local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 220000058 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 269 L2_1.gadget_id = 70900236 L3_1 = {} L3_1.x = -68.988 L3_1.y = 13.891 L3_1.z = 290.325 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 82.808 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 270 L3_1.gadget_id = 70900236 L4_1 = {} L4_1.x = -74.767 L4_1.y = 11.887 L4_1.z = 290.729 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 37.867 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 271 L4_1.gadget_id = 70900236 L5_1 = {} L5_1.x = -78.546 L5_1.y = 9.74 L5_1.z = 290.328 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 77.422 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 272 L5_1.gadget_id = 70900236 L6_1 = {} L6_1.x = -87.187 L6_1.y = 2.182 L6_1.z = 285.778 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 229.784 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 273 L6_1.gadget_id = 70900236 L7_1 = {} L7_1.x = -86.561 L7_1.y = 2.217 L7_1.z = 281.665 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 48.293 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 274 L7_1.gadget_id = 70900236 L8_1 = {} L8_1.x = -86.634 L8_1.y = 12.175 L8_1.z = 281.484 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 180.279 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 275 L8_1.gadget_id = 70900236 L9_1 = {} L9_1.x = -86.666 L9_1.y = 15.442 L9_1.z = 281.606 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 83.813 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 276 L9_1.gadget_id = 70900236 L10_1 = {} L10_1.x = -86.714 L10_1.y = 13.28 L10_1.z = 281.456 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 300.623 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000086 L2_1.name = "GADGET_STATE_CHANGE_86" L3_1 = EventType L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "" L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_86" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1000105 L3_1.name = "ANY_GADGET_DIE_105" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_GADGET_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "" L3_1.action = "action_EVENT_ANY_GADGET_DIE_105" L3_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "count" L2_1.value = 0 L2_1.no_refresh = true L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 269 L6_1 = 270 L7_1 = 271 L8_1 = 272 L9_1 = 273 L10_1 = 274 L11_1 = 275 L12_1 = 276 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GADGET_STATE_CHANGE_86" L6_1 = "ANY_GADGET_DIE_105" L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "count" L2_2 = L2_2(L3_2, L4_2) L3_2 = L2_2 + 1 L4_2 = ScriptLib L4_2 = L4_2.SetGroupVariableValue L5_2 = A0_2 L6_2 = "count" L7_2 = L3_2 L4_2 = L4_2(L5_2, L6_2, L7_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintLog L5_2 = "c_num=" L6_2 = L3_2 L5_2 = L5_2 .. L6_2 L4_2(A0_2, L5_2) L4_2 = -1 return L4_2 end if L3_2 == 8 then L4_2 = ScriptLib L4_2 = L4_2.RefreshGroup L5_2 = A0_2 L6_2 = {} L6_2.group_id = 220000059 L6_2.suite = 2 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = -1 return L4_2 end end L4_2 = 0 return L4_2 end action_EVENT_GADGET_STATE_CHANGE_86 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "count" L5_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_105 = L1_1