local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133223506 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 506001 L2_1.gadget_id = 70290159 L3_1 = {} L3_1.x = -6015.597 L3_1.y = 207.733 L3_1.z = -2597.434 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 3.929 L3_1.y = 62.832 L3_1.z = 7.604 L2_1.rot = L3_1 L2_1.level = 33 L3_1 = GadgetState L3_1 = L3_1.GearStart L2_1.state = L3_1 L2_1.area_id = 18 L3_1 = {} L3_1.config_id = 506002 L3_1.gadget_id = 70290159 L4_1 = {} L4_1.x = -6015.243 L4_1.y = 210.266 L4_1.z = -2586.917 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 32.58 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 33 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 18 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1506006 L2_1.name = "QUEST_FINISH_506006" L3_1 = EventType L3_1 = L3_1.EVENT_QUEST_FINISH L2_1.event = L3_1 L2_1.source = "7222906" L2_1.condition = "" L2_1.action = "action_EVENT_QUEST_FINISH_506006" L2_1.trigger_count = 0 L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 506003 L3_1.gadget_id = 70290159 L4_1 = {} L4_1.x = -6144.632 L4_1.y = 208.382 L4_1.z = -2502.635 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 330.533 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 33 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 506004 L4_1.gadget_id = 70290159 L5_1 = {} L5_1.x = -6167.624 L5_1.y = 215.868 L5_1.z = -2502.33 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 104.626 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 33 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.area_id = 18 L5_1 = {} L5_1.config_id = 506005 L5_1.gadget_id = 70290159 L6_1 = {} L6_1.x = -6162.496 L6_1.y = 216.953 L6_1.z = -2482.973 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 165.393 L6_1.z = 349.214 L5_1.rot = L6_1 L5_1.level = 33 L6_1 = GadgetState L6_1 = L6_1.GearStart L5_1.state = L6_1 L5_1.area_id = 18 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 506001 L5_1 = 506002 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "QUEST_FINISH_506006" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L2_2 = pairs L3_2 = gadgets L2_2, L3_2, L4_2 = L2_2(L3_2) for L5_2, L6_2 in L2_2, L3_2, L4_2 do L7_2 = ScriptLib L7_2 = L7_2.SetGroupGadgetStateByConfigId L8_2 = A0_2 L9_2 = 133223506 L10_2 = L6_2.config_id L11_2 = 0 L7_2(L8_2, L9_2, L10_2, L11_2) end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_506006 = L1_1