local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1 L0_1 = {} L0_1.group_id = 220000055 L1_1 = {} L1_1.gadget_id_1 = 295 L1_1.gadget_id_2 = 296 L1_1.gadget_id_3 = 297 L1_1.gadget_id_4 = 298 L1_1.gadget_id_5 = 299 L1_1.gadget_id_6 = 300 L1_1.gadget_id_7 = 301 L1_1.gadget_id_8 = 302 L1_1.gadget_id_9 = 304 L1_1.gadget_id_10 = 305 L1_1.gadget_id_11 = 306 L1_1.gadget_id_12 = 303 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 294 L3_1.gadget_id = 70900236 L4_1 = {} L4_1.x = -10.194 L4_1.y = 3.587 L4_1.z = 326.389 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 86.932 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 295 L4_1.gadget_id = 70900236 L5_1 = {} L5_1.x = -11.746 L5_1.y = 3.829 L5_1.z = 326.408 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 82.808 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 296 L5_1.gadget_id = 70900236 L6_1 = {} L6_1.x = -13.437 L6_1.y = 4.053 L6_1.z = 325.869 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 37.867 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 297 L6_1.gadget_id = 70900236 L7_1 = {} L7_1.x = -14.762 L7_1.y = 4.194 L7_1.z = 325.437 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 77.422 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 298 L7_1.gadget_id = 70900236 L8_1 = {} L8_1.x = -16.315 L8_1.y = 4.392 L8_1.z = 324.862 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 229.784 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 299 L8_1.gadget_id = 70900236 L9_1 = {} L9_1.x = -20.906 L9_1.y = 4.994 L9_1.z = 324.694 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 48.293 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 300 L9_1.gadget_id = 70900236 L10_1 = {} L10_1.x = -22.185 L10_1.y = 5.151 L10_1.z = 324.669 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 180.279 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = {} L10_1.config_id = 301 L10_1.gadget_id = 70900236 L11_1 = {} L11_1.x = -23.321 L11_1.y = 5.29 L11_1.z = 324.644 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 83.813 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L11_1 = {} L11_1.config_id = 302 L11_1.gadget_id = 70900236 L12_1 = {} L12_1.x = -29.739 L12_1.y = 5.959 L12_1.z = 324.018 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 300.623 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L12_1 = {} L12_1.config_id = 303 L12_1.gadget_id = 70211031 L13_1 = {} L13_1.x = -27.199 L13_1.y = 5.596 L13_1.z = 322.987 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 358.195 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L12_1.drop_tag = "\230\136\152\230\150\151\232\182\133\231\186\167\232\146\153\229\190\183" L12_1.showcutscene = true L12_1.isOneoff = true L13_1 = {} L13_1.config_id = 304 L13_1.gadget_id = 70900236 L14_1 = {} L14_1.x = -25.555 L14_1.y = 5.523 L14_1.z = 324.517 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 300.623 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L14_1 = {} L14_1.config_id = 305 L14_1.gadget_id = 70900236 L15_1 = {} L15_1.x = -36.646 L15_1.y = 5.568 L15_1.z = 319.283 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 300.623 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L15_1 = {} L15_1.config_id = 306 L15_1.gadget_id = 70900236 L16_1 = {} L16_1.x = -34.732 L16_1.y = 5.338 L16_1.z = 320.718 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 300.623 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L2_1[12] = L14_1 L2_1[13] = L15_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1000092 L3_1.name = "GADGET_STATE_CHANGE_92" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_92" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_92" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1000093 L4_1.name = "CLIENT_EXECUTE_93" L5_1 = EventType L5_1 = L5_1.EVENT_CLIENT_EXECUTE L4_1.event = L5_1 L4_1.source = "MimosaTrigger" L4_1.condition = "" L4_1.action = "" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1000094 L5_1.name = "GADGET_STATE_CHANGE_94" L6_1 = EventType L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "" L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_94" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1000095 L6_1.name = "GADGET_STATE_CHANGE_95" L7_1 = EventType L7_1 = L7_1.EVENT_GADGET_STATE_CHANGE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_95" L6_1.action = "action_EVENT_GADGET_STATE_CHANGE_95" L6_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "count" L3_1.value = 0 L3_1.no_refresh = false L4_1 = {} L4_1.configId = 2 L4_1.name = "ison" L4_1.value = 0 L4_1.no_refresh = false L2_1[1] = L3_1 L2_1[2] = L4_1 variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 294 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GADGET_STATE_CHANGE_92" L6_1 = "CLIENT_EXECUTE_93" L7_1 = "GADGET_STATE_CHANGE_94" L8_1 = "GADGET_STATE_CHANGE_95" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 294 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_92 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_id_1 L4_2.config_id = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_id_2 L4_2.config_id = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_id_3 L4_2.config_id = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_id_4 L4_2.config_id = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_id_5 L4_2.config_id = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_id_6 L4_2.config_id = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_id_7 L4_2.config_id = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_id_8 L4_2.config_id = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_id_9 L4_2.config_id = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_id_10 L4_2.config_id = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_id_11 L4_2.config_id = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "ison" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_92 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "count" L2_2 = L2_2(L3_2, L4_2) L3_2 = L2_2 + 1 L4_2 = ScriptLib L4_2 = L4_2.SetGroupVariableValue L5_2 = A0_2 L6_2 = "count" L7_2 = L3_2 L4_2 = L4_2(L5_2, L6_2, L7_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintLog L5_2 = "c_num=" L6_2 = L3_2 L5_2 = L5_2 .. L6_2 L4_2(A0_2, L5_2) L4_2 = -1 return L4_2 end if L3_2 == 12 then L4_2 = ScriptLib L4_2 = L4_2.CreateGadget L5_2 = A0_2 L6_2 = {} L7_2 = L1_1.gadget_id_12 L6_2.config_id = L7_2 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintLog L5_2 = "create" L4_2(A0_2, L5_2) L4_2 = -1 return L4_2 end end L4_2 = 0 return L4_2 end action_EVENT_GADGET_STATE_CHANGE_94 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param2 if 294 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.Default L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "ison" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_95 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_id_1 L4_2.config_id = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_id_2 L4_2.config_id = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_id_3 L4_2.config_id = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_id_4 L4_2.config_id = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_id_5 L4_2.config_id = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_id_6 L4_2.config_id = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_id_7 L4_2.config_id = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_id_8 L4_2.config_id = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_id_9 L4_2.config_id = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_id_10 L4_2.config_id = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_id_11 L4_2.config_id = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "ison" L5_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "count" L5_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_95 = L2_1