local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 155005196 L1_1 = {} L2_1 = {} L2_1.config_id = 196001 L2_1.monster_id = 21010201 L3_1 = {} L3_1.x = 368.398 L3_1.y = 330.212 L3_1.z = 260.154 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 294.261 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.area_id = 200 L3_1 = {} L3_1.config_id = 196006 L3_1.monster_id = 21030101 L4_1 = {} L4_1.x = 377.083 L4_1.y = 333.588 L4_1.z = 268.656 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 290.35 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L3_1.disableWander = true L3_1.pose_id = 9012 L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 196010 L4_1.monster_id = 21010901 L5_1 = {} L5_1.x = 360.29 L5_1.y = 330.377 L5_1.z = 262.817 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L4_1.area_id = 200 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 196002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = 372.282 L3_1.y = 329.923 L3_1.z = 267.285 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 8.586 L3_1.y = 294.261 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 16 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 200 L3_1 = {} L3_1.config_id = 196007 L3_1.gadget_id = 70310001 L4_1 = {} L4_1.x = 376.364 L4_1.y = 329.746 L4_1.z = 269.802 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 196008 L4_1.gadget_id = 70310001 L5_1 = {} L5_1.x = 369.155 L5_1.y = 329.548 L5_1.z = 265.432 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.area_id = 200 L5_1 = {} L5_1.config_id = 196009 L5_1.gadget_id = 70310006 L6_1 = {} L6_1.x = 369.3 L6_1.y = 329.265 L6_1.z = 269.273 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 36 L6_1 = GadgetState L6_1 = L6_1.GearStart L5_1.state = L6_1 L5_1.area_id = 200 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1196003 L2_1.name = "ANY_MONSTER_DIE_196003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_196003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_196003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 196005 L3_1.monster_id = 21030101 L4_1 = {} L4_1.x = 370.769 L4_1.y = 329.355 L4_1.z = 271.487 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 180.585 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L3_1.disableWander = true L3_1.pose_id = 9012 L3_1.area_id = 200 L2_1[1] = L3_1 L1_1.monsters = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 196004 L3_1.gadget_id = 70300086 L4_1 = {} L4_1.x = 375.703 L4_1.y = 327.502 L4_1.z = 272.527 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 18.859 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.area_id = 200 L2_1[1] = L3_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 196001 L5_1 = 196006 L6_1 = 196010 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 196002 L5_1 = 196007 L6_1 = 196008 L7_1 = 196009 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_196003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_196003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 196002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_196003 = L1_1