local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1 main_id = 70501 L0_1 = {} L1_1 = 7050117 L2_1 = 7050101 L3_1 = 7050102 L4_1 = 7050103 L5_1 = 7050104 L6_1 = 7050105 L7_1 = 7050106 L8_1 = 7050114 L9_1 = 7050107 L10_1 = 7050108 L11_1 = 7050116 L12_1 = 7050113 L13_1 = 7050111 L14_1 = 7050109 L15_1 = 7050112 L16_1 = 7050110 L17_1 = 7050115 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 L0_1[17] = L17_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "133004047" L5_1 = "" L3_1[1] = L4_1 L3_1[2] = L5_1 L4_1 = {} L5_1 = "133001053" L6_1 = "" L4_1[1] = L5_1 L4_1[2] = L6_1 L5_1 = {} L6_1 = "133001052" L7_1 = "" L5_1[1] = L6_1 L5_1[2] = L7_1 L6_1 = {} L7_1 = "133001041" L8_1 = "" L6_1[1] = L7_1 L6_1[2] = L8_1 L7_1 = {} L8_1 = "133001040" L9_1 = "" L7_1[1] = L8_1 L7_1[2] = L9_1 L8_1 = {} L9_1 = "133001051" L10_1 = "" L8_1[1] = L9_1 L8_1[2] = L10_1 L9_1 = {} L10_1 = "133001046" L11_1 = "" L9_1[1] = L10_1 L9_1[2] = L11_1 L10_1 = {} L11_1 = "133001057" L12_1 = "" L10_1[1] = L11_1 L10_1[2] = L12_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["7050101"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q70501" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7050102"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q70501" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20395 L4_1.alias = "Npc20395" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q70501luren" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7050103"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q70501" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20395 L4_1.alias = "Npc20395" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q70501luren" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7050104"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q70501" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20395 L4_1.alias = "Npc20395" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q70501luren" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7050105"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q70501" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20395 L4_1.alias = "Npc20395" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q70501luren" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7050106"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q70501" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20395 L4_1.alias = "Npc20395" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q70501luren" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7050107"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q70501" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7050108"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q70501" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7050109"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q70501" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7050110"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q70501" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7050111"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q70501" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7050112"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q70501" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7050113"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q70501" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20395 L4_1.alias = "Npc20395" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q70501luren" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7050114"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q70501" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7050115"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q70501" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7050116"] = L1_1 L1_1 = {} L0_1["7050117"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q70501" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7050101"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20395 L3_1.alias = "Npc20395" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q70501luren" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7050102"] = L1_1 L1_1 = {} L0_1["7050103"] = L1_1 L1_1 = {} L0_1["7050104"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.point_id = 2 L3_1.scene_id = 3 L3_1.pos = "Q70501failPos" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["7050105"] = L1_1 L1_1 = {} L0_1["7050106"] = L1_1 L1_1 = {} L0_1["7050107"] = L1_1 L1_1 = {} L0_1["7050108"] = L1_1 L1_1 = {} L0_1["7050109"] = L1_1 L1_1 = {} L0_1["7050110"] = L1_1 L1_1 = {} L0_1["7050111"] = L1_1 L1_1 = {} L0_1["7050112"] = L1_1 L1_1 = {} L0_1["7050113"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20397 L3_1.alias = "Npc20397" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q70501diaocha" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q70501player" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["7050114"] = L1_1 L1_1 = {} L0_1["7050115"] = L1_1 L1_1 = {} L0_1["7050116"] = L1_1 L1_1 = {} L0_1["7050117"] = L1_1 quest_data = L0_1