local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1 main_id = 486 L0_1 = {} L1_1 = 48601 L2_1 = 48602 L3_1 = 48603 L4_1 = 48604 L5_1 = 48605 L6_1 = 48606 L7_1 = 48607 L8_1 = 48608 L9_1 = 48609 L10_1 = 48610 L11_1 = 48611 L12_1 = 48612 L13_1 = 48613 L14_1 = 48614 L15_1 = 48615 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 sub_ids = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L0_1["48601"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["48602"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["48603"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "CatNpc" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10031 L3_1.pos = "Q48605NPC" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["48604"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["48605"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Qin" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1006 L3_1.pos = "Q48607Qin" L3_1.scene_id = 1004 L3_1.room_id = 100402 L3_1.data_index = 1 L4_1 = {} L4_1.alias = "CatNpc" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 10031 L4_1.pos = "Q48605NPC" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["48606"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Qin" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1006 L3_1.pos = "Q48607Qin" L3_1.scene_id = 1004 L3_1.room_id = 100402 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["48607"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L2_1.scene_id = 1008 L2_1.pos = "Q48608Player" L1_1.avatar = L2_1 L0_1["48608"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "CatNpc" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10031 L3_1.pos = "Q48701NPC" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["48610"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "NPC10030" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10030 L3_1.pos = "Q48603Npc" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["48603"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "CatNpc" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10031 L3_1.pos = "Q48605NPC" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["48604"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "CatNpc" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10031 L3_1.pos = "Q48605NPC" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "CatNpc" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 10031 L4_1.pos = "Q48701NPC" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["48605"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Qin" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1006 L3_1.pos = "Q48607Qin" L3_1.scene_id = 1004 L3_1.room_id = 100402 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Barbara" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 1008 L4_1.pos = "Q48608Babara" L4_1.scene_id = 1008 L4_1.room_id = 1 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["48606"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "CatNpc" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10031 L3_1.pos = "Q48701NPC" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Qin" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 1006 L4_1.pos = "Q48607Qin" L4_1.scene_id = 1004 L4_1.room_id = 100402 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Barbara" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 1008 L5_1.pos = "Q48608Babara" L5_1.scene_id = 1008 L5_1.room_id = 1 L5_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["48607"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Barbara" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1008 L3_1.pos = "Q48608Babara" L3_1.scene_id = 1008 L3_1.room_id = 1 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 1008 L3_1.pos = "Q48608Player" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["48608"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Gaia" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1004 L3_1.pos = "Q48610KaeyaLeave" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Barbara" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 1008 L4_1.pos = "Q48608Babara" L4_1.scene_id = 1008 L4_1.room_id = 1 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["48609"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Gaia" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1004 L3_1.pos = "Q48610KaeyaLeave" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "CatNpc" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 10031 L4_1.pos = "Q48701NPC" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["48610"] = L1_1