local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 133220170 L1_1 = {} L2_1 = {} L2_1.config_id = 170009 L2_1.monster_id = 25080301 L3_1 = {} L3_1.x = -3749.024 L3_1.y = 200.24 L3_1.z = -1643.653 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 357.527 L3_1.y = 343.524 L3_1.z = 359.526 L2_1.rot = L3_1 L2_1.level = 27 L2_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171" L2_1.disableWander = true L3_1 = {} L4_1 = 5108 L3_1[1] = L4_1 L2_1.affix = L3_1 L2_1.isOneoff = true L2_1.pose_id = 1 L2_1.title_id = 10014 L2_1.special_name_id = 10033 L2_1.area_id = 13 L1_1[1] = L2_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 170010 L2_1.gadget_id = 70310004 L3_1 = {} L3_1.x = -3752.37 L3_1.y = 200.439 L3_1.z = -1659.144 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 3.755 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 27 L3_1 = GadgetState L3_1 = L3_1.GearStart L2_1.state = L3_1 L2_1.area_id = 13 L3_1 = {} L3_1.config_id = 170011 L3_1.gadget_id = 70300104 L4_1 = {} L4_1.x = -3755.805 L4_1.y = 200.713 L4_1.z = -1664.085 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 359.935 L4_1.y = 247.735 L4_1.z = 359.216 L3_1.rot = L4_1 L3_1.level = 27 L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 170012 L4_1.gadget_id = 70220025 L5_1 = {} L5_1.x = -3758.38 L5_1.y = 200.618 L5_1.z = -1665.217 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 86.867 L5_1.y = 107.186 L5_1.z = 107.21 L4_1.rot = L5_1 L4_1.level = 27 L4_1.area_id = 13 L5_1 = {} L5_1.config_id = 170013 L5_1.gadget_id = 70220025 L6_1 = {} L6_1.x = -3756.755 L6_1.y = 200.687 L6_1.z = -1664.473 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 86.128 L6_1.y = 131.403 L6_1.z = 95.963 L5_1.rot = L6_1 L5_1.level = 27 L5_1.area_id = 13 L6_1 = {} L6_1.config_id = 170014 L6_1.gadget_id = 70220052 L7_1 = {} L7_1.x = -3754.363 L7_1.y = 200.912 L7_1.z = -1667.524 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 27 L6_1.area_id = 13 L7_1 = {} L7_1.config_id = 170015 L7_1.gadget_id = 70220052 L8_1 = {} L8_1.x = -3755.6 L8_1.y = 201.119 L8_1.z = -1667.784 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 105.423 L8_1.z = 212.109 L7_1.rot = L8_1 L7_1.level = 27 L7_1.area_id = 13 L8_1 = {} L8_1.config_id = 170016 L8_1.gadget_id = 70220050 L9_1 = {} L9_1.x = -3760.369 L9_1.y = 200.397 L9_1.z = -1663.798 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 183.526 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 27 L8_1.area_id = 13 L9_1 = {} L9_1.config_id = 170017 L9_1.gadget_id = 70211022 L10_1 = {} L10_1.x = -3758.137 L10_1.y = 200.46 L10_1.z = -1662.517 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 33.014 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 26 L9_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\168\187\229\166\187" L10_1 = GadgetState L10_1 = L10_1.ChestLocked L9_1.state = L10_1 L9_1.isOneoff = true L9_1.persistent = true L10_1 = {} L10_1.name = "chest" L10_1.exp = 1 L9_1.explore = L10_1 L9_1.area_id = 13 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 170002 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 30 L3_1 = {} L3_1.x = -3754.691 L3_1.y = 200.651 L3_1.z = -1662.566 L2_1.pos = L3_1 L2_1.area_id = 13 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1170001 L2_1.name = "GROUP_LOAD_170001" L3_1 = EventType L3_1 = L3_1.EVENT_GROUP_LOAD L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_GROUP_LOAD_170001" L2_1.action = "action_EVENT_GROUP_LOAD_170001" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1170002 L3_1.name = "ENTER_REGION_170002" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ENTER_REGION_170002" L3_1.action = "action_EVENT_ENTER_REGION_170002" L3_1.trigger_count = 0 L3_1.forbid_guest = false L4_1 = {} L4_1.config_id = 1170003 L4_1.name = "ANY_MONSTER_DIE_170003" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_170003" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_170003" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1170004 L5_1.name = "GROUP_LOAD_170004" L6_1 = EventType L6_1 = L6_1.EVENT_GROUP_LOAD L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_GROUP_LOAD_170004" L5_1.action = "action_EVENT_GROUP_LOAD_170004" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1170005 L6_1.name = "MONSTER_BATTLE_170005" L7_1 = EventType L7_1 = L7_1.EVENT_MONSTER_BATTLE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_MONSTER_BATTLE_170005" L6_1.action = "action_EVENT_MONSTER_BATTLE_170005" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1170007 L7_1.name = "ANY_MONSTER_DIE_170007" L8_1 = EventType L8_1 = L8_1.EVENT_ANY_MONSTER_DIE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_ANY_MONSTER_DIE_170007" L7_1.action = "action_EVENT_ANY_MONSTER_DIE_170007" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1170008 L8_1.name = "QUEST_START_170008" L9_1 = EventType L9_1 = L9_1.EVENT_QUEST_START L8_1.event = L9_1 L8_1.source = "7211014" L8_1.condition = "" L8_1.action = "action_EVENT_QUEST_START_170008" L8_1.trigger_count = 0 L9_1 = {} L9_1.config_id = 1170018 L9_1.name = "ANY_MONSTER_DIE_170018" L10_1 = EventType L10_1 = L10_1.EVENT_ANY_MONSTER_DIE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_ANY_MONSTER_DIE_170018" L9_1.action = "action_EVENT_ANY_MONSTER_DIE_170018" L9_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "fin" L2_1.value = 0 L2_1.no_refresh = false L3_1 = {} L3_1.configId = 2 L3_1.name = "rua" L3_1.value = 0 L3_1.no_refresh = false L1_1[1] = L2_1 L1_1[2] = L3_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 2 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 170009 L3_1[1] = L4_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 170010 L5_1 = 170011 L6_1 = 170012 L7_1 = 170013 L8_1 = 170014 L9_1 = 170015 L10_1 = 170016 L11_1 = 170017 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 170002 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "GROUP_LOAD_170001" L5_1 = "ENTER_REGION_170002" L6_1 = "ANY_MONSTER_DIE_170003" L7_1 = "GROUP_LOAD_170004" L8_1 = "MONSTER_BATTLE_170005" L9_1 = "ANY_MONSTER_DIE_170007" L10_1 = "QUEST_START_170008" L11_1 = "ANY_MONSTER_DIE_170018" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 170010 L6_1 = 170011 L7_1 = 170012 L8_1 = 170013 L9_1 = 170014 L10_1 = 170015 L11_1 = 170016 L12_1 = 170017 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GROUP_LOAD_170004" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "rua" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_170001 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "rua" L5_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_170001 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 170002 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_170002 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "72110" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_170002 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 170009 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_170003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "fin_7211003" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "fin" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_170003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "fin" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_170004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "fin_7211003" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_170004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 if 170009 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "rua" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_BATTLE_170005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = -1074247192 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "rua" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_170005 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 170009 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_170007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = -1074247190 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_170007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GoToGroupSuite L3_2 = A0_2 L4_2 = 133220170 L5_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : goto_groupSuite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_170008 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 170009 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_170018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 170017 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_170018 = L1_1