local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133222244 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 244003 L2_1.gadget_id = 70211122 L3_1 = {} L3_1.x = -4665.524 L3_1.y = 100.1 L3_1.z = -4263.445 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 28.178 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\232\167\163\232\176\156\233\171\152\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestTrap L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 14 L3_1 = {} L3_1.config_id = 244004 L3_1.gadget_id = 70211132 L4_1 = {} L4_1.x = -4661.753 L4_1.y = 100.829 L4_1.z = -4258.346 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 272.492 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 26 L3_1.drop_tag = "\232\167\163\232\176\156\232\182\133\231\186\167\231\168\187\229\166\187" L4_1 = GadgetState L4_1 = L4_1.ChestTrap L3_1.state = L4_1 L3_1.isOneoff = true L3_1.persistent = true L4_1 = {} L4_1.name = "chest" L4_1.exp = 1 L3_1.explore = L4_1 L3_1.area_id = 14 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 244007 L3_1 = RegionShape L3_1 = L3_1.CUBIC L2_1.shape = L3_1 L3_1 = {} L3_1.x = 20.0 L3_1.y = 30.0 L3_1.z = 20.0 L2_1.size = L3_1 L3_1 = {} L3_1.x = -4663.988 L3_1.y = 100.718 L3_1.z = -4258.963 L2_1.pos = L3_1 L2_1.area_id = 14 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1244007 L2_1.name = "ENTER_REGION_244007" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_244007" L2_1.action = "action_EVENT_ENTER_REGION_244007" L2_1.trigger_count = 0 L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "Finish" L2_1.value = 0 L2_1.no_refresh = true L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 244001 L3_1.gadget_id = 70211001 L4_1 = {} L4_1.x = -4675.863 L4_1.y = 130.407 L4_1.z = -4244.295 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 344.294 L4_1.y = 209.594 L4_1.z = 355.29 L3_1.rot = L4_1 L3_1.level = 26 L3_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L3_1.isOneoff = true L3_1.persistent = true L4_1 = {} L4_1.name = "chest" L4_1.exp = 1 L3_1.explore = L4_1 L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 244002 L4_1.gadget_id = 70211112 L5_1 = {} L5_1.x = -4664.101 L5_1.y = 100.512 L5_1.z = -4254.339 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 211.049 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 26 L4_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\231\168\187\229\166\187" L5_1 = GadgetState L5_1 = L5_1.ChestTrap L4_1.state = L5_1 L4_1.isOneoff = true L4_1.persistent = true L5_1 = {} L5_1.name = "chest" L5_1.exp = 1 L4_1.explore = L5_1 L4_1.area_id = 14 L5_1 = {} L5_1.config_id = 244006 L5_1.gadget_id = 70211102 L6_1 = {} L6_1.x = -4661.772 L6_1.y = 100.3 L6_1.z = -4263.735 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 333.469 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 26 L5_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\168\187\229\166\187" L6_1 = GadgetState L6_1 = L6_1.ChestTrap L5_1.state = L6_1 L5_1.isOneoff = true L5_1.persistent = true L6_1 = {} L6_1.name = "chest" L6_1.exp = 1 L5_1.explore = L6_1 L5_1.area_id = 14 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 244005 L4_1 = RegionShape L4_1 = L4_1.CUBIC L3_1.shape = L4_1 L4_1 = {} L4_1.x = 20.0 L4_1.y = 30.0 L4_1.z = 20.0 L3_1.size = L4_1 L4_1 = {} L4_1.x = -4663.988 L4_1.y = 100.718 L4_1.z = -4258.963 L3_1.pos = L4_1 L3_1.area_id = 14 L2_1[1] = L3_1 L1_1.regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1244005 L3_1.name = "ENTER_REGION_244005" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ENTER_REGION_244005" L3_1.action = "action_EVENT_ENTER_REGION_244005" L3_1.trigger_count = 0 L2_1[1] = L3_1 L1_1.triggers = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 244003 L5_1 = 244004 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 244007 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ENTER_REGION_244007" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 if L2_2 ~= 244007 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Finish" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_244007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 244003 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 244004 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_244007 = L1_1