local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 220016001 L1_1 = {} L2_1 = {} L2_1.config_id = 1001 L2_1.monster_id = 21010701 L3_1 = {} L3_1.x = 349.416 L3_1.y = -32.89 L3_1.z = 503.794 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 319.841 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.disableWander = true L3_1 = {} L3_1.config_id = 1002 L3_1.monster_id = 21010501 L4_1 = {} L4_1.x = 337.74 L4_1.y = -27.794 L4_1.z = 493.276 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 35.01 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.disableWander = true L4_1 = {} L4_1.config_id = 1003 L4_1.monster_id = 20011201 L5_1 = {} L5_1.x = 348.172 L5_1.y = -27.935 L5_1.z = 473.514 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 329.377 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.disableWander = true L5_1 = {} L5_1.config_id = 1004 L5_1.monster_id = 20011201 L6_1 = {} L6_1.x = 337.586 L6_1.y = -27.834 L6_1.z = 473.908 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 29.874 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.disableWander = true L6_1 = {} L6_1.config_id = 1005 L6_1.monster_id = 20011201 L7_1 = {} L7_1.x = 336.844 L7_1.y = -27.833 L7_1.z = 475.303 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 32.57 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 1006 L7_1.monster_id = 20011201 L8_1 = {} L8_1.x = 349.373 L8_1.y = -27.979 L8_1.z = 475.177 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 325.751 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1007 L2_1.gadget_id = 70900010 L3_1 = {} L3_1.x = 343.239 L3_1.y = -28.335 L3_1.z = 474.118 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 1008 L3_1.gadget_id = 70900013 L4_1 = {} L4_1.x = 343.103 L4_1.y = -27.85 L4_1.z = 473.954 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 34.001 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L5_1 = 1 L6_1 = 2 L7_1 = 3 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.arguments = L4_1 L4_1 = {} L4_1.config_id = 1009 L4_1.gadget_id = 70320001 L5_1 = {} L5_1.x = 343.038 L5_1.y = -27.85 L5_1.z = 473.843 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 240.057 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 1010 L5_1.gadget_id = 70220002 L6_1 = {} L6_1.x = 349.367 L6_1.y = -32.89 L6_1.z = 503.57 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 54.58 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 1011 L6_1.gadget_id = 70220002 L7_1 = {} L7_1.x = 350.66 L7_1.y = -32.89 L7_1.z = 503.913 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 3.864 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 1012 L7_1.gadget_id = 70220002 L8_1 = {} L8_1.x = 350.183 L8_1.y = -32.89 L8_1.z = 502.737 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 86.203 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 1013 L8_1.gadget_id = 70220015 L9_1 = {} L9_1.x = 351.38 L9_1.y = -32.134 L9_1.z = 504.886 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 85.202 L9_1.y = 315.705 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 1014 L9_1.gadget_id = 70220016 L10_1 = {} L10_1.x = 350.932 L10_1.y = -32.156 L10_1.z = 503.829 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 127.018 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 5 L3_1 = RegionShape L3_1 = L3_1.CUBIC L2_1.shape = L3_1 L3_1 = {} L3_1.x = 18.0 L3_1.y = 5.0 L3_1.z = 18.0 L2_1.size = L3_1 L3_1 = {} L3_1.x = 343.256 L3_1.y = -27.85 L3_1.z = 473.316 L2_1.pos = L3_1 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000005 L2_1.name = "ENTER_REGION_5" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_5" L2_1.action = "action_EVENT_ENTER_REGION_5" L2_1.forbid_guest = false L3_1 = {} L3_1.config_id = 1000006 L3_1.name = "ANY_MONSTER_DIE_6" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_6" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = true init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 1001 L5_1 = 1002 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 1009 L5_1 = 1010 L6_1 = 1011 L7_1 = 1012 L8_1 = 1013 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 5 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ENTER_REGION_5" L5_1 = "ANY_MONSTER_DIE_6" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 5 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_5 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 1003 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 1004 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 1005 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 1006 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 1009 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_5 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_6 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 220016002 L5_2 = 5 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_6 = L1_1