L11_1 = 1007 L10_1[1] = L11_1 L9_1.affix = L10_1 L10_1 = {} L10_1.config_id = 3009 L10_1.monster_id = 25030201 L11_1 = {} L11_1.x = -153.29 L11_1.y = 21.551 L11_1.z = 44.291 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 270.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.disableWander = true L11_1 = {} L12_1 = 1007 L11_1[1] = L12_1 L10_1.affix = L11_1 L11_1 = {} L11_1.config_id = 3010 L11_1.monster_id = 25020201 L12_1 = {} L12_1.x = -153.043 L12_1.y = 21.552 L12_1.z = 41.591 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 270.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L11_1.disableWander = true L12_1 = {} L13_1 = 1007 L12_1[1] = L13_1 L11_1.affix = L12_1 L12_1 = {} L12_1.config_id = 3011 L12_1.monster_id = 25030201 L13_1 = {} L13_1.x = -153.508 L13_1.y = 21.549 L13_1.z = 45.937 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 270.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L12_1.disableWander = true L13_1 = {} L14_1 = 1007 L13_1[1] = L14_1 L12_1.affix = L13_1 L13_1 = {} L13_1.config_id = 3012 L13_1.monster_id = 25010301 L14_1 = {} L14_1.x = -152.65 L14_1.y = 21.552 L14_1.z = 39.936 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 270.0 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L13_1.disableWander = true L14_1 = {} L15_1 = 1007 L14_1[1] = L15_1 L13_1.affix = L14_1 L14_1 = {} L14_1.config_id = 3013 L14_1.monster_id = 25010501 L15_1 = {} L15_1.x = -155.923 L15_1.y = 21.536 L15_1.z = 47.124 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 270.0 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L14_1.disableWander = true L15_1 = {} L16_1 = 1007 L15_1[1] = L16_1 L14_1.affix = L15_1 L15_1 = {} L15_1.config_id = 3014 L15_1.monster_id = 23020101 L16_1 = {} L16_1.x = -155.172 L16_1.y = 21.545 L16_1.z = 42.924 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 270.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.disableWander = true L16_1 = {} L17_1 = 6105 L18_1 = 1007 L16_1[1] = L17_1 L16_1[2] = L18_1 L15_1.affix = L16_1 L16_1 = {} L16_1.config_id = 3021 L16_1.monster_id = 23050101 L17_1 = {} L17_1.x = -161.505 L17_1.y = 21.533 L17_1.z = 43.019 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 90.0 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 1 L16_1.disableWander = true L17_1 = {} L18_1 = 1007 L17_1[1] = L18_1 L16_1.affix = L17_1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 3015 L2_1.gadget_id = 70900205 L3_1 = {} L3_1.x = -153.848 L3_1.y = 19.396 L3_1.z = 43.846 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1003016 L2_1.name = "ANY_MONSTER_LIVE_3016" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_3016" L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_3016" L3_1 = {} L3_1.config_id = 1003017 L3_1.name = "CHALLENGE_SUCCESS_3017" L4_1 = EventType L4_1 = L4_1.EVENT_CHALLENGE_SUCCESS L3_1.event = L4_1 L3_1.source = "1" L3_1.condition = "" L3_1.action = "action_EVENT_CHALLENGE_SUCCESS_3017" L4_1 = {} L4_1.config_id = 1003018 L4_1.name = "CHALLENGE_FAIL_3018" L5_1 = EventType L5_1 = L5_1.EVENT_CHALLENGE_FAIL L4_1.event = L5_1 L4_1.source = "1" L4_1.condition = "" L4_1.action = "action_EVENT_CHALLENGE_FAIL_3018" L5_1 = {} L5_1.config_id = 1003020 L5_1.name = "DUNGEON_ALL_AVATAR_DIE_3020" L6_1 = EventType L6_1 = L6_1.EVENT_DUNGEON_ALL_AVATAR_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "" L5_1.action = "action_EVENT_DUNGEON_ALL_AVATAR_DIE_3020" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 3015 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_LIVE_3016" L5_1 = "CHALLENGE_SUCCESS_3017" L6_1 = "CHALLENGE_FAIL_3018" L7_1 = "DUNGEON_ALL_AVATAR_DIE_3020" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 3001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_3016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 1 L5_2 = 256 L6_2 = 300 L7_2 = 235825003 L8_2 = 15 L9_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_challenge" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_3016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "stage" L5_2 = 1 L6_2 = 235825001 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_3017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 235825002 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 235825003 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 235825003 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_3018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CauseDungeonFail L3_2 = A0_2 L2_2 = L2_2(L3_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : cause_dungeonfail" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_DUNGEON_ALL_AVATAR_DIE_3020 = L1_1 L1_1 = require L2_1 = "V2_4/PotionStage" L1_1(L2_1)