local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133217256 L1_1 = {} L2_1 = {} L3_1 = 240003 L4_1 = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1[240001] = L2_1 L2_1 = {} L3_1 = 240001 L4_1 = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1[240002] = L2_1 L2_1 = {} L3_1 = 240002 L4_1 = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1[240003] = L2_1 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "Finish" L3_1.value = 0 L3_1.no_refresh = true L2_1[1] = L3_1 variables = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 256001 L4_1.gadget_id = 70360180 L5_1 = {} L5_1.x = -4269.172 L5_1.y = 204.619 L5_1.z = -3831.084 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 351.761 L5_1.y = 205.975 L5_1.z = 10.659 L4_1.rot = L5_1 L4_1.level = 30 L5_1 = GadgetState L5_1 = L5_1.GearStop L4_1.state = L5_1 L4_1.persistent = true L4_1.area_id = 14 L5_1 = {} L5_1.config_id = 256002 L5_1.gadget_id = 70360180 L6_1 = {} L6_1.x = -4266.949 L6_1.y = 204.466 L6_1.z = -3838.538 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 353.795 L6_1.y = 308.992 L6_1.z = 349.384 L5_1.rot = L6_1 L5_1.level = 30 L6_1 = GadgetState L6_1 = L6_1.GearAction1 L5_1.state = L6_1 L5_1.persistent = true L5_1.area_id = 14 L6_1 = {} L6_1.config_id = 256003 L6_1.gadget_id = 70360180 L7_1 = {} L7_1.x = -4275.972 L7_1.y = 206.607 L7_1.z = -3836.632 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 12.616 L7_1.y = 75.747 L7_1.z = 3.128 L6_1.rot = L7_1 L6_1.level = 30 L7_1 = GadgetState L7_1 = L7_1.GearStart L6_1.state = L7_1 L6_1.persistent = true L6_1.area_id = 14 L7_1 = {} L7_1.config_id = 256004 L7_1.gadget_id = 70211102 L8_1 = {} L8_1.x = -4271.016 L8_1.y = 205.338 L8_1.z = -3835.384 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 11.724 L8_1.y = 31.269 L8_1.z = 347.773 L7_1.rot = L8_1 L7_1.level = 26 L7_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\168\187\229\166\187" L8_1 = GadgetState L8_1 = L8_1.ChestLocked L7_1.state = L8_1 L7_1.isOneoff = true L7_1.persistent = true L8_1 = {} L8_1.name = "chest" L8_1.exp = 1 L7_1.explore = L8_1 L7_1.area_id = 14 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = {} L4_1.config_id = 1256005 L4_1.name = "GADGET_STATE_CHANGE_256005" L5_1 = EventType L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_256005" L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_256005" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1256006 L5_1.name = "GROUP_LOAD_256006" L6_1 = EventType L6_1 = L6_1.EVENT_GROUP_LOAD L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_GROUP_LOAD_256006" L5_1.action = "action_EVENT_GROUP_LOAD_256006" L5_1.trigger_count = 0 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 garbages = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 L2_1 = require L3_1 = "V2_1/PirateHelm" L2_1(L3_1)