local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 155005124 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 124001 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = 278.591 L3_1.y = 175.436 L3_1.z = 853.695 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 276.49 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.point_type = 4007 L2_1.isOneoff = true L2_1.persistent = true L2_1.area_id = 200 L3_1 = {} L3_1.config_id = 124002 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = 359.68 L4_1.y = 121.713 L4_1.z = 954.579 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 185.641 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.point_type = 4007 L3_1.isOneoff = true L3_1.persistent = true L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 124004 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = 680.639 L5_1.y = 187.833 L5_1.z = 634.464 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 359.931 L5_1.y = 103.013 L5_1.z = 0.126 L4_1.rot = L5_1 L4_1.level = 36 L4_1.point_type = 4007 L4_1.isOneoff = true L4_1.persistent = true L4_1.area_id = 200 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1124005 L2_1.name = "GATHER_124005" L3_1 = EventType L3_1 = L3_1.EVENT_GATHER L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "" L2_1.action = "action_EVENT_GATHER_124005" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1124006 L3_1.name = "VARIABLE_CHANGE_124006" L4_1 = EventType L4_1 = L4_1.EVENT_VARIABLE_CHANGE L3_1.event = L4_1 L3_1.source = "count" L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_124006" L3_1.action = "action_EVENT_VARIABLE_CHANGE_124006" L3_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "isfinished" L2_1.value = 0 L2_1.no_refresh = true L3_1 = {} L3_1.configId = 2 L3_1.name = "count" L3_1.value = 0 L3_1.no_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 124003 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = 435.907 L4_1.y = 150.194 L4_1.z = 1006.781 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 8.037 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.point_type = 4007 L3_1.isOneoff = true L3_1.persistent = true L3_1.area_id = 200 L2_1[1] = L3_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 124001 L5_1 = 124002 L6_1 = 124004 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GATHER_124005" L5_1 = "VARIABLE_CHANGE_124006" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "count" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GATHER_124005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "count" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 3 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_124006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "isfinished" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_124006 = L1_1