local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 main_id = 10110 L0_1 = {} L1_1 = 1011001 L2_1 = 1011002 L3_1 = 1011003 L4_1 = 1011004 L5_1 = 1011005 L6_1 = 1011006 L7_1 = 1011007 L8_1 = 1011008 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 sub_ids = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L1_1.npcs = L2_1 L0_1["1011001"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc1605" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1605 L3_1.pos = "Q1011007Ellin" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1011006"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc1605" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1605 L3_1.pos = "Q1011007Ellin" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1011007"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc1605" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1605 L3_1.pos = "Q1011007Ellin" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1011008"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc1605" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1605 L3_1.pos = "Q1011007Ellin" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1011009"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc160101" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 160101 L3_1.pos = "Q1011001NuoLa" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Wendy" L4_1.script = "Actor/Quest/Q301/Wendy301" L4_1.id = 1001 L4_1.pos = "Q1011001Wendy" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1011001"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70360076 L3_1.pos = "Q1011002Floatty" L3_1.alias = "Q1011002Floatty" L3_1.scene_id = 3 L3_1.room_id = 0 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.alias = "Wendy" L3_1.script = "Actor/Quest/Q301/Wendy301" L3_1.id = 1001 L3_1.pos = "Q1011002Wendy" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1011002"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Wendy" L3_1.script = "Actor/Quest/Q301/Wendy301" L3_1.id = 1001 L3_1.pos = "Q1011003Wendy" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1011003"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Gaia" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 1004 L3_1.pos = "Q1011004Keaya" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Diluc" L4_1.script = "Actor/Quest/Q376/Diluc" L4_1.id = 1009 L4_1.pos = "Q1011004Diluc" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Npc159301" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 159301 L5_1.pos = "Q1011004Xirui" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L6_1 = {} L6_1.alias = "Npc157701" L6_1.script = "Actor/Npc/TempNPC" L6_1.id = 157701 L6_1.pos = "Q1011004Palade" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 0 L7_1 = {} L7_1.alias = "Wendy" L7_1.script = "Actor/Quest/Q301/Wendy301" L7_1.id = 1001 L7_1.pos = "Q1011004Wendy" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["1011004"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc1605" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1605 L3_1.pos = "Q1011007Ellin" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Wendy" L4_1.script = "Actor/Quest/Q301/Wendy301" L4_1.id = 1001 L4_1.pos = "Q1011007Wendy" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1011005"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Wendy" L3_1.script = "Actor/Quest/Q301/Wendy301" L3_1.id = 1001 L3_1.pos = "Q1011007Wendy" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1011008"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Wendy" L3_1.script = "Actor/Quest/Q301/Wendy301" L3_1.id = 1001 L3_1.pos = "Q1011007Wendy" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1011009"] = L1_1