local L0_1, L1_1, L2_1 L0_1 = {} monsters = L0_1 L0_1 = {} npcs = L0_1 L0_1 = {} L1_1 = {} L1_1.config_id = 1 L1_1.gadget_id = 70380001 L2_1 = {} L2_1.x = 17.5 L2_1.y = 1.0 L2_1.z = 5.5 L1_1.pos = L2_1 L2_1 = {} L2_1.x = 0.0 L2_1.y = 0.0 L2_1.z = 0.0 L1_1.rot = L2_1 L1_1.level = 1 L0_1[1] = L1_1 gadgets = L0_1 L0_1 = {} regions = L0_1 L0_1 = {} triggers = L0_1 L0_1 = {} variables = L0_1 L0_1 = {} L1_1 = {} L0_1.monsters = L1_1 L1_1 = {} L0_1.npcs = L1_1 L1_1 = {} L2_1 = 1 L1_1[1] = L2_1 L0_1.gadgets = L1_1 L1_1 = {} L0_1.regions = L1_1 L1_1 = {} L0_1.triggers = L1_1 init_config = L0_1