local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133220025 L1_1 = {} L2_1 = {} L2_1.config_id = 25001 L2_1.monster_id = 21010201 L3_1 = {} L3_1.x = -2614.958 L3_1.y = 218.534 L3_1.z = -4199.134 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 359.302 L3_1.y = 239.17 L3_1.z = 14.075 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 25007 L3_1.monster_id = 21010501 L4_1 = {} L4_1.x = -2615.822 L4_1.y = 219.735 L4_1.z = -4193.642 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 190.544 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 25008 L4_1.monster_id = 21011001 L5_1 = {} L5_1.x = -2606.538 L5_1.y = 222.69 L5_1.z = -4198.449 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 263.891 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L4_1.pose_id = 9003 L4_1.area_id = 11 L5_1 = {} L5_1.config_id = 25009 L5_1.monster_id = 21010301 L6_1 = {} L6_1.x = -2628.802 L6_1.y = 214.525 L6_1.z = -4204.398 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 297.852 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.area_id = 11 L6_1 = {} L6_1.config_id = 25011 L6_1.monster_id = 21010601 L7_1 = {} L7_1.x = -2613.134 L7_1.y = 220.477 L7_1.z = -4190.155 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 224.017 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 27 L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L6_1.disableWander = true L6_1.pose_id = 9002 L6_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 25002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = -2611.83 L3_1.y = 220.493 L3_1.z = -4188.535 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 211.357 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 25005 L3_1.gadget_id = 70310004 L4_1 = {} L4_1.x = -2623.515 L4_1.y = 218.089 L4_1.z = -4196.563 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 25006 L4_1.gadget_id = 70310009 L5_1 = {} L5_1.x = -2612.219 L5_1.y = 219.533 L5_1.z = -4197.294 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 354.849 L5_1.y = 53.82 L5_1.z = 3.757 L4_1.rot = L5_1 L4_1.level = 27 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1025003 L2_1.name = "ANY_MONSTER_DIE_25003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_25003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_25003" L3_1 = {} L3_1.config_id = 1025004 L3_1.name = "MONSTER_BATTLE_25004" L4_1 = EventType L4_1 = L4_1.EVENT_MONSTER_BATTLE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_MONSTER_BATTLE_25004" L3_1.action = "action_EVENT_MONSTER_BATTLE_25004" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 25001 L5_1 = 25009 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 25002 L5_1 = 25005 L6_1 = 25006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_25003" L5_1 = "MONSTER_BATTLE_25004" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 25007 L6_1 = 25008 L7_1 = 25011 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_25003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 25002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_25003 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 25009 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_BATTLE_25004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133220025 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_25004 = L1_1