local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133225079 L1_1 = {} L1_1.group_id = 133225079 L2_1 = {} L3_1 = 7216719 L4_1 = 7216619 L5_1 = 7217226 L6_1 = 7217320 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.questList = L2_1 L2_1 = {} L3_1 = 79004 L4_1 = 79005 L5_1 = 79006 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.chestList = L2_1 defs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 79001 L2_1.monster_id = 22010401 L3_1 = {} L3_1.x = -6223.989 L3_1.y = 204.497 L3_1.z = -2781.433 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 1.853 L3_1.y = 354.951 L3_1.z = 2.14 L2_1.rot = L3_1 L2_1.level = 33 L2_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136" L2_1.disableWander = true L2_1.pose_id = 9013 L2_1.climate_area_id = 7 L2_1.area_id = 18 L3_1 = {} L3_1.config_id = 79002 L3_1.monster_id = 22010401 L4_1 = {} L4_1.x = -6253.741 L4_1.y = 202.917 L4_1.z = -2829.545 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 331.162 L4_1.y = 255.472 L4_1.z = 12.735 L3_1.rot = L4_1 L3_1.level = 33 L3_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136" L3_1.disableWander = true L3_1.pose_id = 9013 L3_1.climate_area_id = 7 L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 79003 L4_1.monster_id = 22010401 L5_1 = {} L5_1.x = -6255.508 L5_1.y = 204.212 L5_1.z = -2826.878 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 355.637 L5_1.y = 192.497 L5_1.z = 32.064 L4_1.rot = L5_1 L4_1.level = 33 L4_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136" L4_1.disableWander = true L4_1.pose_id = 9013 L4_1.climate_area_id = 7 L4_1.area_id = 18 L5_1 = {} L5_1.config_id = 79010 L5_1.monster_id = 22010401 L6_1 = {} L6_1.x = -6221.435 L6_1.y = 204.523 L6_1.z = -2779.927 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 290.66 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 33 L5_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136" L5_1.disableWander = true L5_1.pose_id = 9013 L5_1.climate_area_id = 7 L5_1.area_id = 18 L6_1 = {} L6_1.config_id = 79011 L6_1.monster_id = 22010401 L7_1 = {} L7_1.x = -6238.885 L7_1.y = 207.719 L7_1.z = -2854.585 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 352.118 L7_1.y = 236.338 L7_1.z = 6.733 L6_1.rot = L7_1 L6_1.level = 33 L6_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136" L6_1.disableWander = true L6_1.pose_id = 9013 L6_1.climate_area_id = 7 L6_1.area_id = 18 L7_1 = {} L7_1.config_id = 79012 L7_1.monster_id = 22010401 L8_1 = {} L8_1.x = -6241.834 L8_1.y = 207.666 L8_1.z = -2852.839 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 359.895 L8_1.y = 172.28 L8_1.z = 10.759 L7_1.rot = L8_1 L7_1.level = 33 L7_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136" L7_1.disableWander = true L7_1.pose_id = 9013 L7_1.climate_area_id = 7 L7_1.area_id = 18 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 79004 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = -6223.806 L3_1.y = 204.409 L3_1.z = -2778.635 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 153.344 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 18 L3_1 = {} L3_1.config_id = 79005 L3_1.gadget_id = 70211151 L4_1 = {} L4_1.x = -6256.272 L4_1.y = 203.598 L4_1.z = -2829.888 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 2.123 L4_1.y = 53.454 L4_1.z = 359.319 L3_1.rot = L4_1 L3_1.level = 26 L3_1.chest_drop_id = 21910017 L3_1.drop_count = 1 L4_1 = GadgetState L4_1 = L4_1.ChestLocked L3_1.state = L4_1 L3_1.isOneoff = true L3_1.persistent = true L4_1 = {} L4_1.name = "chest" L4_1.exp = 1 L3_1.explore = L4_1 L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 79006 L4_1.gadget_id = 70211151 L5_1 = {} L5_1.x = -6241.995 L5_1.y = 208.523 L5_1.z = -2857.353 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 24.722 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 26 L4_1.chest_drop_id = 21910018 L4_1.drop_count = 1 L5_1 = GadgetState L5_1 = L5_1.ChestLocked L4_1.state = L5_1 L4_1.isOneoff = true L4_1.persistent = true L5_1 = {} L5_1.name = "chest" L5_1.exp = 1 L4_1.explore = L5_1 L4_1.area_id = 18 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 79013 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 5 L3_1 = {} L3_1.x = -6240.986 L3_1.y = 207.58 L3_1.z = -2854.994 L2_1.pos = L3_1 L2_1.area_id = 18 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1079007 L2_1.name = "ANY_MONSTER_DIE_79007" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_79007" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_79007" L3_1 = {} L3_1.config_id = 1079008 L3_1.name = "ANY_MONSTER_DIE_79008" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_79008" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_79008" L4_1 = {} L4_1.config_id = 1079009 L4_1.name = "ANY_MONSTER_DIE_79009" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_79009" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_79009" L5_1 = {} L5_1.config_id = 1079013 L5_1.name = "ENTER_REGION_79013" L6_1 = EventType L6_1 = L6_1.EVENT_ENTER_REGION L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ENTER_REGION_79013" L5_1.action = "action_EVENT_ENTER_REGION_79013" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "chestState" L2_1.value = 0 L2_1.no_refresh = true L3_1 = {} L3_1.configId = 2 L3_1.name = "suiteBySeq" L3_1.value = 0 L3_1.no_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 79001 L5_1 = 79010 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 79004 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_79007" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 79002 L6_1 = 79003 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 79005 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_79008" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 79006 L5_1[1] = L6_1 L4_1.gadgets = L5_1 L5_1 = {} L6_1 = 79013 L5_1[1] = L6_1 L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_79009" L7_1 = "ENTER_REGION_79013" L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_79007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 79004 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_79007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_79008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 79005 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_79008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_79009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 79006 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_79009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 79013 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_79013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 79011 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 79012 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_79013 = L1_1 L1_1 = require L2_1 = "V2_2/DayFinishSuite" L1_1(L2_1)