local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1 L0_1 = {} L0_1.group_id = 230401006 L1_1 = {} L2_1 = {} L2_1.config_id = 6001 L2_1.monster_id = 21010201 L3_1 = {} L3_1.x = 6.237 L3_1.y = 0.034 L3_1.z = -4.95 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 346.531 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 6002 L3_1.monster_id = 21010701 L4_1 = {} L4_1.x = -7.038 L4_1.y = 0.034 L4_1.z = -4.963 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 21.465 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 6003 L4_1.monster_id = 21010201 L5_1 = {} L5_1.x = -6.619 L5_1.y = 0.034 L5_1.z = -9.873 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 18.562 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 6004 L5_1.monster_id = 21010701 L6_1 = {} L6_1.x = -0.085 L6_1.y = 0.034 L6_1.z = -11.468 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 6005 L6_1.monster_id = 21010201 L7_1 = {} L7_1.x = 7.797 L7_1.y = 0.034 L7_1.z = -11.668 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 343.731 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 6006 L7_1.monster_id = 21010201 L8_1 = {} L8_1.x = -11.288 L8_1.y = 0.034 L8_1.z = -1.068 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 64.828 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 6007 L8_1.monster_id = 21010201 L9_1 = {} L9_1.x = 11.79 L9_1.y = 0.034 L9_1.z = -0.77 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 270.084 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 6008 L9_1.monster_id = 21010902 L10_1 = {} L10_1.x = 1.379 L10_1.y = 0.034 L10_1.z = 9.915 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 182.789 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = {} L10_1.config_id = 6009 L10_1.monster_id = 21010201 L11_1 = {} L11_1.x = 4.39 L11_1.y = 0.034 L11_1.z = -7.261 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L11_1 = {} L11_1.config_id = 6010 L11_1.monster_id = 21010201 L12_1 = {} L12_1.x = -5.874 L12_1.y = 0.034 L12_1.z = -7.586 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L12_1 = {} L12_1.config_id = 6011 L12_1.monster_id = 21010201 L13_1 = {} L13_1.x = 10.485 L13_1.y = 0.034 L13_1.z = 5.839 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 234.1 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L13_1 = {} L13_1.config_id = 6012 L13_1.monster_id = 21010701 L14_1 = {} L14_1.x = 11.514 L14_1.y = 0.034 L14_1.z = -8.068 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 322.134 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L14_1 = {} L14_1.config_id = 6013 L14_1.monster_id = 21010201 L15_1 = {} L15_1.x = -0.52 L15_1.y = 0.034 L15_1.z = -9.972 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 0.0 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L15_1 = {} L15_1.config_id = 6014 L15_1.monster_id = 21010201 L16_1 = {} L16_1.x = -12.984 L16_1.y = 0.034 L16_1.z = -5.133 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 50.168 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L16_1 = {} L16_1.config_id = 6015 L16_1.monster_id = 21010201 L17_1 = {} L17_1.x = -9.921 L17_1.y = 0.034 L17_1.z = 5.535 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 126.7 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 1 L17_1 = {} L17_1.config_id = 6016 L17_1.monster_id = 21010701 L18_1 = {} L18_1.x = -11.541 L18_1.y = 0.034 L18_1.z = 1.764 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 0.0 L18_1.y = 101.36 L18_1.z = 0.0 L17_1.rot = L18_1 L17_1.level = 1 L18_1 = {} L18_1.config_id = 6017 L18_1.monster_id = 21010201 L19_1 = {} L19_1.x = 9.479 L19_1.y = 0.034 L19_1.z = -0.742 L18_1.pos = L19_1 L19_1 = {} L19_1.x = 0.0 L19_1.y = 274.51 L19_1.z = 0.0 L18_1.rot = L19_1 L18_1.level = 1 L19_1 = {} L19_1.config_id = 6018 L19_1.monster_id = 21010902 L20_1 = {} L20_1.x = -8.116 L20_1.y = 0.034 L20_1.z = 6.371 L19_1.pos = L20_1 L20_1 = {} L20_1.x = 0.0 L20_1.y = 133.4 L20_1.z = 0.0 L19_1.rot = L20_1 L19_1.level = 1 L20_1 = {} L20_1.config_id = 6019 L20_1.monster_id = 21010201 L21_1 = {} L21_1.x = 4.993 L21_1.y = 0.034 L21_1.z = 9.24 L20_1.pos = L21_1 L21_1 = {} L21_1.x = 0.0 L21_1.y = 203.11 L21_1.z = 0.0 L20_1.rot = L21_1 L20_1.level = 1 L21_1 = {} L21_1.config_id = 6020 L21_1.monster_id = 22010202 L22_1 = {} L22_1.x = 0.126 L22_1.y = 0.034 L22_1.z = -7.935 L21_1.pos = L22_1 L22_1 = {} L22_1.x = 0.0 L22_1.y = 0.0 L22_1.z = 0.0 L21_1.rot = L22_1 L21_1.level = 1 L22_1 = {} L23_1 = 1029 L22_1[1] = L23_1 L21_1.affix = L22_1 L22_1 = {} L22_1.config_id = 6021 L22_1.monster_id = 20011001 L23_1 = {} L23_1.x = -7.775 L23_1.y = 0.034 L23_1.z = -6.634 L22_1.pos = L23_1 L23_1 = {} L23_1.x = 0.0 L23_1.y = 43.8 L23_1.z = 0.0 L22_1.rot = L23_1 L22_1.level = 1 L23_1 = {} L23_1.config_id = 6022 L23_1.monster_id = 20011001 L24_1 = {} L24_1.x = 7.186 L24_1.y = 0.034 L24_1.z = -6.009 L23_1.pos = L24_1 L24_1 = {} L24_1.x = 0.0 L24_1.y = 320.9 L24_1.z = 0.0 L23_1.rot = L24_1 L23_1.level = 1 L24_1 = {} L24_1.config_id = 6023 L24_1.monster_id = 21020201 L25_1 = {} L25_1.x = 8.289 L25_1.y = 0.034 L25_1.z = 5.964 L24_1.pos = L25_1 L25_1 = {} L25_1.x = 0.0 L25_1.y = 230.8 L25_1.z = 0.0 L24_1.rot = L25_1 L24_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 L1_1[18] = L19_1 L1_1[19] = L20_1 L1_1[20] = L21_1 L1_1[21] = L22_1 L1_1[22] = L23_1 L1_1[23] = L24_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 6024 L2_1.gadget_id = 70900205 L3_1 = {} L3_1.x = 6.235 L3_1.y = -1.425 L3_1.z = 3.232 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1006025 L2_1.name = "MONSTER_TIDE_OVER_6025" L3_1 = EventType L3_1 = L3_1.EVENT_MONSTER_TIDE_OVER L2_1.event = L3_1 L2_1.source = "1" L2_1.condition = "" L2_1.action = "action_EVENT_MONSTER_TIDE_OVER_6025" L3_1 = {} L3_1.config_id = 1006026 L3_1.name = "ANY_MONSTER_LIVE_6026" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_LIVE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_6026" L3_1.action = "action_EVENT_ANY_MONSTER_LIVE_6026" L4_1 = {} L4_1.config_id = 1006027 L4_1.name = "CHALLENGE_SUCCESS_6027" L5_1 = EventType L5_1 = L5_1.EVENT_CHALLENGE_SUCCESS L4_1.event = L5_1 L4_1.source = "1" L4_1.condition = "" L4_1.action = "action_EVENT_CHALLENGE_SUCCESS_6027" L5_1 = {} L5_1.config_id = 1006028 L5_1.name = "CHALLENGE_FAIL_6028" L6_1 = EventType L6_1 = L6_1.EVENT_CHALLENGE_FAIL L5_1.event = L6_1 L5_1.source = "1" L5_1.condition = "" L5_1.action = "action_EVENT_CHALLENGE_FAIL_6028" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "monster_wave" L2_1.value = 0 L2_1.no_refresh = false L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 6024 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "MONSTER_TIDE_OVER_6025" L5_1 = "ANY_MONSTER_LIVE_6026" L6_1 = "CHALLENGE_SUCCESS_6027" L7_1 = "CHALLENGE_FAIL_6028" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 6020 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 6021 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 6022 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_OVER_6025 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 6001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_6026 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 1 L5_2 = 1031 L6_2 = 300 L7_2 = 230401006 L8_2 = 23 L9_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_challenge" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.TowerCountTimeStatus L3_2 = A0_2 L4_2 = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : tower_time_status" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_6026 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 230401004 L5_2 = 4002 L6_2 = GadgetState L6_2 = L6_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.TowerCountTimeStatus L3_2 = A0_2 L4_2 = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : tower_time_status" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_6027 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CauseDungeonFail L3_2 = A0_2 L2_2 = L2_2(L3_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : cause_dungeonfail" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_6028 = L1_1