local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133222341 L1_1 = {} L2_1 = {} L2_1.config_id = 341001 L2_1.monster_id = 20060301 L3_1 = {} L3_1.x = -4853.491 L3_1.y = 200.146 L3_1.z = -4602.29 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.drop_tag = "\233\163\152\230\181\174\231\129\181" L2_1.pose_id = 101 L2_1.area_id = 14 L3_1 = {} L3_1.config_id = 341002 L3_1.monster_id = 20060101 L4_1 = {} L4_1.x = -4858.744 L4_1.y = 200.0 L4_1.z = -4596.867 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_tag = "\233\163\152\230\181\174\231\129\181" L3_1.pose_id = 101 L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 341003 L4_1.monster_id = 20060101 L5_1 = {} L5_1.x = -4859.256 L5_1.y = 200.411 L5_1.z = -4606.808 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.drop_tag = "\233\163\152\230\181\174\231\129\181" L4_1.pose_id = 101 L4_1.area_id = 14 L5_1 = {} L5_1.config_id = 341004 L5_1.monster_id = 20060301 L6_1 = {} L6_1.x = -4864.499 L6_1.y = 200.0 L6_1.z = -4601.28 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L5_1.drop_tag = "\233\163\152\230\181\174\231\129\181" L5_1.pose_id = 101 L5_1.area_id = 14 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 341005 L3_1.monster_id = 20060301 L4_1 = {} L4_1.x = -4859.66 L4_1.y = 200.145 L4_1.z = -4602.481 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_tag = "\233\163\152\230\181\174\231\129\181" L3_1.pose_id = 101 L3_1.area_id = 14 L2_1[1] = L3_1 L1_1.monsters = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 341001 L5_1 = 341002 L6_1 = 341003 L7_1 = 341004 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1