local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133225159 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 159001 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = -6304.299 L3_1.y = 221.185 L3_1.z = -2957.705 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 287.267 L3_1.z = 340.962 L2_1.rot = L3_1 L2_1.level = 33 L2_1.point_type = 1001 L2_1.area_id = 18 L3_1 = {} L3_1.config_id = 159002 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = -6307.938 L4_1.y = 220.009 L4_1.z = -2963.364 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 33 L3_1.point_type = 1008 L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 159003 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = -6307.264 L5_1.y = 220.153 L5_1.z = -2962.568 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 290.817 L5_1.z = 338.796 L4_1.rot = L5_1 L4_1.level = 33 L4_1.point_type = 1001 L4_1.area_id = 18 L5_1 = {} L5_1.config_id = 159004 L5_1.gadget_id = 70500000 L6_1 = {} L6_1.x = -6302.065 L6_1.y = 221.814 L6_1.z = -2955.708 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 36.89 L6_1.y = 340.43 L6_1.z = -0.001 L5_1.rot = L6_1 L5_1.level = 33 L5_1.point_type = 1002 L5_1.area_id = 18 L6_1 = {} L6_1.config_id = 159005 L6_1.gadget_id = 70500000 L7_1 = {} L7_1.x = -6300.581 L7_1.y = 222.017 L7_1.z = -2951.438 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 255.975 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 33 L6_1.point_type = 1002 L6_1.area_id = 18 L7_1 = {} L7_1.config_id = 159006 L7_1.gadget_id = 70500000 L8_1 = {} L8_1.x = -6311.687 L8_1.y = 218.425 L8_1.z = -2963.244 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 33.716 L7_1.rot = L8_1 L7_1.level = 33 L7_1.point_type = 1008 L7_1.area_id = 18 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 159001 L5_1 = 159002 L6_1 = 159003 L7_1 = 159004 L8_1 = 159005 L9_1 = 159006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1