local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.group_id = 133223240 L1_1 = {} L2_1 = {} L2_1.config_id = 240001 L2_1.monster_id = 24020301 L3_1 = {} L3_1.x = -6055.524 L3_1.y = 197.678 L3_1.z = -2891.139 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 30.021 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 33 L2_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179" L2_1.pose_id = 101 L2_1.climate_area_id = 7 L2_1.area_id = 18 L1_1[1] = L2_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 240002 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 3 L4_1 = {} L4_1.x = -6054.911 L4_1.y = 197.792 L4_1.z = -2891.191 L3_1.pos = L4_1 L3_1.area_id = 18 L2_1[1] = L3_1 L1_1.regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1240002 L3_1.name = "ENTER_REGION_240002" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ENTER_REGION_240002" L3_1.action = "action_EVENT_ENTER_REGION_240002" L2_1[1] = L3_1 L1_1.triggers = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 240001 L3_1[1] = L4_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1