local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1 L0_1 = {} L0_1.group_id = 201065001 L1_1 = {} L2_1 = {} L2_1.config_id = 1001 L2_1.monster_id = 25050301 L3_1 = {} L3_1.x = 8.165 L3_1.y = 0.097 L3_1.z = 1.4 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 309.46 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_id = 1000100 L2_1.disableWander = true L3_1 = {} L3_1.config_id = 1002 L3_1.monster_id = 25050301 L4_1 = {} L4_1.x = 5.536 L4_1.y = 0.097 L4_1.z = -3.275 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 323.46 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L3_1.disableWander = true L4_1 = {} L4_1.config_id = 1003 L4_1.monster_id = 25050301 L5_1 = {} L5_1.x = -6.312 L5_1.y = 0.097 L5_1.z = -3.222 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 34.77 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L4_1.disableWander = true L5_1 = {} L5_1.config_id = 1004 L5_1.monster_id = 25050301 L6_1 = {} L6_1.x = -7.174 L6_1.y = 0.097 L6_1.z = 1.391 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 53.5 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_id = 1000100 L5_1.disableWander = true L6_1 = {} L6_1.config_id = 1005 L6_1.monster_id = 25050301 L7_1 = {} L7_1.x = 2.045 L7_1.y = 0.097 L7_1.z = -3.787 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_id = 1000100 L6_1.disableWander = true L7_1 = {} L7_1.config_id = 1006 L7_1.monster_id = 25050301 L8_1 = {} L8_1.x = 4.933 L8_1.y = 0.097 L8_1.z = -3.75 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_id = 1000100 L7_1.disableWander = true L8_1 = {} L8_1.config_id = 1007 L8_1.monster_id = 25050301 L9_1 = {} L9_1.x = 8.434 L9_1.y = 0.097 L9_1.z = -3.802 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.drop_id = 1000100 L8_1.disableWander = true L9_1 = {} L9_1.config_id = 1008 L9_1.monster_id = 25050301 L10_1 = {} L10_1.x = -1.733 L10_1.y = 0.097 L10_1.z = -3.794 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.drop_id = 1000100 L9_1.disableWander = true L10_1 = {} L10_1.config_id = 1009 L10_1.monster_id = 25050301 L11_1 = {} L11_1.x = -4.703 L11_1.y = 0.097 L11_1.z = -4.035 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.drop_id = 1000100 L10_1.disableWander = true L11_1 = {} L11_1.config_id = 1010 L11_1.monster_id = 25050301 L12_1 = {} L12_1.x = -7.388 L12_1.y = 0.097 L12_1.z = -4.194 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L11_1.drop_id = 1000100 L11_1.disableWander = true L12_1 = {} L12_1.config_id = 1011 L12_1.monster_id = 25050401 L13_1 = {} L13_1.x = 0.013 L13_1.y = 0.097 L13_1.z = -1.613 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 0.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 2 L12_1.drop_id = 1000100 L12_1.disableWander = true L13_1 = {} L13_1.config_id = 1012 L13_1.monster_id = 25080401 L14_1 = {} L14_1.x = 0.075 L14_1.y = 0.097 L14_1.z = -6.286 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 0.0 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 4 L13_1.drop_id = 1000100 L13_1.disableWander = true L14_1 = {} L15_1 = 1033 L16_1 = 1018 L14_1[1] = L15_1 L14_1[2] = L16_1 L13_1.affix = L14_1 L13_1.pose_id = 1 L13_1.title_id = 10048 L13_1.special_name_id = 10072 L14_1 = {} L14_1.config_id = 1013 L14_1.monster_id = 25050301 L15_1 = {} L15_1.x = 3.276 L15_1.y = 0.097 L15_1.z = -6.716 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 351.33 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L14_1.drop_id = 1000100 L14_1.disableWander = true L15_1 = {} L16_1 = 1006 L17_1 = 1019 L15_1[1] = L16_1 L15_1[2] = L17_1 L14_1.affix = L15_1 L15_1 = {} L15_1.config_id = 1014 L15_1.monster_id = 25050301 L16_1 = {} L16_1.x = 7.076 L16_1.y = 0.097 L16_1.z = -6.628 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 339.58 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.drop_id = 1000100 L15_1.disableWander = true L16_1 = {} L17_1 = 1006 L18_1 = 1019 L16_1[1] = L17_1 L16_1[2] = L18_1 L15_1.affix = L16_1 L16_1 = {} L16_1.config_id = 1015 L16_1.monster_id = 25050301 L17_1 = {} L17_1.x = -3.452 L17_1.y = 0.097 L17_1.z = -6.682 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 8.5 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 1 L16_1.drop_id = 1000100 L16_1.disableWander = true L17_1 = {} L18_1 = 1006 L19_1 = 1019 L17_1[1] = L18_1 L17_1[2] = L19_1 L16_1.affix = L17_1 L17_1 = {} L17_1.config_id = 1016 L17_1.monster_id = 25050301 L18_1 = {} L18_1.x = -5.739 L18_1.y = 0.097 L18_1.z = -6.662 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 0.0 L18_1.y = 25.86 L18_1.z = 0.0 L17_1.rot = L18_1 L17_1.level = 1 L17_1.drop_id = 1000100 L17_1.disableWander = true L18_1 = {} L19_1 = 1006 L20_1 = 1019 L18_1[1] = L19_1 L18_1[2] = L20_1 L17_1.affix = L18_1 L18_1 = {} L18_1.config_id = 1017 L18_1.monster_id = 25050401 L19_1 = {} L19_1.x = 0.054 L19_1.y = 0.097 L19_1.z = -7.106 L18_1.pos = L19_1 L19_1 = {} L19_1.x = 0.0 L19_1.y = 0.0 L19_1.z = 0.0 L18_1.rot = L19_1 L18_1.level = 1 L18_1.drop_id = 1000100 L18_1.disableWander = true L19_1 = {} L20_1 = 1006 L21_1 = 1019 L19_1[1] = L20_1 L19_1[2] = L21_1 L18_1.affix = L19_1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1026 L2_1.gadget_id = 70211021 L3_1 = {} L3_1.x = 0.021 L3_1.y = 0.097 L3_1.z = -2.527 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 180.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\168\187\229\166\187" L2_1.isOneoff = true L2_1.persistent = true L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1023 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 30 L3_1 = {} L3_1.x = -0.022 L3_1.y = 0.097 L3_1.z = 4.506 L2_1.pos = L3_1 L3_1 = {} L3_1.config_id = 1024 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 30 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.pos = L4_1 L4_1 = {} L4_1.config_id = 1025 L5_1 = RegionShape L5_1 = L5_1.SPHERE L4_1.shape = L5_1 L4_1.radius = 30 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.pos = L5_1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1001018 L2_1.name = "ANY_MONSTER_DIE_1018" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_1018" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_1018" L2_1.tag = "1001" L3_1 = {} L3_1.config_id = 1001019 L3_1.name = "ANY_MONSTER_DIE_1019" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_1019" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_1019" L3_1.tag = "1002" L4_1 = {} L4_1.config_id = 1001020 L4_1.name = "ANY_MONSTER_DIE_1020" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_1020" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_1020" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1001021 L5_1.name = "SPECIFIC_MONSTER_HP_CHANGE_1021" L6_1 = EventType L6_1 = L6_1.EVENT_SPECIFIC_MONSTER_HP_CHANGE L5_1.event = L6_1 L5_1.source = "1012" L5_1.condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_1021" L5_1.action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_1021" L6_1 = {} L6_1.config_id = 1001022 L6_1.name = "TIME_AXIS_PASS_1022" L7_1 = EventType L7_1 = L7_1.EVENT_TIME_AXIS_PASS L6_1.event = L7_1 L6_1.source = "spawnCountDown" L6_1.condition = "condition_EVENT_TIME_AXIS_PASS_1022" L6_1.action = "action_EVENT_TIME_AXIS_PASS_1022" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1001023 L7_1.name = "ENTER_REGION_1023" L8_1 = EventType L8_1 = L8_1.EVENT_ENTER_REGION L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "" L7_1.action = "action_EVENT_ENTER_REGION_1023" L8_1 = {} L8_1.config_id = 1001024 L8_1.name = "ENTER_REGION_1024" L9_1 = EventType L9_1 = L9_1.EVENT_ENTER_REGION L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "" L8_1.action = "action_EVENT_ENTER_REGION_1024" L9_1 = {} L9_1.config_id = 1001025 L9_1.name = "ENTER_REGION_1025" L10_1 = EventType L10_1 = L10_1.EVENT_ENTER_REGION L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "" L9_1.action = "action_EVENT_ENTER_REGION_1025" L10_1 = {} L10_1.config_id = 1001027 L10_1.name = "QUEST_FINISH_1027" L11_1 = EventType L11_1 = L11_1.EVENT_QUEST_FINISH L10_1.event = L11_1 L10_1.source = "201804" L10_1.condition = "" L10_1.action = "action_EVENT_QUEST_FINISH_1027" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "mobNum" L2_1.value = 0 L2_1.no_refresh = false L3_1 = {} L3_1.configId = 2 L3_1.name = "leaderNum" L3_1.value = 0 L3_1.no_refresh = false L4_1 = {} L4_1.configId = 3 L4_1.name = "bossNum" L4_1.value = 0 L4_1.no_refresh = false L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 1001 L5_1 = 1002 L6_1 = 1003 L7_1 = 1004 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 1023 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_1018" L5_1 = "ENTER_REGION_1023" L6_1 = "QUEST_FINISH_1027" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 1005 L6_1 = 1006 L7_1 = 1007 L8_1 = 1008 L9_1 = 1009 L10_1 = 1010 L11_1 = 1011 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 1024 L4_1[1] = L5_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_1019" L6_1 = "ENTER_REGION_1024" L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 1012 L5_1[1] = L6_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L6_1 = 1025 L5_1[1] = L6_1 L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_1020" L7_1 = "SPECIFIC_MONSTER_HP_CHANGE_1021" L8_1 = "TIME_AXIS_PASS_1022" L9_1 = "ENTER_REGION_1025" L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_1018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 201065001 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.StopChallenge L3_2 = A0_2 L4_2 = 1001 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_1018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_1019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 201065001 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.StopChallenge L3_2 = A0_2 L4_2 = 1002 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_1019 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 1012 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_1020 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 201065001 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.EndTimeAxis L3_2 = A0_2 L4_2 = "spawnCountDown" L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "201065001" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.StopChallenge L3_2 = A0_2 L4_2 = 1003 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_1020 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 == 1012 then L2_2 = A1_2.param3 if L2_2 < 60 then L2_2 = true return L2_2 end end L2_2 = false return L2_2 end condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_1021 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.InitTimeAxis L3_2 = A0_2 L4_2 = "spawnCountDown" L5_2 = {} L6_2 = 45 L5_2[1] = L6_2 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 1013 L4_2.delay_time = 0 L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 1014 L4_2.delay_time = 0 L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 1015 L4_2.delay_time = 0 L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 1016 L4_2.delay_time = 0 L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 1017 L4_2.delay_time = 0 L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 10650101 L2_2(L3_2, L4_2) L2_2 = 0 return L2_2 end action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_1021 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.source_name if "spawnCountDown" == L2_2 then L2_2 = A1_2.param1 if 1 == L2_2 then goto lbl_9 end end L2_2 = false do return L2_2 end ::lbl_9:: L2_2 = true return L2_2 end condition_EVENT_TIME_AXIS_PASS_1022 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 1013 L4_2.delay_time = 0 L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 1014 L4_2.delay_time = 0 L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 1015 L4_2.delay_time = 0 L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 1016 L4_2.delay_time = 0 L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 1017 L4_2.delay_time = 0 L2_2(L3_2, L4_2) L2_2 = 0 return L2_2 end action_EVENT_TIME_AXIS_PASS_1022 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 1001 L5_2 = 111189 L6_2 = 1 L7_2 = 1001 L8_2 = 4 L9_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_challenge" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_1023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 1002 L5_2 = 111190 L6_2 = 1 L7_2 = 1002 L8_2 = 7 L9_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_challenge" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_1024 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 1003 L5_2 = 111191 L6_2 = 1 L7_2 = 1001 L8_2 = 7 L9_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_challenge" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_1025 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 1026 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_1027 = L1_1