local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 main_id = 8007 L0_1 = {} L1_1 = 800701 L2_1 = 800711 L3_1 = 800702 L4_1 = 800703 L5_1 = 800713 L6_1 = 800704 L7_1 = 800705 L8_1 = 800706 L9_1 = 800707 L10_1 = 800708 L11_1 = 800712 L12_1 = 800709 L13_1 = 800710 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "166001248" L5_1 = "" L3_1[1] = L4_1 L3_1[2] = L5_1 L4_1 = {} L5_1 = "166001198" L6_1 = "" L4_1[1] = L5_1 L4_1[2] = L6_1 L5_1 = {} L6_1 = "166001126" L7_1 = "" L5_1[1] = L6_1 L5_1[2] = L7_1 L6_1 = {} L7_1 = "166001127" L8_1 = "" L6_1[1] = L7_1 L6_1[2] = L8_1 L7_1 = {} L8_1 = "166001128" L9_1 = "" L7_1[1] = L8_1 L7_1[2] = L9_1 L8_1 = {} L9_1 = "166001129" L10_1 = "" L8_1[1] = L9_1 L8_1[2] = L10_1 L9_1 = {} L10_1 = "166001130" L11_1 = "" L9_1[1] = L10_1 L9_1[2] = L11_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["800701"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12515 L3_1.alias = "Npc12515" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "T800711_N12515" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12516 L4_1.alias = "Npc12516" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T800712_N12516" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12517 L5_1.alias = "Npc12517" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "T800713_N12517" L5_1.scene_id = 6 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12518 L6_1.alias = "Npc12518" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "T800714_N12518" L6_1.scene_id = 6 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12519 L7_1.alias = "Npc12519" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "T800715_N12519" L7_1.scene_id = 6 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 12520 L8_1.alias = "Npc12520" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "T800716_N12520" L8_1.scene_id = 6 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 12574 L9_1.alias = "Npc12574" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "T800717_N12574" L9_1.scene_id = 6 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 12575 L10_1.alias = "Npc12575" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "T800718_N12575" L10_1.scene_id = 6 L10_1.room_id = 0 L10_1.data_index = 8 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L1_1.npcs = L2_1 L0_1["800702"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12515 L3_1.alias = "Npc12515" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "T800711_N12515" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12516 L4_1.alias = "Npc12516" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T800712_N12516" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12517 L5_1.alias = "Npc12517" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "T800713_N12517" L5_1.scene_id = 6 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12518 L6_1.alias = "Npc12518" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "T800714_N12518" L6_1.scene_id = 6 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12519 L7_1.alias = "Npc12519" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "T800715_N12519" L7_1.scene_id = 6 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 12520 L8_1.alias = "Npc12520" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "T800716_N12520" L8_1.scene_id = 6 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 12574 L9_1.alias = "Npc12574" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "T800717_N12574" L9_1.scene_id = 6 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 12575 L10_1.alias = "Npc12575" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "T800718_N12575" L10_1.scene_id = 6 L10_1.room_id = 0 L10_1.data_index = 8 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L1_1.npcs = L2_1 L0_1["800703"] = L1_1 L1_1 = {} L0_1["800709"] = L1_1 L1_1 = {} L0_1["800710"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12425 L3_1.alias = "Npc12425" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800701_T800701_N12425" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12515 L4_1.alias = "Npc12515" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T800711_N12515" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12516 L5_1.alias = "Npc12516" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "T800712_N12516" L5_1.scene_id = 6 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12517 L6_1.alias = "Npc12517" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "T800713_N12517" L6_1.scene_id = 6 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12518 L7_1.alias = "Npc12518" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "T800714_N12518" L7_1.scene_id = 6 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 12519 L8_1.alias = "Npc12519" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "T800715_N12519" L8_1.scene_id = 6 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 12520 L9_1.alias = "Npc12520" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "T800716_N12520" L9_1.scene_id = 6 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 12574 L10_1.alias = "Npc12574" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "T800717_N12574" L10_1.scene_id = 6 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 12575 L11_1.alias = "Npc12575" L11_1.script = "Actor/Npc/TempNPC" L11_1.pos = "T800718_N12575" L11_1.scene_id = 6 L11_1.room_id = 0 L11_1.data_index = 9 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L1_1.npcs = L2_1 L0_1["800711"] = L1_1 L1_1 = {} L0_1["800712"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800701_T800701_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12425 L4_1.alias = "Npc12425" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q800701_T800701_N12425" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12454 L5_1.alias = "Npc12454" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q800708_Room2_Return" L5_1.scene_id = 6 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12515 L6_1.alias = "Npc12515" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "T800711_N12515" L6_1.scene_id = 6 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12516 L7_1.alias = "Npc12516" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "T800712_N12516" L7_1.scene_id = 6 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 12517 L8_1.alias = "Npc12517" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "T800713_N12517" L8_1.scene_id = 6 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 12518 L9_1.alias = "Npc12518" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "T800714_N12518" L9_1.scene_id = 6 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 12519 L10_1.alias = "Npc12519" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "T800715_N12519" L10_1.scene_id = 6 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 12520 L11_1.alias = "Npc12520" L11_1.script = "Actor/Npc/TempNPC" L11_1.pos = "T800716_N12520" L11_1.scene_id = 6 L11_1.room_id = 0 L11_1.data_index = 9 L12_1 = {} L12_1.id = 12574 L12_1.alias = "Npc12574" L12_1.script = "Actor/Npc/TempNPC" L12_1.pos = "T800717_N12574" L12_1.scene_id = 6 L12_1.room_id = 0 L12_1.data_index = 10 L13_1 = {} L13_1.id = 12575 L13_1.alias = "Npc12575" L13_1.script = "Actor/Npc/TempNPC" L13_1.pos = "T800718_N12575" L13_1.scene_id = 6 L13_1.room_id = 0 L13_1.data_index = 11 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 6 L3_1.pos = "Q800708_Room1ToC_Return" L4_1 = {} L4_1.point_id = 2 L4_1.scene_id = 6 L4_1.pos = "Q800708_Room2ToC_Return" L5_1 = {} L5_1.point_id = 3 L5_1.scene_id = 6 L5_1.pos = "Q800708_Room3ToC_Return" L6_1 = {} L6_1.point_id = 4 L6_1.scene_id = 6 L6_1.pos = "Q800708_Room4ToC_Return" L7_1 = {} L7_1.point_id = 5 L7_1.scene_id = 6 L7_1.pos = "Q800708_Room1_Return" L8_1 = {} L8_1.point_id = 6 L8_1.scene_id = 6 L8_1.pos = "Q800708_Room2_Return" L9_1 = {} L9_1.point_id = 7 L9_1.scene_id = 6 L9_1.pos = "Q800708_Room3_Return" L10_1 = {} L10_1.point_id = 8 L10_1.scene_id = 6 L10_1.pos = "Q800708_Room4_Return" L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L1_1.transmit_points = L2_1 L0_1["800701"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800701_T800701_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710707 L3_1.alias = "Gadget70710707" L3_1.pos = "Q8007_N12424" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["800702"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800709_T800709_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710707 L3_1.alias = "Gadget70710707" L3_1.pos = "Q8007_N12424" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["800703"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800701_T800701_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12515 L4_1.alias = "Npc12515" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T800711_N12515" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12516 L5_1.alias = "Npc12516" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "T800712_N12516" L5_1.scene_id = 6 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12517 L6_1.alias = "Npc12517" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "T800713_N12517" L6_1.scene_id = 6 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12518 L7_1.alias = "Npc12518" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "T800714_N12518" L7_1.scene_id = 6 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 12519 L8_1.alias = "Npc12519" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "T800715_N12519" L8_1.scene_id = 6 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 12520 L9_1.alias = "Npc12520" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "T800716_N12520" L9_1.scene_id = 6 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 12574 L10_1.alias = "Npc12574" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "T800717_N12574" L10_1.scene_id = 6 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 12575 L11_1.alias = "Npc12575" L11_1.script = "Actor/Npc/TempNPC" L11_1.pos = "T800718_N12575" L11_1.scene_id = 6 L11_1.room_id = 0 L11_1.data_index = 9 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L1_1.npcs = L2_1 L0_1["800704"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800701_T800701_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12515 L4_1.alias = "Npc12515" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T800711_N12515" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12516 L5_1.alias = "Npc12516" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "T800712_N12516" L5_1.scene_id = 6 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12517 L6_1.alias = "Npc12517" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "T800713_N12517" L6_1.scene_id = 6 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12518 L7_1.alias = "Npc12518" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "T800714_N12518" L7_1.scene_id = 6 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 12519 L8_1.alias = "Npc12519" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "T800715_N12519" L8_1.scene_id = 6 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 12520 L9_1.alias = "Npc12520" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "T800716_N12520" L9_1.scene_id = 6 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 12574 L10_1.alias = "Npc12574" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "T800717_N12574" L10_1.scene_id = 6 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 12575 L11_1.alias = "Npc12575" L11_1.script = "Actor/Npc/TempNPC" L11_1.pos = "T800718_N12575" L11_1.scene_id = 6 L11_1.room_id = 0 L11_1.data_index = 9 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L1_1.npcs = L2_1 L0_1["800705"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800701_T800701_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12515 L4_1.alias = "Npc12515" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T800711_N12515" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12516 L5_1.alias = "Npc12516" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "T800712_N12516" L5_1.scene_id = 6 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12517 L6_1.alias = "Npc12517" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "T800713_N12517" L6_1.scene_id = 6 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12518 L7_1.alias = "Npc12518" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "T800714_N12518" L7_1.scene_id = 6 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 12519 L8_1.alias = "Npc12519" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "T800715_N12519" L8_1.scene_id = 6 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 12520 L9_1.alias = "Npc12520" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "T800716_N12520" L9_1.scene_id = 6 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 12574 L10_1.alias = "Npc12574" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "T800717_N12574" L10_1.scene_id = 6 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 12575 L11_1.alias = "Npc12575" L11_1.script = "Actor/Npc/TempNPC" L11_1.pos = "T800718_N12575" L11_1.scene_id = 6 L11_1.room_id = 0 L11_1.data_index = 9 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L1_1.npcs = L2_1 L0_1["800706"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800701_T800701_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12515 L4_1.alias = "Npc12515" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T800711_N12515" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12516 L5_1.alias = "Npc12516" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "T800712_N12516" L5_1.scene_id = 6 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12517 L6_1.alias = "Npc12517" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "T800713_N12517" L6_1.scene_id = 6 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12518 L7_1.alias = "Npc12518" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "T800714_N12518" L7_1.scene_id = 6 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 12519 L8_1.alias = "Npc12519" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "T800715_N12519" L8_1.scene_id = 6 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 12520 L9_1.alias = "Npc12520" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "T800716_N12520" L9_1.scene_id = 6 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 12574 L10_1.alias = "Npc12574" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "T800717_N12574" L10_1.scene_id = 6 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 12575 L11_1.alias = "Npc12575" L11_1.script = "Actor/Npc/TempNPC" L11_1.pos = "T800718_N12575" L11_1.scene_id = 6 L11_1.room_id = 0 L11_1.data_index = 9 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L1_1.npcs = L2_1 L0_1["800707"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800701_T800701_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12515 L4_1.alias = "Npc12515" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T800711_N12515" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12516 L5_1.alias = "Npc12516" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "T800712_N12516" L5_1.scene_id = 6 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12517 L6_1.alias = "Npc12517" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "T800713_N12517" L6_1.scene_id = 6 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12518 L7_1.alias = "Npc12518" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "T800714_N12518" L7_1.scene_id = 6 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 12519 L8_1.alias = "Npc12519" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "T800715_N12519" L8_1.scene_id = 6 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 12520 L9_1.alias = "Npc12520" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "T800716_N12520" L9_1.scene_id = 6 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 12574 L10_1.alias = "Npc12574" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "T800717_N12574" L10_1.scene_id = 6 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 12575 L11_1.alias = "Npc12575" L11_1.script = "Actor/Npc/TempNPC" L11_1.pos = "T800718_N12575" L11_1.scene_id = 6 L11_1.room_id = 0 L11_1.data_index = 9 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710707 L3_1.alias = "Gadget70710707" L3_1.pos = "Q8007_N12424" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 6 L3_1.pos = "Q800701_T800701_N10000005" L4_1 = {} L4_1.point_id = 2 L4_1.scene_id = 6 L4_1.pos = "Q800708_Room1_Return" L5_1 = {} L5_1.point_id = 3 L5_1.scene_id = 6 L5_1.pos = "Q800708_Room2_Return" L6_1 = {} L6_1.point_id = 4 L6_1.scene_id = 6 L6_1.pos = "Q800708_Room3_Return" L7_1 = {} L7_1.point_id = 5 L7_1.scene_id = 6 L7_1.pos = "Q800708_Room4_Return" L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.transmit_points = L2_1 L0_1["800708"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800701_T800701_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12427 L4_1.alias = "Npc12427" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q800709_T800709_N1022" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710707 L3_1.alias = "Gadget70710707" L3_1.pos = "Q8007_N12424" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["800709"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800701_T800701_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["800710"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800701_T800701_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710707 L3_1.alias = "Gadget70710707" L3_1.pos = "Q8007_N12424" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["800711"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800701_T800701_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["800712"] = L1_1 L1_1 = {} L0_1["800713"] = L1_1 quest_data = L0_1