local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 133220046 L1_1 = {} L2_1 = {} L2_1.config_id = 46005 L2_1.monster_id = 23010601 L3_1 = {} L3_1.x = -2447.251 L3_1.y = 258.079 L3_1.z = -4262.774 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 31.387 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 27 L2_1.drop_tag = "\229\133\136\233\129\163\233\152\159" L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 46006 L3_1.monster_id = 23010301 L4_1 = {} L4_1.x = -2458.68 L4_1.y = 256.645 L4_1.z = -4255.172 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 329.753 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_tag = "\229\133\136\233\129\163\233\152\159" L3_1.pose_id = 9011 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 46007 L4_1.monster_id = 23010601 L5_1 = {} L5_1.x = -2460.24 L5_1.y = 255.396 L5_1.z = -4250.814 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 303.217 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_tag = "\229\133\136\233\129\163\233\152\159" L4_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 46001 L2_1.gadget_id = 70310006 L3_1 = {} L3_1.x = -2463.642 L3_1.y = 257.231 L3_1.z = -4256.4 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 5.342 L3_1.y = 58.016 L3_1.z = 2.268 L2_1.rot = L3_1 L2_1.level = 27 L3_1 = GadgetState L3_1 = L3_1.GearStart L2_1.state = L3_1 L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 46002 L3_1.gadget_id = 70211002 L4_1 = {} L4_1.x = -2459.812 L4_1.y = 258.212 L4_1.z = -4259.995 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 352.788 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 26 L3_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L4_1 = GadgetState L4_1 = L4_1.ChestLocked L3_1.state = L4_1 L3_1.isOneoff = true L3_1.persistent = true L4_1 = {} L4_1.name = "chest" L4_1.exp = 1 L3_1.explore = L4_1 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 46004 L4_1.gadget_id = 70220048 L5_1 = {} L5_1.x = -2453.524 L5_1.y = 258.388 L5_1.z = -4261.8 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 345.892 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.area_id = 11 L5_1 = {} L5_1.config_id = 46008 L5_1.gadget_id = 70220048 L6_1 = {} L6_1.x = -2455.669 L6_1.y = 258.2 L6_1.z = -4262.076 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 45.414 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.area_id = 11 L6_1 = {} L6_1.config_id = 46009 L6_1.gadget_id = 70220048 L7_1 = {} L7_1.x = -2467.197 L7_1.y = 257.6 L7_1.z = -4259.354 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 2.429 L7_1.y = 42.213 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 27 L6_1.area_id = 11 L7_1 = {} L7_1.config_id = 46010 L7_1.gadget_id = 70220052 L8_1 = {} L8_1.x = -2462.124 L8_1.y = 256.841 L8_1.z = -4256.541 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 27 L7_1.area_id = 11 L8_1 = {} L8_1.config_id = 46011 L8_1.gadget_id = 70220052 L9_1 = {} L9_1.x = -2457.505 L9_1.y = 261.676 L9_1.z = -4258.643 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 279.059 L9_1.z = 135.455 L8_1.rot = L9_1 L8_1.level = 27 L8_1.area_id = 11 L9_1 = {} L9_1.config_id = 46012 L9_1.gadget_id = 70220051 L10_1 = {} L10_1.x = -2462.633 L10_1.y = 257.03 L10_1.z = -4256.963 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 349.483 L10_1.y = 58.148 L10_1.z = 354.655 L9_1.rot = L10_1 L9_1.level = 27 L9_1.area_id = 11 L10_1 = {} L10_1.config_id = 46014 L10_1.gadget_id = 70220050 L11_1 = {} L11_1.x = -2458.062 L11_1.y = 258.436 L11_1.z = -4261.252 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 111.39 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 27 L10_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1046003 L2_1.name = "ANY_MONSTER_DIE_46003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_46003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_46003" L3_1 = {} L3_1.config_id = 1046013 L3_1.name = "MONSTER_BATTLE_46013" L4_1 = EventType L4_1 = L4_1.EVENT_MONSTER_BATTLE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_MONSTER_BATTLE_46013" L3_1.action = "action_EVENT_MONSTER_BATTLE_46013" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 46005 L5_1 = 46006 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 46001 L5_1 = 46002 L6_1 = 46004 L7_1 = 46008 L8_1 = 46009 L9_1 = 46010 L10_1 = 46011 L11_1 = 46012 L12_1 = 46014 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_46003" L5_1 = "MONSTER_BATTLE_46013" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_46003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 46002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4001 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_46003 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 46006 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_BATTLE_46013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 46007 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_46013 = L1_1