local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 155008052 L1_1 = {} L2_1 = 52004 L1_1[1] = L2_1 L2_1 = {} L3_1 = 52004 L2_1[1] = L3_1 L3_1 = {} L4_1 = 52002 L3_1[1] = L4_1 L4_1 = {} L5_1 = 52001 L4_1[1] = L5_1 L5_1 = {} monsters = L5_1 L5_1 = {} npcs = L5_1 L5_1 = {} L6_1 = {} L6_1.config_id = 52001 L6_1.gadget_id = 70360315 L7_1 = {} L7_1.x = -67.335 L7_1.y = 166.278 L7_1.z = 34.814 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.644 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 36 L6_1.area_id = 200 L7_1 = {} L7_1.config_id = 52002 L7_1.gadget_id = 70360314 L8_1 = {} L8_1.x = -67.335 L8_1.y = 166.278 L8_1.z = 34.814 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.644 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 36 L7_1.area_id = 200 L8_1 = {} L8_1.config_id = 52003 L8_1.gadget_id = 70211111 L9_1 = {} L9_1.x = -64.759 L9_1.y = 167.828 L9_1.z = 35.203 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 272.37 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 16 L8_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\231\168\187\229\166\187" L8_1.isOneoff = true L8_1.persistent = true L9_1 = {} L9_1.name = "chest" L9_1.exp = 1 L8_1.explore = L9_1 L8_1.area_id = 200 L9_1 = {} L9_1.config_id = 52004 L9_1.gadget_id = 70360312 L10_1 = {} L10_1.x = -78.118 L10_1.y = 168.73 L10_1.z = 41.114 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 355.755 L10_1.y = 248.881 L10_1.z = 356.867 L9_1.rot = L10_1 L9_1.level = 36 L9_1.area_id = 200 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 gadgets = L5_1 L5_1 = {} regions = L5_1 L5_1 = {} L6_1 = {} L6_1.config_id = 1052005 L6_1.name = "GADGET_STATE_CHANGE_52005" L7_1 = EventType L7_1 = L7_1.EVENT_GADGET_STATE_CHANGE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_52005" L6_1.action = "action_EVENT_GADGET_STATE_CHANGE_52005" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1052006 L7_1.name = "GROUP_LOAD_52006" L8_1 = EventType L8_1 = L8_1.EVENT_GROUP_LOAD L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "" L7_1.action = "action_EVENT_GROUP_LOAD_52006" L7_1.trigger_count = 0 L5_1[1] = L6_1 L5_1[2] = L7_1 triggers = L5_1 L5_1 = {} variables = L5_1 L5_1 = {} L5_1.suite = 1 L5_1.end_suite = 0 L5_1.rand_suite = false init_config = L5_1 L5_1 = {} L6_1 = {} L7_1 = {} L6_1.monsters = L7_1 L7_1 = {} L8_1 = 52003 L9_1 = 52004 L7_1[1] = L8_1 L7_1[2] = L9_1 L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L8_1 = "GADGET_STATE_CHANGE_52005" L9_1 = "GROUP_LOAD_52006" L7_1[1] = L8_1 L7_1[2] = L9_1 L6_1.triggers = L7_1 L6_1.rand_weight = 100 L7_1 = {} L8_1 = {} L7_1.monsters = L8_1 L8_1 = {} L7_1.gadgets = L8_1 L8_1 = {} L7_1.regions = L8_1 L8_1 = {} L7_1.triggers = L8_1 L7_1.rand_weight = 100 L5_1[1] = L6_1 L5_1[2] = L7_1 suites = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 155008052 L5_2 = 52004 L2_2 = L2_2(L3_2, L4_2, L5_2) if 312 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_52005 = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "manzutiaojianle" L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "is_daynight_finish" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.RemoveEntityByConfigId L3_2 = A0_2 L4_2 = 155008052 L5_2 = EntityType L5_2 = L5_2.GADGET L6_2 = 52001 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_52005 = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = DayNight_Gadget_Unlock L3_2 = A0_2 L4_2 = 52004 L2_2(L3_2, L4_2) L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_52006 = L5_1 L5_1 = require L6_1 = "V2_4/EnvState" L5_1(L6_1) L5_1 = require L6_1 = "V2_4/EnvStateWorktop" L5_1(L6_1)