local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 220031004 L1_1 = {} L2_1 = {} L2_1.config_id = 4001 L2_1.monster_id = 20011401 L3_1 = {} L3_1.x = 110.783 L3_1.y = 39.516 L3_1.z = 122.136 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 4002 L3_1.monster_id = 20011401 L4_1 = {} L4_1.x = 108.991 L4_1.y = 39.572 L4_1.z = 118.843 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 4003 L4_1.monster_id = 20011401 L5_1 = {} L5_1.x = 71.073 L5_1.y = 39.517 L5_1.z = 124.481 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 4004 L5_1.monster_id = 20011401 L6_1 = {} L6_1.x = 73.227 L6_1.y = 39.516 L6_1.z = 116.596 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 4005 L6_1.monster_id = 20011401 L7_1 = {} L7_1.x = 113.686 L7_1.y = 39.397 L7_1.z = 119.484 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 4006 L7_1.monster_id = 21010901 L8_1 = {} L8_1.x = 33.04 L8_1.y = 42.016 L8_1.z = 120.193 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 226.494 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.pose_id = 32 L8_1 = {} L8_1.config_id = 4007 L8_1.monster_id = 20011401 L9_1 = {} L9_1.x = 147.587 L9_1.y = 39.517 L9_1.z = 123.961 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 265.464 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 4008 L9_1.monster_id = 20011401 L10_1 = {} L10_1.x = 147.418 L10_1.y = 39.516 L10_1.z = 118.133 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 274.238 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 4001 L5_1 = 4002 L6_1 = 4003 L7_1 = 4004 L8_1 = 4005 L9_1 = 4006 L10_1 = 4007 L11_1 = 4008 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1