local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133223428 L1_1 = {} L1_1.loop_mode = 0 L1_1.group_ID = 133223428 L1_1.gadget_1 = 428001 L1_1.gadget_2 = 428002 L1_1.gadget_3 = 428003 L1_1.gadget_4 = 428004 L1_1.gadget_5 = 0 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 428001 L3_1.gadget_id = 70330122 L4_1 = {} L4_1.x = -6035.575 L4_1.y = 207.33 L4_1.z = -2872.254 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 359.809 L4_1.y = 230.847 L4_1.z = 7.646 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.Action01 L3_1.state = L4_1 L3_1.area_id = 18 L2_1[428001] = L3_1 L3_1 = {} L3_1.config_id = 428002 L3_1.gadget_id = 70330123 L4_1 = {} L4_1.x = -6041.577 L4_1.y = 207.584 L4_1.z = -2884.714 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 5.258 L4_1.y = 169.522 L4_1.z = 26.361 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.Action02 L3_1.state = L4_1 L3_1.area_id = 18 L2_1[428002] = L3_1 L3_1 = {} L3_1.config_id = 428003 L3_1.gadget_id = 70330122 L4_1 = {} L4_1.x = -6055.912 L4_1.y = 207.594 L4_1.z = -2876.469 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 11.254 L4_1.y = 277.869 L4_1.z = 1.545 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.Action03 L3_1.state = L4_1 L3_1.area_id = 18 L2_1[428003] = L3_1 L3_1 = {} L3_1.config_id = 428004 L3_1.gadget_id = 70330124 L4_1 = {} L4_1.x = -6048.444 L4_1.y = 207.127 L4_1.z = -2866.326 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 336.547 L4_1.y = 178.466 L4_1.z = 18.653 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.Action03 L3_1.state = L4_1 L3_1.area_id = 18 L2_1[428004] = L3_1 L3_1 = {} L3_1.config_id = 428006 L3_1.gadget_id = 70211150 L4_1 = {} L4_1.x = -6043.549 L4_1.y = 207.447 L4_1.z = -2877.43 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 30.453 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 26 L3_1.chest_drop_id = 21910037 L3_1.drop_count = 1 L3_1.isOneoff = true L3_1.persistent = true L4_1 = {} L4_1.name = "chest" L4_1.exp = 1 L3_1.explore = L4_1 L3_1.area_id = 18 L2_1[428006] = L3_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1428007 L3_1.name = "VARIABLE_CHANGE_428007" L4_1 = EventType L4_1 = L4_1.EVENT_VARIABLE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_428007" L3_1.action = "action_EVENT_VARIABLE_CHANGE_428007" L4_1 = {} L4_1.config_id = 1428008 L4_1.name = "GROUP_LOAD_428008" L5_1 = EventType L5_1 = L5_1.EVENT_GROUP_LOAD L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_GROUP_LOAD_428008" L4_1.action = "" L4_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 1428005 L4_1.name = "GADGET_STATE_CHANGE_428005" L5_1 = EventType L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_428005" L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_428005" L3_1[1] = L4_1 L2_1.triggers = L3_1 garbages = L2_1 L2_1 = {} L2_1.suite = 3 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 428001 L6_1 = 428002 L7_1 = 428003 L8_1 = 428004 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "VARIABLE_CHANGE_428007" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 428006 L5_1[1] = L6_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "GROUP_LOAD_428008" L6_1[1] = L7_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "successed" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_428007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "progress" L5_2 = 1 L6_2 = 133225273 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "Finish" L5_2 = 1 L6_2 = 133223425 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_428007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "successed" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_428008 = L2_1 L2_1 = require L3_1 = "BlackBoxPlay/LightResonanceStone" L2_1(L3_1)