local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133222138 L1_1 = {} L2_1 = {} L2_1.config_id = 138001 L2_1.monster_id = 21030601 L3_1 = {} L3_1.x = -4915.451 L3_1.y = 203.051 L3_1.z = -4718.311 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 342.747 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L2_1.disableWander = true L2_1.pose_id = 9012 L2_1.area_id = 14 L3_1 = {} L3_1.config_id = 138005 L3_1.monster_id = 21010201 L4_1 = {} L4_1.x = -4911.918 L4_1.y = 203.054 L4_1.z = -4715.9 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 284.188 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.pose_id = 9012 L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 138007 L4_1.monster_id = 21020201 L5_1 = {} L5_1.x = -4917.979 L5_1.y = 203.958 L5_1.z = -4710.989 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 141.427 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L4_1.disableWander = true L4_1.area_id = 14 L5_1 = {} L5_1.config_id = 138008 L5_1.monster_id = 21010701 L6_1 = {} L6_1.x = -4923.827 L6_1.y = 203.875 L6_1.z = -4713.218 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 153.799 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.disableWander = true L5_1.area_id = 14 L6_1 = {} L6_1.config_id = 138009 L6_1.monster_id = 21011601 L7_1 = {} L7_1.x = -4912.506 L7_1.y = 203.705 L7_1.z = -4712.19 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 14.354 L7_1.y = 181.282 L7_1.z = 345.863 L6_1.rot = L7_1 L6_1.level = 30 L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L6_1.disableWander = true L6_1.area_id = 14 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 138002 L2_1.gadget_id = 70211001 L3_1 = {} L3_1.x = -4918.086 L3_1.y = 203.417 L3_1.z = -4710.901 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 359.966 L3_1.y = 143.317 L3_1.z = 359.694 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 14 L3_1 = {} L3_1.config_id = 138004 L3_1.gadget_id = 70300089 L4_1 = {} L4_1.x = -4913.946 L4_1.y = 202.617 L4_1.z = -4723.376 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 199.7 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 138011 L4_1.gadget_id = 70300107 L5_1 = {} L5_1.x = -4914.888 L5_1.y = 203.069 L5_1.z = -4714.832 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 199.7 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.area_id = 14 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1138003 L2_1.name = "ANY_MONSTER_DIE_138003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_138003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_138003" L3_1 = {} L3_1.config_id = 1138010 L3_1.name = "GADGET_STATE_CHANGE_138010" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_138010" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_138010" L4_1 = {} L4_1.config_id = 1138013 L4_1.name = "ANY_MONSTER_DIE_138013" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_138013" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_138013" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1138014 L5_1.name = "GADGET_STATE_CHANGE_138014" L6_1 = EventType L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_138014" L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_138014" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 138006 L3_1.gadget_id = 70300089 L4_1 = {} L4_1.x = -4926.28 L4_1.y = 202.787 L4_1.z = -4705.13 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 131.656 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 138012 L4_1.gadget_id = 70300085 L5_1 = {} L5_1.x = -4918.644 L5_1.y = 194.559 L5_1.z = -4709.912 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.88 L5_1.y = 61.222 L5_1.z = 353.631 L4_1.rot = L5_1 L4_1.level = 30 L4_1.area_id = 14 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 138001 L5_1 = 138005 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 138004 L5_1 = 138011 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GADGET_STATE_CHANGE_138010" L5_1 = "ANY_MONSTER_DIE_138013" L6_1 = "GADGET_STATE_CHANGE_138014" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 138007 L6_1 = 138008 L7_1 = 138009 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_138003" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_138003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 138002 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_138003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = 133222138 L6_2 = 138002 L3_2 = L3_2(L4_2, L5_2, L6_2) if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_138010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GoToFlowSuite L3_2 = A0_2 L4_2 = 133222141 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_138010 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 138001 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_138013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133222138 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_138013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 138002 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_138014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = {} L2_2.x = -4870.97 L2_2.y = 203.51 L2_2.z = -4770.14 L3_2 = {} L3_2.x = 0 L3_2.y = 0 L3_2.z = 0 L4_2 = ScriptLib L4_2 = L4_2.BeginCameraSceneLook L5_2 = A0_2 L6_2 = {} L6_2.look_pos = L2_2 L6_2.is_allow_input = true L6_2.duration = 1.5 L6_2.is_force = true L6_2.is_broadcast = false L6_2.is_recover_keep_current = true L6_2.delay = 0 L6_2.is_set_follow_pos = false L6_2.follow_pos = L3_2 L6_2.is_force_walk = false L6_2.is_change_play_mode = false L6_2.is_set_screen_XY = false L6_2.screen_x = 0 L6_2.screen_y = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.SetGroupVariableValueByGroup L5_2 = A0_2 L6_2 = "unlock2" L7_2 = 1 L8_2 = 133222338 L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = 0 return L4_2 end action_EVENT_GADGET_STATE_CHANGE_138014 = L1_1