local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 133223107 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 107001 L2_1.gadget_id = 70310091 L3_1 = {} L3_1.x = -6024.256 L3_1.y = 164.284 L3_1.z = -2832.408 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 342.264 L3_1.y = 87.24 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 33 L2_1.persistent = true L2_1.interact_id = 47 L2_1.area_id = 18 L3_1 = {} L3_1.config_id = 107002 L3_1.gadget_id = 70310092 L4_1 = {} L4_1.x = -6009.916 L4_1.y = 164.157 L4_1.z = -2841.108 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 340.841 L4_1.y = 336.646 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 33 L3_1.persistent = true L3_1.interact_id = 47 L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 107003 L4_1.gadget_id = 70310093 L5_1 = {} L5_1.x = -6003.665 L5_1.y = 164.254 L5_1.z = -2835.172 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 350.178 L5_1.y = 294.9 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 33 L4_1.persistent = true L4_1.interact_id = 47 L4_1.area_id = 18 L5_1 = {} L5_1.config_id = 107004 L5_1.gadget_id = 70310094 L6_1 = {} L6_1.x = -5997.934 L6_1.y = 164.029 L6_1.z = -2822.616 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 78.612 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 33 L5_1.persistent = true L5_1.interact_id = 47 L5_1.area_id = 18 L6_1 = {} L6_1.config_id = 107005 L6_1.gadget_id = 70310095 L7_1 = {} L7_1.x = -6023.346 L7_1.y = 164.261 L7_1.z = -2813.077 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 314.537 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 33 L6_1.persistent = true L6_1.interact_id = 47 L6_1.area_id = 18 L7_1 = {} L7_1.config_id = 107006 L7_1.gadget_id = 70310096 L8_1 = {} L8_1.x = -6026.524 L8_1.y = 163.929 L8_1.z = -2823.921 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 288.329 L8_1.z = 11.937 L7_1.rot = L8_1 L7_1.level = 33 L7_1.persistent = true L7_1.interact_id = 47 L7_1.area_id = 18 L8_1 = {} L8_1.config_id = 107007 L8_1.gadget_id = 70310097 L9_1 = {} L9_1.x = -6012.624 L9_1.y = 164.859 L9_1.z = -2808.963 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 348.072 L9_1.y = 6.884 L9_1.z = 341.916 L8_1.rot = L9_1 L8_1.level = 33 L8_1.persistent = true L8_1.interact_id = 47 L8_1.area_id = 18 L9_1 = {} L9_1.config_id = 107008 L9_1.gadget_id = 70211131 L10_1 = {} L10_1.x = -6011.559 L10_1.y = 163.543 L10_1.z = -2824.083 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 26 L9_1.drop_tag = "\232\167\163\232\176\156\232\182\133\231\186\167\231\168\187\229\166\187" L9_1.isOneoff = true L9_1.persistent = true L10_1 = {} L10_1.name = "chest" L10_1.exp = 1 L9_1.explore = L10_1 L9_1.area_id = 18 L10_1 = {} L10_1.config_id = 107010 L10_1.gadget_id = 70211131 L11_1 = {} L11_1.x = -6011.612 L11_1.y = 162.888 L11_1.z = -2826.249 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 26 L10_1.drop_tag = "\232\167\163\232\176\156\232\182\133\231\186\167\231\168\187\229\166\187" L10_1.isOneoff = true L10_1.persistent = true L11_1 = {} L11_1.name = "chest" L11_1.exp = 1 L10_1.explore = L11_1 L10_1.area_id = 18 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1107009 L2_1.name = "GADGET_STATE_CHANGE_107009" L3_1 = EventType L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_107009" L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_107009" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1107011 L3_1.name = "GADGET_CREATE_107011" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_CREATE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_CREATE_107011" L3_1.action = "action_EVENT_GADGET_CREATE_107011" L3_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "progress" L2_1.value = 0 L2_1.no_refresh = true L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 107001 L5_1 = 107002 L6_1 = 107003 L7_1 = 107004 L8_1 = 107005 L9_1 = 107006 L10_1 = 107007 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GADGET_STATE_CHANGE_107009" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 107008 L6_1 = 107010 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GADGET_CREATE_107011" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "progress" L2_2 = L2_2(L3_2, L4_2) L3_2 = suites L3_2 = L3_2[1] L3_2 = L3_2.gadgets L3_2 = #L3_2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_107009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "progress" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) else L2_2 = A1_2.param1 L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "progress" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) end end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "progress" L2_2 = L2_2(L3_2, L4_2) L3_2 = suites L3_2 = L3_2[1] L3_2 = L3_2.gadgets L3_2 = #L3_2 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133223107 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_107009 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 107008 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_107011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 6067 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_107011 = L1_1