local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 133225183 L1_1 = {} L2_1 = {} L2_1.config_id = 183001 L2_1.monster_id = 21010301 L3_1 = {} L3_1.x = -6671.794 L3_1.y = 213.4 L3_1.z = -2571.38 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 2.877 L3_1.y = 171.354 L3_1.z = 18.271 L2_1.rot = L3_1 L2_1.level = 32 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.pose_id = 9003 L2_1.area_id = 18 L3_1 = {} L3_1.config_id = 183005 L3_1.monster_id = 21010301 L4_1 = {} L4_1.x = -6673.953 L4_1.y = 214.071 L4_1.z = -2571.326 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.682 L4_1.y = 120.002 L4_1.z = 359.949 L3_1.rot = L4_1 L3_1.level = 33 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.pose_id = 9003 L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 183010 L4_1.monster_id = 21011001 L5_1 = {} L5_1.x = -6673.31 L5_1.y = 214.084 L5_1.z = -2578.937 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 122.519 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 33 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.pose_id = 9013 L4_1.area_id = 18 L5_1 = {} L5_1.config_id = 183011 L5_1.monster_id = 21020701 L6_1 = {} L6_1.x = -6664.688 L6_1.y = 211.901 L6_1.z = -2567.114 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.878 L6_1.y = 104.487 L6_1.z = 356.613 L5_1.rot = L6_1 L5_1.level = 33 L5_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L5_1.area_id = 18 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 183002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = -6664.65 L3_1.y = 212.654 L3_1.z = -2574.064 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 114.489 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 18 L3_1 = {} L3_1.config_id = 183004 L3_1.gadget_id = 70310006 L4_1 = {} L4_1.x = -6672.202 L4_1.y = 213.716 L4_1.z = -2574.56 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 353.396 L3_1.rot = L4_1 L3_1.level = 33 L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 183006 L4_1.gadget_id = 70220026 L5_1 = {} L5_1.x = -6671.047 L5_1.y = 213.342 L5_1.z = -2565.783 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 18.163 L5_1.z = 354.599 L4_1.rot = L5_1 L4_1.level = 33 L4_1.area_id = 18 L5_1 = {} L5_1.config_id = 183007 L5_1.gadget_id = 70220026 L6_1 = {} L6_1.x = -6670.965 L6_1.y = 213.442 L6_1.z = -2564.674 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 356.616 L6_1.y = 10.823 L6_1.z = 346.908 L5_1.rot = L6_1 L5_1.level = 33 L5_1.area_id = 18 L6_1 = {} L6_1.config_id = 183008 L6_1.gadget_id = 70300088 L7_1 = {} L7_1.x = -6667.728 L7_1.y = 213.021 L7_1.z = -2583.564 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 210.781 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 33 L6_1.area_id = 18 L7_1 = {} L7_1.config_id = 183009 L7_1.gadget_id = 70300088 L8_1 = {} L8_1.x = -6665.389 L8_1.y = 212.615 L8_1.z = -2581.091 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 193.576 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 33 L7_1.area_id = 18 L8_1 = {} L8_1.config_id = 183012 L8_1.gadget_id = 70220014 L9_1 = {} L9_1.x = -6676.77 L9_1.y = 214.922 L9_1.z = -2571.509 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.025 L9_1.z = 352.214 L8_1.rot = L9_1 L8_1.level = 33 L8_1.area_id = 18 L9_1 = {} L9_1.config_id = 183013 L9_1.gadget_id = 70220014 L10_1 = {} L10_1.x = -6670.008 L10_1.y = 213.242 L10_1.z = -2564.973 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 349.87 L9_1.rot = L10_1 L9_1.level = 33 L9_1.area_id = 18 L10_1 = {} L10_1.config_id = 183014 L10_1.gadget_id = 70220013 L11_1 = {} L11_1.x = -6676.682 L11_1.y = 214.939 L11_1.z = -2573.351 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 6.373 L11_1.y = 19.116 L11_1.z = 342.242 L10_1.rot = L11_1 L10_1.level = 33 L10_1.area_id = 18 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1183003 L2_1.name = "ANY_MONSTER_DIE_183003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_183003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_183003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 183001 L5_1 = 183005 L6_1 = 183010 L7_1 = 183011 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 183002 L5_1 = 183004 L6_1 = 183006 L7_1 = 183007 L8_1 = 183008 L9_1 = 183009 L10_1 = 183012 L11_1 = 183013 L12_1 = 183014 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_183003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_183003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 183002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4001 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_183003 = L1_1