local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133220640 L1_1 = {} L2_1 = {} L2_1.config_id = 640001 L2_1.monster_id = 21030101 L3_1 = {} L3_1.x = -2389.32 L3_1.y = 247.576 L3_1.z = -4258.335 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 212.075 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_id = 1000100 L2_1.pose_id = 9012 L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 640003 L3_1.monster_id = 21010201 L4_1 = {} L4_1.x = -2393.002 L4_1.y = 247.373 L4_1.z = -4262.806 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 39.351 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L3_1.pose_id = 9012 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 640006 L4_1.monster_id = 21010201 L5_1 = {} L5_1.x = -2379.019 L5_1.y = 246.672 L5_1.z = -4295.708 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L4_1.pose_id = 9003 L4_1.area_id = 11 L5_1 = {} L5_1.config_id = 640008 L5_1.monster_id = 21011001 L6_1 = {} L6_1.x = -2384.051 L6_1.y = 246.44 L6_1.z = -4293.69 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 52.886 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_id = 1000100 L5_1.pose_id = 9002 L5_1.area_id = 11 L6_1 = {} L6_1.config_id = 640009 L6_1.monster_id = 21020201 L7_1 = {} L7_1.x = -2409.927 L7_1.y = 245.701 L7_1.z = -4283.766 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 51.62 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_id = 1000100 L6_1.disableWander = true L6_1.pose_id = 401 L6_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 640001 L5_1 = 640003 L6_1 = 640006 L7_1 = 640008 L8_1 = 640009 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1