local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest71064" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest71064" L2_1 = nil L3_1 = nil L4_1 = nil L5_1 = nil function L6_1(A0_2) local L1_2 L1_2 = A0_2.clientData L2_1 = L1_2 L1_2 = L2_1.MainID L3_1 = L1_2 L1_2 = L2_1.ActorAlias L4_1 = L1_2 L1_2 = L2_1.SubIDs L5_1 = L1_2 end L1_1.OnDataLoaded = L6_1 function L6_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubStart7106401 L1_2["7106401"] = L2_2 L2_2 = A0_2.OnSubStart7106402 L1_2["7106402"] = L2_2 L2_2 = A0_2.OnSubStart7106403 L1_2["7106403"] = L2_2 L2_2 = A0_2.OnSubStart7106404 L1_2["7106404"] = L2_2 L2_2 = A0_2.OnSubStart7106405 L1_2["7106405"] = L2_2 L2_2 = A0_2.OnSubStart7106406 L1_2["7106406"] = L2_2 L2_2 = A0_2.OnSubStart7106407 L1_2["7106407"] = L2_2 L2_2 = A0_2.OnSubStart7106408 L1_2["7106408"] = L2_2 L2_2 = A0_2.OnSubStart7106409 L1_2["7106409"] = L2_2 L2_2 = A0_2.OnSubStart7106410 L1_2["7106410"] = L2_2 L2_2 = A0_2.OnSubStart7106411 L1_2["7106411"] = L2_2 A0_2.subStartHandlers = L1_2 end L1_1.OnSubStartHandlerBuild = L6_1 function L6_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFinish7106401 L1_2["7106401"] = L2_2 L2_2 = A0_2.OnSubFinish7106402 L1_2["7106402"] = L2_2 L2_2 = A0_2.OnSubFinish7106403 L1_2["7106403"] = L2_2 L2_2 = A0_2.OnSubFinish7106404 L1_2["7106404"] = L2_2 L2_2 = A0_2.OnSubFinish7106405 L1_2["7106405"] = L2_2 L2_2 = A0_2.OnSubFinish7106406 L1_2["7106406"] = L2_2 L2_2 = A0_2.OnSubFinish7106407 L1_2["7106407"] = L2_2 L2_2 = A0_2.OnSubFinish7106408 L1_2["7106408"] = L2_2 L2_2 = A0_2.OnSubFinish7106409 L1_2["7106409"] = L2_2 L2_2 = A0_2.OnSubFinish7106410 L1_2["7106410"] = L2_2 L2_2 = A0_2.OnSubFinish7106411 L1_2["7106411"] = L2_2 A0_2.subFinishHandlers = L1_2 end L1_1.OnSubFinishHandlerBuild = L6_1 function L6_1(A0_2) local L1_2 L1_2 = {} A0_2.subFailedHandlers = L1_2 end L1_1.OnSubFailedHandlerBuild = L6_1 return L1_1