local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133223434 L1_1 = {} L1_1.group_id = 133223434 L1_1.isRandom = false L2_1 = {} L1_1.child_group = L2_1 L1_1.notifyQuest = true L1_1.hasChild = false L1_1.selfSuiteId = 2 L1_1.hasMultiStatues = false L2_1 = {} L2_1[10001] = 2 L1_1.statuesMap = L2_1 defs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 434003 L2_1.monster_id = 20011101 L3_1 = {} L3_1.x = -6381.176 L3_1.y = 200.0 L3_1.z = -2910.71 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 40.539 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 33 L2_1.drop_id = 1000100 L2_1.climate_area_id = 7 L2_1.area_id = 18 L3_1 = {} L3_1.config_id = 434007 L3_1.monster_id = 20011101 L4_1 = {} L4_1.x = -6381.788 L4_1.y = 201.162 L4_1.z = -2900.085 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 102.481 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 33 L3_1.drop_id = 1000100 L3_1.climate_area_id = 7 L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 434008 L4_1.monster_id = 20011101 L5_1 = {} L5_1.x = -6372.152 L5_1.y = 200.286 L5_1.z = -2902.882 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 269.983 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 33 L4_1.drop_id = 1000100 L4_1.climate_area_id = 7 L4_1.area_id = 18 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 434001 L2_1.gadget_id = 70290160 L3_1 = {} L3_1.x = -6378.327 L3_1.y = 200.667 L3_1.z = -2903.831 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 358.776 L3_1.y = 173.524 L3_1.z = 356.907 L2_1.rot = L3_1 L2_1.level = 33 L3_1 = GadgetState L3_1 = L3_1.GearStart L2_1.state = L3_1 L2_1.persistent = true L2_1.area_id = 18 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1434009 L2_1.name = "ANY_MONSTER_DIE_434009" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_434009" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_434009" L2_1.trigger_count = 0 L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "Seed" L2_1.value = 0 L2_1.no_refresh = true L3_1 = {} L3_1.configId = 2 L3_1.name = "Notified" L3_1.value = 0 L3_1.no_refresh = true L4_1 = {} L4_1.configId = 3 L4_1.name = "Finish" L4_1.value = 0 L4_1.no_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 434002 L3_1.gadget_id = 70330064 L4_1 = {} L4_1.x = -6375.151 L4_1.y = 200.323 L4_1.z = -2904.269 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 33 L3_1.interact_id = 35 L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 434004 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = -6378.064 L5_1.y = 203.839 L5_1.z = -2918.497 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 33 L4_1.point_type = 4005 L4_1.isOneoff = true L4_1.persistent = true L5_1 = {} L5_1.name = "gather" L5_1.exp = 3 L4_1.explore = L5_1 L4_1.area_id = 18 L5_1 = {} L5_1.config_id = 434005 L5_1.gadget_id = 70900380 L6_1 = {} L6_1.x = -6380.13 L6_1.y = 206.291 L6_1.z = -2906.004 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 33 L5_1.area_id = 18 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 434006 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 20 L4_1 = {} L4_1.x = -6376.936 L4_1.y = 200.0 L4_1.z = -2919.808 L3_1.pos = L4_1 L3_1.area_id = 18 L2_1[1] = L3_1 L1_1.regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1434006 L3_1.name = "ENTER_REGION_434006" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ENTER_REGION_434006" L3_1.action = "action_EVENT_ENTER_REGION_434006" L2_1[1] = L3_1 L1_1.triggers = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 434001 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 434003 L6_1 = 434007 L7_1 = 434008 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_434009" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_434009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Finish" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 434001 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_434009 = L1_1 L1_1 = require L2_1 = "V2_2/TsurumiBirdFather" L1_1(L2_1)