local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1 main_id = 11026 L0_1 = {} L1_1 = 1102601 L2_1 = 1102603 L3_1 = 1102602 L4_1 = 1102604 L5_1 = 1102605 L6_1 = 1102606 L7_1 = 1102607 L8_1 = 1102608 L9_1 = 1102609 L10_1 = 1102610 L11_1 = 1102611 L12_1 = 1102612 L13_1 = 1102626 L14_1 = 1102613 L15_1 = 1102619 L16_1 = 1102620 L17_1 = 1102622 L18_1 = 1102624 L19_1 = 1102623 L20_1 = 1102614 L21_1 = 1102625 L22_1 = 1102615 L23_1 = 1102621 L24_1 = 1102616 L25_1 = 1102617 L26_1 = 1102618 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 L0_1[17] = L17_1 L0_1[18] = L18_1 L0_1[19] = L19_1 L0_1[20] = L20_1 L0_1[21] = L21_1 L0_1[22] = L22_1 L0_1[23] = L23_1 L0_1[24] = L24_1 L0_1[25] = L25_1 L0_1[26] = L26_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["1102601"] = L1_1 L1_1 = {} L0_1["1102602"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1102603_N1048" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1102604"] = L1_1 L1_1 = {} L0_1["1102605"] = L1_1 L1_1 = {} L0_1["1102606"] = L1_1 L1_1 = {} L0_1["1102607"] = L1_1 L1_1 = {} L0_1["1102608"] = L1_1 L1_1 = {} L0_1["1102609"] = L1_1 L1_1 = {} L0_1["1102610"] = L1_1 L1_1 = {} L0_1["1102611"] = L1_1 L1_1 = {} L0_1["1102612"] = L1_1 L1_1 = {} L0_1["1102613"] = L1_1 L1_1 = {} L0_1["1102614"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1102615_N1048" L3_1.scene_id = 20131 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12498 L4_1.alias = "Npc12498" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1102613_N12498" L4_1.scene_id = 20131 L4_1.room_id = 1 L4_1.data_index = 1 L5_1 = {} L5_1.id = 12505 L5_1.alias = "Npc12505" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1102613_N12505" L5_1.scene_id = 20131 L5_1.room_id = 1 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12524 L6_1.alias = "Npc12524" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1102614_N12524" L6_1.scene_id = 20131 L6_1.room_id = 1 L6_1.data_index = 2 L7_1 = {} L7_1.id = 12525 L7_1.alias = "Npc12525" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q1102614_N12525" L7_1.scene_id = 20131 L7_1.room_id = 1 L7_1.data_index = 3 L8_1 = {} L8_1.id = 12526 L8_1.alias = "Npc12526" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q1102614_N12526" L8_1.scene_id = 20131 L8_1.room_id = 1 L8_1.data_index = 4 L9_1 = {} L9_1.id = 12527 L9_1.alias = "Npc12527" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q1102614_N12527" L9_1.scene_id = 20131 L9_1.room_id = 1 L9_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.npcs = L2_1 L0_1["1102615"] = L1_1 L1_1 = {} L0_1["1102616"] = L1_1 L1_1 = {} L0_1["1102617"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1102618_N1048" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1102618"] = L1_1 L1_1 = {} L0_1["1102619"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12498 L3_1.alias = "Npc12498" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1102613_N12498" L3_1.scene_id = 20131 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12505 L4_1.alias = "Npc12505" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1102613_N12505" L4_1.scene_id = 20131 L4_1.room_id = 1 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1102620"] = L1_1 L1_1 = {} L0_1["1102622"] = L1_1 L1_1 = {} L0_1["1102623"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1102602_N1048" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1102601"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1102602_N1048" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12498 L4_1.alias = "Npc12498" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1102602_N12498" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12499 L5_1.alias = "Npc12499" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1102602_N12499" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12500 L6_1.alias = "Npc12500" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1102602_N12500" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12504 L7_1.alias = "Npc12504" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q1102602_N12504" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 12501 L8_1.alias = "Npc12501" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q1102602_N12501" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 12502 L9_1.alias = "Npc12502" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q1102602_N12502" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.npcs = L2_1 L0_1["1102602"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1102602_N1048" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12498 L4_1.alias = "Npc12498" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1102602_N12498" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12499 L5_1.alias = "Npc12499" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1102602_N12499" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12500 L6_1.alias = "Npc12500" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1102602_N12500" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12504 L7_1.alias = "Npc12504" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q1102602_N12504" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 12501 L8_1.alias = "Npc12501" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q1102602_N12501" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 12502 L9_1.alias = "Npc12502" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q1102602_N12502" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.npcs = L2_1 L0_1["1102603"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12501 L3_1.alias = "Npc12501" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1102604_N12501" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1102604"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1102603_N1048" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 2147 L4_1.alias = "Npc2147" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q1102605_N2147" L4_1.scene_id = 1035 L4_1.room_id = 1 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1102605"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1102603_N1048" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 2023 L4_1.alias = "Npc2023" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q1102606_N2023" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1102606"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1102608_N1048" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1102607"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1102608_N1048" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1102608"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1102609_N1048" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710062 L3_1.alias = "Gadget70710062" L3_1.pos = "guide_Q1102611" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["1102609"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "guide_Q1102610" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710062 L3_1.alias = "Gadget70710062" L3_1.pos = "guide_Q1102611" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["1102610"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "guide_Q1102610" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710062 L3_1.alias = "Gadget70710062" L3_1.pos = "guide_Q1102611" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["1102611"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1102612_N1048" L3_1.scene_id = 20131 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1102612"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1102613_N1048" L3_1.scene_id = 20131 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12498 L4_1.alias = "Npc12498" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1102613_N12498" L4_1.scene_id = 20131 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12505 L5_1.alias = "Npc12505" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1102613_N12505" L5_1.scene_id = 20131 L5_1.room_id = 1 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1102613"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1102614_N1048" L3_1.scene_id = 20131 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12498 L4_1.alias = "Npc12498" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1102613_N12498" L4_1.scene_id = 20131 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12505 L5_1.alias = "Npc12505" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1102613_N12505" L5_1.scene_id = 20131 L5_1.room_id = 1 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710688 L3_1.alias = "Gadget70710688Zhiyi" L3_1.pos = "Q1102615CupZhiyi" L3_1.scene_id = 20131 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 70710688 L4_1.alias = "Gadget70710688Other" L4_1.pos = "Q1102615CupOther" L4_1.scene_id = 20131 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadgets = L2_1 L0_1["1102614"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12498 L3_1.alias = "Npc12498" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1102613_N12498" L3_1.scene_id = 20131 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12504 L4_1.alias = "Npc12504" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1102615_N12504" L4_1.scene_id = 20131 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12505 L5_1.alias = "Npc12505" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1102613_N12505" L5_1.scene_id = 20131 L5_1.room_id = 1 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12501 L6_1.alias = "Npc12501" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1102615_N12501" L6_1.scene_id = 20131 L6_1.room_id = 1 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12502 L7_1.alias = "Npc12502" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q1102615_N12502" L7_1.scene_id = 20131 L7_1.room_id = 1 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["1102615"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1102615_N1048" L3_1.scene_id = 20131 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12498 L4_1.alias = "Npc12498" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1102613_N12498" L4_1.scene_id = 20131 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12505 L5_1.alias = "Npc12505" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1102613_N12505" L5_1.scene_id = 20131 L5_1.room_id = 1 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1102616"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1102618_N1048" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12499 L4_1.alias = "Npc12499" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1102618_N12499" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12500 L5_1.alias = "Npc12500" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1102618_N12500" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 10234 L6_1.alias = "Npc10234" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1102618_N10234" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1102617"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12499 L3_1.alias = "Npc12499" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1102618_N12499" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12500 L4_1.alias = "Npc12500" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1102618_N12500" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 2003 L5_1.alias = "Npc2003" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q1102618_N2003" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 10234 L6_1.alias = "Npc10234" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1102618_N10234" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 2029 L7_1.alias = "Npc2029" L7_1.script = "Actor/Npc/NpcFSMBehaviour" L7_1.pos = "Q1102618_N2029_1267" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["1102618"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1102613_N1048" L3_1.scene_id = 20131 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12498 L4_1.alias = "Npc12498" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1102613_N12498" L4_1.scene_id = 20131 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12505 L5_1.alias = "Npc12505" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1102613_N12505" L5_1.scene_id = 20131 L5_1.room_id = 1 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1005 L6_1.alias = "Paimon" L6_1.script = "Actor/Quest/Q352/Paimon" L6_1.pos = "Q1102619_N1005" L6_1.scene_id = 20131 L6_1.room_id = 1 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1102619"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1102613_N1048" L3_1.scene_id = 20131 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1102620"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1102615_N1048" L3_1.scene_id = 20131 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12498 L4_1.alias = "Npc12498" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1102613_N12498" L4_1.scene_id = 20131 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12504 L5_1.alias = "Npc12504" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1102615_N12504" L5_1.scene_id = 20131 L5_1.room_id = 1 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12505 L6_1.alias = "Npc12505" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1102613_N12505" L6_1.scene_id = 20131 L6_1.room_id = 1 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12501 L7_1.alias = "Npc12501" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q1102615_N12501" L7_1.scene_id = 20131 L7_1.room_id = 1 L7_1.data_index = 5 L8_1 = {} L8_1.id = 12502 L8_1.alias = "Npc12502" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q1102615_N12502" L8_1.scene_id = 20131 L8_1.room_id = 1 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["1102621"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1102613_N1048" L3_1.scene_id = 20131 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1102622"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1102613_N1048" L3_1.scene_id = 20131 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1102623"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70710770 L3_1.alias = "Gadget70710770" L3_1.pos = "Q1102613_N12547" L3_1.scene_id = 20131 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["1102624"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70710688 L3_1.alias = "Gadget70710688Other" L3_1.pos = "Q1102615CupOther" L3_1.scene_id = 20131 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["1102625"] = L1_1 L1_1 = {} L0_1["1102626"] = L1_1 quest_data = L0_1