local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133222143 L1_1 = {} L2_1 = {} L2_1.config_id = 143001 L2_1.monster_id = 21010201 L3_1 = {} L3_1.x = -4824.124 L3_1.y = 214.655 L3_1.z = -4708.802 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 12.424 L3_1.y = 94.679 L3_1.z = 358.12 L2_1.rot = L3_1 L2_1.level = 30 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.pose_id = 9012 L2_1.area_id = 14 L3_1 = {} L3_1.config_id = 143005 L3_1.monster_id = 21030601 L4_1 = {} L4_1.x = -4823.51 L4_1.y = 214.139 L4_1.z = -4712.058 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 32.336 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L3_1.disableWander = true L3_1.pose_id = 9012 L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 143008 L4_1.monster_id = 21020301 L5_1 = {} L5_1.x = -4817.477 L5_1.y = 214.491 L5_1.z = -4706.079 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 359.71 L5_1.y = 211.195 L5_1.z = 359.899 L4_1.rot = L5_1 L4_1.level = 30 L4_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L4_1.area_id = 14 L5_1 = {} L5_1.config_id = 143009 L5_1.monster_id = 21020301 L6_1 = {} L6_1.x = -4817.609 L6_1.y = 214.49 L6_1.z = -4713.792 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.072 L6_1.y = 295.374 L6_1.z = 359.701 L5_1.rot = L6_1 L5_1.level = 30 L5_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L5_1.area_id = 14 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 143002 L2_1.gadget_id = 70300085 L3_1 = {} L3_1.x = -4817.488 L3_1.y = 214.03 L3_1.z = -4713.776 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 132.196 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.area_id = 14 L3_1 = {} L3_1.config_id = 143004 L3_1.gadget_id = 70300085 L4_1 = {} L4_1.x = -4817.403 L4_1.y = 214.032 L4_1.z = -4706.081 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 132.196 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 143010 L4_1.gadget_id = 70300107 L5_1 = {} L5_1.x = -4822.087 L5_1.y = 214.226 L5_1.z = -4710.242 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.122 L5_1.y = 61.918 L5_1.z = 359.962 L4_1.rot = L5_1 L4_1.level = 30 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.area_id = 14 L5_1 = {} L5_1.config_id = 143011 L5_1.gadget_id = 70300086 L6_1 = {} L6_1.x = -4813.759 L6_1.y = 214.2 L6_1.z = -4714.524 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L5_1.area_id = 14 L6_1 = {} L6_1.config_id = 143012 L6_1.gadget_id = 70300086 L7_1 = {} L7_1.x = -4814.377 L7_1.y = 214.217 L7_1.z = -4704.749 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 30 L6_1.area_id = 14 L7_1 = {} L7_1.config_id = 143013 L7_1.gadget_id = 70211011 L8_1 = {} L8_1.x = -4816.619 L8_1.y = 214.19 L8_1.z = -4710.166 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 269.868 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 26 L7_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\168\187\229\166\187" L7_1.isOneoff = true L7_1.persistent = true L8_1 = {} L8_1.name = "chest" L8_1.exp = 1 L7_1.explore = L8_1 L7_1.area_id = 14 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1143003 L2_1.name = "ANY_MONSTER_DIE_143003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_143003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_143003" L3_1 = {} L3_1.config_id = 1143006 L3_1.name = "ANY_MONSTER_DIE_143006" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_143006" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_143006" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1143014 L4_1.name = "GADGET_STATE_CHANGE_143014" L5_1 = EventType L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_143014" L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_143014" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 143007 L3_1.monster_id = 20060101 L4_1 = {} L4_1.x = -4790.572 L4_1.y = 208.869 L4_1.z = -4705.971 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 8.956 L4_1.y = 61.083 L4_1.z = 349.262 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_tag = "\233\163\152\230\181\174\231\129\181" L3_1.pose_id = 101 L3_1.area_id = 14 L2_1[1] = L3_1 L1_1.monsters = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 143001 L5_1 = 143005 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 143002 L5_1 = 143004 L6_1 = 143010 L7_1 = 143011 L8_1 = 143012 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_143006" L5_1 = "GADGET_STATE_CHANGE_143014" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 143008 L6_1 = 143009 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_143003" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_143003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 143013 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_143003 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 143005 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_143006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133222143 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_143006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 143013 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_143014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "unlock3" L5_2 = 1 L6_2 = 133222338 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = {} L2_2.x = -4861.16 L2_2.y = 202.2 L2_2.z = -4775.8 L3_2 = {} L3_2.x = 0 L3_2.y = 0 L3_2.z = 0 L4_2 = ScriptLib L4_2 = L4_2.BeginCameraSceneLook L5_2 = A0_2 L6_2 = {} L6_2.look_pos = L2_2 L6_2.is_allow_input = true L6_2.duration = 1.5 L6_2.is_force = true L6_2.is_broadcast = false L6_2.is_recover_keep_current = true L6_2.delay = 0 L6_2.is_set_follow_pos = false L6_2.follow_pos = L3_2 L6_2.is_force_walk = false L6_2.is_change_play_mode = false L6_2.is_set_screen_XY = false L6_2.screen_x = 0 L6_2.screen_y = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = 0 return L4_2 end action_EVENT_GADGET_STATE_CHANGE_143014 = L1_1