local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133217138 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 138001 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = -4385.151 L3_1.y = 192.831 L3_1.z = -3855.658 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 27.618 L3_1.y = 334.702 L3_1.z = 6.163 L2_1.rot = L3_1 L2_1.level = 30 L2_1.point_type = 1008 L2_1.area_id = 14 L3_1 = {} L3_1.config_id = 138002 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = -4380.973 L4_1.y = 191.323 L4_1.z = -3851.154 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 13.334 L4_1.y = 331.568 L4_1.z = 358.79 L3_1.rot = L4_1 L3_1.level = 30 L3_1.point_type = 1008 L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 138006 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = -4391.227 L5_1.y = 189.836 L5_1.z = -3853.621 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 341.831 L5_1.y = 117.917 L5_1.z = 359.198 L4_1.rot = L5_1 L4_1.level = 30 L4_1.point_type = 1002 L4_1.area_id = 14 L5_1 = {} L5_1.config_id = 138007 L5_1.gadget_id = 70500000 L6_1 = {} L6_1.x = -4393.349 L6_1.y = 189.208 L6_1.z = -3853.366 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 358.484 L6_1.y = 85.726 L6_1.z = 355.238 L5_1.rot = L6_1 L5_1.level = 30 L5_1.point_type = 1002 L5_1.area_id = 14 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 138004 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = -4382.834 L4_1.y = 190.721 L4_1.z = -3850.567 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 18.868 L4_1.y = 310.695 L4_1.z = 0.891 L3_1.rot = L4_1 L3_1.level = 30 L3_1.point_type = 1008 L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 138005 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = -4387.472 L5_1.y = 192.571 L5_1.z = -3855.864 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 193.008 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.point_type = 1002 L4_1.area_id = 14 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 138001 L5_1 = 138002 L6_1 = 138006 L7_1 = 138007 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1