local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 220000018 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 59 L2_1.gadget_id = 70380002 L3_1 = {} L3_1.x = 63.374 L3_1.y = 0.5 L3_1.z = -44.197 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 280.668 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.route_id = 2 L3_1 = {} L3_1.config_id = 60 L3_1.gadget_id = 70380002 L4_1 = {} L4_1.x = 74.942 L4_1.y = 0.5 L4_1.z = -46.514 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 283.577 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.route_id = 4 L4_1 = {} L4_1.config_id = 61 L4_1.gadget_id = 70380002 L5_1 = {} L5_1.x = 67.649 L5_1.y = 0.5 L5_1.z = -34.422 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 316.142 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.route_id = 3 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 2 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 59 L5_1 = 60 L6_1 = 61 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1