local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133222332 L1_1 = {} L1_1.duration = 180 L1_1.kill_sum = 4 L1_1.group_id = 133222332 L1_1.gadget_controller_id = 332004 L2_1 = {} L3_1 = {} L3_1.config_id = 332001 L3_1.monster_id = 24020101 L4_1 = {} L4_1.x = -4270.708 L4_1.y = 198.176 L4_1.z = -4278.404 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 2.797 L4_1.y = 332.998 L4_1.z = 359.579 L3_1.rot = L4_1 L3_1.level = 32 L3_1.drop_id = 1000100 L3_1.pose_id = 100 L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 332010 L4_1.monster_id = 24020201 L5_1 = {} L5_1.x = -4269.885 L5_1.y = 198.2 L5_1.z = -4270.893 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 215.277 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.drop_id = 1000100 L4_1.pose_id = 100 L4_1.area_id = 14 L5_1 = {} L5_1.config_id = 332011 L5_1.monster_id = 24020301 L6_1 = {} L6_1.x = -4277.327 L6_1.y = 198.375 L6_1.z = -4270.176 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 10.015 L6_1.y = 137.727 L6_1.z = 0.475 L5_1.rot = L6_1 L5_1.level = 30 L5_1.drop_id = 1000100 L5_1.pose_id = 100 L5_1.area_id = 14 L6_1 = {} L6_1.config_id = 332012 L6_1.monster_id = 24020401 L7_1 = {} L7_1.x = -4277.084 L7_1.y = 198.047 L7_1.z = -4278.061 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.895 L7_1.y = 359.986 L7_1.z = 358.21 L6_1.rot = L7_1 L6_1.level = 30 L6_1.drop_id = 1000100 L6_1.pose_id = 100 L6_1.area_id = 14 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 332002 L3_1.gadget_id = 70350082 L4_1 = {} L4_1.x = -4272.979 L4_1.y = 198.005 L4_1.z = -4274.554 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 290.355 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 32 L3_1.persistent = true L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 332003 L4_1.gadget_id = 70211021 L5_1 = {} L5_1.x = -4267.718 L5_1.y = 198.124 L5_1.z = -4274.833 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 3.577 L5_1.y = 270.019 L5_1.z = 0.001 L4_1.rot = L5_1 L4_1.level = 26 L4_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\168\187\229\166\187" L4_1.isOneoff = true L4_1.persistent = true L5_1 = {} L5_1.name = "chest" L5_1.exp = 1 L4_1.explore = L5_1 L4_1.area_id = 14 L5_1 = {} L5_1.config_id = 332004 L5_1.gadget_id = 70360001 L6_1 = {} L6_1.x = -4272.989 L6_1.y = 199.027 L6_1.z = -4274.568 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 290.355 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 32 L5_1.area_id = 14 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1332005 L3_1.name = "GROUP_LOAD_332005" L4_1 = EventType L4_1 = L4_1.EVENT_GROUP_LOAD L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GROUP_LOAD_332005" L3_1.action = "action_EVENT_GROUP_LOAD_332005" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1332006 L4_1.name = "CHALLENGE_SUCCESS_332006" L5_1 = EventType L5_1 = L5_1.EVENT_CHALLENGE_SUCCESS L4_1.event = L5_1 L4_1.source = "180" L4_1.condition = "" L4_1.action = "action_EVENT_CHALLENGE_SUCCESS_332006" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1332007 L5_1.name = "CHALLENGE_FAIL_332007" L6_1 = EventType L6_1 = L6_1.EVENT_CHALLENGE_FAIL L5_1.event = L6_1 L5_1.source = "180" L5_1.condition = "" L5_1.action = "action_EVENT_CHALLENGE_FAIL_332007" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1332008 L6_1.name = "GADGET_CREATE_332008" L7_1 = EventType L7_1 = L7_1.EVENT_GADGET_CREATE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_GADGET_CREATE_332008" L6_1.action = "action_EVENT_GADGET_CREATE_332008" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1332009 L7_1.name = "SELECT_OPTION_332009" L8_1 = EventType L8_1 = L8_1.EVENT_SELECT_OPTION L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_SELECT_OPTION_332009" L7_1.action = "action_EVENT_SELECT_OPTION_332009" L7_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "isFinish" L3_1.value = 0 L3_1.no_refresh = true L2_1[1] = L3_1 variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 332002 L6_1 = 332004 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GROUP_LOAD_332005" L6_1 = "CHALLENGE_SUCCESS_332006" L7_1 = "CHALLENGE_FAIL_332007" L8_1 = "GADGET_CREATE_332008" L9_1 = "SELECT_OPTION_332009" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 332001 L7_1 = 332010 L8_1 = 332011 L9_1 = 332012 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isFinish" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_332005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 332002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 332004 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 133222332 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 3001 L5_2 = 4 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_332005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "isFinish" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 332002 L5_2 = GadgetState L5_2 = L5_2.GearStop L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 332003 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 3001 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_332006 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 332002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 332004 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 133222332 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 3001 L5_2 = 4 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_332007 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 332004 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_332008 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133222332 L5_2 = 332004 L6_2 = {} L7_2 = 177 L6_2[1] = L7_2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_332008 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 332004 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 177 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_SELECT_OPTION_332009 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 180 L5_2 = 180 L6_2 = L1_1.duration L7_2 = L1_1.group_id L8_2 = L1_1.kill_sum L9_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_controller_id L4_2.config_id = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 332002 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 3001 L5_2 = 1 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_SELECT_OPTION_332009 = L2_1