local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 220000049 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 224 L2_1.gadget_id = 70900206 L3_1 = {} L3_1.x = 644.882 L3_1.y = 5.793 L3_1.z = 367.358 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 133.201 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = GadgetState L3_1 = L3_1.GearAction1 L2_1.state = L3_1 L3_1 = {} L3_1.config_id = 225 L3_1.gadget_id = 70900206 L4_1 = {} L4_1.x = 654.186 L4_1.y = 5.793 L4_1.z = 345.811 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 133.201 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = GadgetState L4_1 = L4_1.GearAction2 L3_1.state = L4_1 L4_1 = {} L4_1.config_id = 226 L4_1.gadget_id = 70900206 L5_1 = {} L5_1.x = 661.828 L5_1.y = 5.793 L5_1.z = 368.628 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 133.201 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = GadgetState L5_1 = L5_1.GearAction1 L4_1.state = L5_1 L5_1 = {} L5_1.config_id = 227 L5_1.gadget_id = 71000004 L6_1 = {} L6_1.x = 634.99 L6_1.y = 5.793 L6_1.z = 358.116 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 267.326 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 228 L6_1.gadget_id = 71000004 L7_1 = {} L7_1.x = 644.539 L7_1.y = 5.793 L7_1.z = 365.646 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 267.326 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 229 L7_1.gadget_id = 71000004 L8_1 = {} L8_1.x = 652.641 L8_1.y = 5.793 L8_1.z = 347.13 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 267.326 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 230 L8_1.gadget_id = 71000004 L9_1 = {} L9_1.x = 660.668 L9_1.y = 5.793 L9_1.z = 367.776 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 267.326 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 237 L9_1.gadget_id = 71000004 L10_1 = {} L10_1.x = 652.662 L10_1.y = 5.793 L10_1.z = 357.083 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 267.326 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = {} L10_1.config_id = 246 L10_1.gadget_id = 71000004 L11_1 = {} L11_1.x = 636.207 L11_1.y = 5.793 L11_1.z = 362.972 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 267.326 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 81 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 5 L3_1 = {} L3_1.x = 671.011 L3_1.y = 5.914 L3_1.z = 361.76 L2_1.pos = L3_1 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000081 L2_1.name = "ENTER_REGION_81" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_81" L2_1.action = "action_EVENT_ENTER_REGION_81" L2_1.forbid_guest = false L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = true init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 224 L5_1 = 225 L6_1 = 226 L7_1 = 227 L8_1 = 228 L9_1 = 229 L10_1 = 230 L11_1 = 237 L12_1 = 246 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 81 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ENTER_REGION_81" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 81 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_81 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 224 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 225 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 226 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_81 = L1_1