local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133222043 L1_1 = {} L2_1 = {} L2_1.config_id = 43001 L2_1.monster_id = 20060201 L3_1 = {} L3_1.x = -4365.302 L3_1.y = 242.446 L3_1.z = -4177.277 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 3.117 L3_1.y = 340.23 L3_1.z = 1.72 L2_1.rot = L3_1 L2_1.level = 32 L2_1.drop_tag = "\233\163\152\230\181\174\231\129\181" L2_1.pose_id = 101 L2_1.area_id = 14 L3_1 = {} L3_1.config_id = 43002 L3_1.monster_id = 20060201 L4_1 = {} L4_1.x = -4364.624 L4_1.y = 242.119 L4_1.z = -4170.884 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 224.747 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 32 L3_1.drop_tag = "\233\163\152\230\181\174\231\129\181" L3_1.pose_id = 101 L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 43003 L4_1.monster_id = 20010501 L5_1 = {} L5_1.x = -4370.61 L5_1.y = 243.777 L5_1.z = -4173.553 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 104.213 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 32 L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L4_1.area_id = 14 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 43004 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 8 L3_1 = {} L3_1.x = -4367.706 L3_1.y = 243.105 L3_1.z = -4174.22 L2_1.pos = L3_1 L2_1.area_id = 14 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1043004 L2_1.name = "ENTER_REGION_43004" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_43004" L2_1.action = "action_EVENT_ENTER_REGION_43004" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 43004 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ENTER_REGION_43004" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 43001 L6_1 = 43002 L7_1 = 43003 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 43004 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_43004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133222043 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_43004 = L1_1