local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 155005384 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 384001 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = 350.302 L3_1.y = 217.571 L3_1.z = 129.341 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 354.766 L3_1.y = 346.535 L3_1.z = 13.037 L2_1.rot = L3_1 L2_1.level = 36 L2_1.point_type = 1008 L2_1.area_id = 200 L3_1 = {} L3_1.config_id = 384003 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = 345.942 L4_1.y = 216.466 L4_1.z = 123.339 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 352.261 L4_1.y = 2.648 L4_1.z = 12.033 L3_1.rot = L4_1 L3_1.level = 36 L3_1.point_type = 1008 L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 384004 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = 153.238 L5_1.y = 276.888 L5_1.z = 428.514 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 27.958 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.point_type = 1008 L4_1.area_id = 200 L5_1 = {} L5_1.config_id = 384005 L5_1.gadget_id = 70500000 L6_1 = {} L6_1.x = 151.223 L6_1.y = 276.952 L6_1.z = 428.324 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.78 L6_1.y = 103.641 L6_1.z = 23.563 L5_1.rot = L6_1 L5_1.level = 36 L5_1.point_type = 1008 L5_1.area_id = 200 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 384002 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = 350.446 L4_1.y = 217.448 L4_1.z = 128.673 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 245.109 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.point_type = 1008 L3_1.area_id = 200 L2_1[1] = L3_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 384001 L5_1 = 384003 L6_1 = 384004 L7_1 = 384005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1