local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133008657 L1_1 = {} L2_1 = {} L2_1.config_id = 657001 L2_1.monster_id = 20040501 L3_1 = {} L3_1.x = 1172.105 L3_1.y = 286.316 L3_1.z = -548.883 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.drop_id = 1000100 L2_1.climate_area_id = 1 L2_1.area_id = 10 L1_1[1] = L2_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 657002 L2_1.gadget_id = 70210106 L3_1 = {} L3_1.x = 1173.012 L3_1.y = 285.416 L3_1.z = -547.383 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\151\160\231\155\184\228\185\139\229\134\176" L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.monster_config_id = 657001 L3_1.resin = 40 L3_1.life_time = 600 L3_1.take_num = 100 L2_1.boss_chest = L3_1 L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 657008 L3_1.gadget_id = 70360165 L4_1 = {} L4_1.x = 1171.124 L4_1.y = 290.355 L4_1.z = -548.845 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.persistent = true L3_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 657006 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 35 L3_1 = {} L3_1.x = 1172.475 L3_1.y = 285.454 L3_1.z = -545.475 L2_1.pos = L3_1 L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 657007 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 45 L4_1 = {} L4_1.x = 1172.475 L4_1.y = 285.454 L4_1.z = -545.475 L3_1.pos = L4_1 L3_1.area_id = 10 L4_1 = {} L4_1.config_id = 657010 L5_1 = RegionShape L5_1 = L5_1.CUBIC L4_1.shape = L5_1 L5_1 = {} L5_1.x = 60.0 L5_1.y = 10.0 L5_1.z = 60.0 L4_1.size = L5_1 L5_1 = {} L5_1.x = 1171.124 L5_1.y = 290.355 L5_1.z = -548.845 L4_1.pos = L5_1 L4_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1657003 L2_1.name = "ANY_MONSTER_DIE_657003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_657003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_657003" L3_1 = {} L3_1.config_id = 1657004 L3_1.name = "GROUP_LOAD_657004" L4_1 = EventType L4_1 = L4_1.EVENT_GROUP_LOAD L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "" L3_1.action = "action_EVENT_GROUP_LOAD_657004" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1657005 L4_1.name = "QUEST_START_657005" L5_1 = EventType L5_1 = L5_1.EVENT_QUEST_START L4_1.event = L5_1 L4_1.source = "7014403" L4_1.condition = "" L4_1.action = "action_EVENT_QUEST_START_657005" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1657006 L5_1.name = "ENTER_REGION_657006" L6_1 = EventType L6_1 = L6_1.EVENT_ENTER_REGION L5_1.event = L6_1 L5_1.source = "1" L5_1.condition = "condition_EVENT_ENTER_REGION_657006" L5_1.action = "action_EVENT_ENTER_REGION_657006" L5_1.trigger_count = 0 L5_1.forbid_guest = false L6_1 = {} L6_1.config_id = 1657007 L6_1.name = "LEAVE_REGION_657007" L7_1 = EventType L7_1 = L7_1.EVENT_LEAVE_REGION L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_LEAVE_REGION_657007" L6_1.action = "action_EVENT_LEAVE_REGION_657007" L6_1.trigger_count = 0 L6_1.forbid_guest = false L7_1 = {} L7_1.config_id = 1657009 L7_1.name = "ANY_MONSTER_LIVE_657009" L8_1 = EventType L8_1 = L8_1.EVENT_ANY_MONSTER_LIVE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_657009" L7_1.action = "action_EVENT_ANY_MONSTER_LIVE_657009" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1657010 L8_1.name = "ENTER_REGION_657010" L9_1 = EventType L9_1 = L9_1.EVENT_ENTER_REGION L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_ENTER_REGION_657010" L8_1.action = "action_EVENT_ENTER_REGION_657010" L8_1.trigger_count = 0 L8_1.forbid_guest = false L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 657011 L3_1.gadget_id = 70290053 L4_1 = {} L4_1.x = 1172.46 L4_1.y = 285.2 L4_1.z = -548.85 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.area_id = 10 L2_1[1] = L3_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 2 L1_1.end_suite = 1 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 657001 L3_1[1] = L4_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 657006 L5_1 = 657007 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_657003" L5_1 = "GROUP_LOAD_657004" L6_1 = "ENTER_REGION_657006" L7_1 = "LEAVE_REGION_657007" L8_1 = "ANY_MONSTER_LIVE_657009" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "QUEST_START_657005" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L6_1 = 657010 L5_1[1] = L6_1 L4_1.regions = L5_1 L5_1 = {} L6_1 = "ENTER_REGION_657010" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 657001 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_657003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 657002 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "13300865701" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 657008 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 133008657 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_657003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133008048 L4_2.suite = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133008381 L4_2.suite = 3 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133008380 L4_2.suite = 3 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133008382 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133008483 L4_2.suite = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133008576 L4_2.suite = 3 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_657004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133008657 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133008382 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_657005 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 657006 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_657006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = A0_2.uid if L2_2 ~= 0 then L2_2 = {} L3_2 = {} L4_2 = 1 L5_2 = regions L5_2 = #L5_2 L6_2 = 1 for L7_2 = L4_2, L5_2, L6_2 do L8_2 = regions L8_2 = L8_2[L7_2] L8_2 = L8_2.config_id if L8_2 == 657006 then L8_2 = regions L2_2 = L8_2[L7_2] end L8_2 = regions L8_2 = L8_2[L7_2] L8_2 = L8_2.config_id if L8_2 == 657007 then L8_2 = regions L3_2 = L8_2[L7_2] end end L4_2 = TrySetPlayerEyePoint L5_2 = A0_2 L6_2 = L2_2 L7_2 = L3_2 L8_2 = 0 L9_2 = {} L10_2 = 0 L9_2[1] = L10_2 L4_2(L5_2, L6_2, L7_2, L8_2, L9_2) end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_657006 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 657007 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_LEAVE_REGION_657007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A0_2.uid if L2_2 ~= 0 then L2_2 = ScriptLib L2_2 = L2_2.ClearPlayerEyePoint L3_2 = A0_2 L4_2 = 657006 L2_2(L3_2, L4_2) end L2_2 = 0 return L2_2 end action_EVENT_LEAVE_REGION_657007 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 657001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_657009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133008657 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 657008 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_657009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 657010 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_657010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 400030 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_657010 = L1_1 L1_1 = require L2_1 = "TD_Lib" L1_1(L2_1)