local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133223124 L1_1 = {} L1_1.group_ID = 133223124 L1_1.gadget_1 = 124001 L1_1.rotation_1 = 0 L1_1.gadget_2 = 124002 L1_1.rotation_2 = 90 L1_1.gadget_3 = 124003 L1_1.rotation_3 = 180 L1_1.gadget_4 = 124006 L1_1.rotation_4 = 0 L1_1.gadget_5 = 0 L1_1.rotation_5 = 0 L2_1 = {} L3_1 = 124003 L2_1[1] = L3_1 L1_1.gadget_connect1 = L2_1 L2_1 = {} L1_1.gadget_connect2 = L2_1 L2_1 = {} L1_1.gadget_connect3 = L2_1 L2_1 = {} L1_1.gadget_connect4 = L2_1 L2_1 = {} L1_1.gadget_connect5 = L2_1 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 124001 L3_1.gadget_id = 70330081 L4_1 = {} L4_1.x = -5812.322 L4_1.y = 208.924 L4_1.z = -2585.236 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 76.179 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 33 L3_1.is_use_point_array = true L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 124002 L4_1.gadget_id = 70330081 L5_1 = {} L5_1.x = -5812.322 L5_1.y = 210.145 L5_1.z = -2585.236 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 76.179 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 33 L4_1.is_use_point_array = true L4_1.area_id = 18 L5_1 = {} L5_1.config_id = 124003 L5_1.gadget_id = 70330081 L6_1 = {} L6_1.x = -5812.322 L6_1.y = 211.511 L6_1.z = -2585.236 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 76.179 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 33 L5_1.is_use_point_array = true L5_1.area_id = 18 L6_1 = {} L6_1.config_id = 124004 L6_1.gadget_id = 70330084 L7_1 = {} L7_1.x = -5812.322 L7_1.y = 208.966 L7_1.z = -2585.236 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 76.179 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 33 L6_1.area_id = 18 L7_1 = {} L7_1.config_id = 124005 L7_1.gadget_id = 70330085 L8_1 = {} L8_1.x = -5812.322 L8_1.y = 213.281 L8_1.z = -2585.236 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 76.179 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 33 L7_1.area_id = 18 L8_1 = {} L8_1.config_id = 124006 L8_1.gadget_id = 70330083 L9_1 = {} L9_1.x = -5806.579 L9_1.y = 209.412 L9_1.z = -2583.759 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 77.749 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 33 L8_1.area_id = 18 L9_1 = {} L9_1.config_id = 124008 L9_1.gadget_id = 70211101 L10_1 = {} L10_1.x = -5808.892 L10_1.y = 209.498 L10_1.z = -2579.756 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 175.008 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 26 L9_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\168\187\229\166\187" L9_1.isOneoff = true L9_1.persistent = true L10_1 = {} L10_1.name = "chest" L10_1.exp = 1 L9_1.explore = L10_1 L9_1.area_id = 18 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1124007 L3_1.name = "VARIABLE_CHANGE_124007" L4_1 = EventType L4_1 = L4_1.EVENT_VARIABLE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_124007" L3_1.action = "action_EVENT_VARIABLE_CHANGE_124007" L2_1[1] = L3_1 triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 124001 L6_1 = 124002 L7_1 = 124003 L8_1 = 124004 L9_1 = 124005 L10_1 = 124006 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "VARIABLE_CHANGE_124007" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 124008 L5_1[1] = L6_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "successed" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_124007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "puzzle_progress" L5_2 = 1 L6_2 = 133223096 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_124007 = L2_1 L2_1 = require L3_1 = "BlackBoxPlay/LightSquare" L2_1(L3_1)