local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133002501 L1_1 = {} L2_1 = {} L2_1.config_id = 501001 L2_1.monster_id = 23010301 L3_1 = {} L3_1.x = 1413.616 L3_1.y = 275.951 L3_1.z = -480.31 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 235.742 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_tag = "\229\133\136\233\129\163\233\152\159" L2_1.disableWander = true L2_1.climate_area_id = 1 L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 501002 L3_1.monster_id = 23010601 L4_1 = {} L4_1.x = 1394.123 L4_1.y = 271.165 L4_1.z = -502.585 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 48.365 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\229\133\136\233\129\163\233\152\159" L3_1.disableWander = true L3_1.climate_area_id = 1 L3_1.area_id = 10 L4_1 = {} L4_1.config_id = 501003 L4_1.monster_id = 23010501 L5_1 = {} L5_1.x = 1404.671 L5_1.y = 270.924 L5_1.z = -500.311 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 187.858 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\229\133\136\233\129\163\233\152\159" L4_1.disableWander = true L4_1.climate_area_id = 1 L4_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 501004 L2_1.gadget_id = 70350201 L3_1 = {} L3_1.x = 1390.178 L3_1.y = 276.938 L3_1.z = -508.679 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 501005 L3_1.gadget_id = 70350201 L4_1 = {} L4_1.x = 1416.914 L4_1.y = 277.872 L4_1.z = -475.847 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 10 L4_1 = {} L4_1.config_id = 501006 L4_1.gadget_id = 70360163 L5_1 = {} L5_1.x = 1395.323 L5_1.y = 272.36 L5_1.z = -488.4 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.persistent = true L4_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 501009 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 45 L3_1 = {} L3_1.x = 1407.721 L3_1.y = 270.977 L3_1.z = -497.712 L2_1.pos = L3_1 L2_1.area_id = 10 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1501007 L2_1.name = "ANY_MONSTER_DIE_501007" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_501007" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_501007" L3_1 = {} L3_1.config_id = 1501008 L3_1.name = "GROUP_LOAD_501008" L4_1 = EventType L4_1 = L4_1.EVENT_GROUP_LOAD L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "" L3_1.action = "action_EVENT_GROUP_LOAD_501008" L4_1 = {} L4_1.config_id = 1501009 L4_1.name = "ENTER_REGION_501009" L5_1 = EventType L5_1 = L5_1.EVENT_ENTER_REGION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "" L4_1.action = "action_EVENT_ENTER_REGION_501009" L4_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 501001 L5_1 = 501002 L6_1 = 501003 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 501004 L5_1 = 501005 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 501009 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_501007" L5_1 = "GROUP_LOAD_501008" L6_1 = "ENTER_REGION_501009" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_501007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 501006 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_501007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateChannellerSlabCampRewardGadget L3_2 = A0_2 L4_2 = 501006 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_501008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.AssignPlayerShowTemplateReminder L3_2 = A0_2 L4_2 = 137 L5_2 = {} L6_2 = {} L5_2.param_uid_vec = L6_2 L6_2 = {} L5_2.param_vec = L6_2 L6_2 = {} L7_2 = A0_2.uid L6_2[1] = L7_2 L5_2.uid_vec = L6_2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_501009 = L1_1